• Certainly not all aircraft and pilots could land on a carrier.  So, need to make a distinction on the purchase.  Naval vs. Army.  Cost is same, but capabilities are not: Naval tactical bombers and fighters can land on carriers, Army cannot.  Army tactical bombers get the combined arms bonus, Naval do not. Naval fighters changed to D3 on non-island territories (remain D4 in sea zones and islands).  All type fighters are D4 when scrambling.

  • '17 '16

    Can you be more specific?
    What is the defense ability of each aircraft in their alien environment?

    A naval Fg defend @3 on land and an army defend @3 when scrambling at sea?


  • All scrambling aircraft get their normal defense of D4.  Only naval fighters defending in a territory get D3. **OPTIONAL:  **The air superiority rule can only be used if both aircraft type are attacking over their native environment.  (Army/territories; Naval/sea zones.)
    The intent of naval vs army, was that naval aircraft are getting the extra capability of landing on a carrier. So, what is the trade off for buying army?  Decided to take away the combined arms rule from naval tac bombers, and for naval fighters made them D3 on land.

  • '17 '16

    I dont think island TT should be treated as land for naval plane.
    A lot of Marines F4U Corsair were both stationed in Pacific Islands and Carriers.
    That way, naval can attack @3 and combined with TacB on PTO island airfield and defend @4.


  • Yes - that would make sense.

Suggested Topics

  • 1
  • 4
  • 3
  • 12
  • 32
  • 1
  • 38
  • 25
Axis & Allies Boardgaming Custom Painted Miniatures

237

Online

17.3k

Users

39.8k

Topics

1.7m

Posts