Nice job, really good article mate
Houston game, Dec. 6th, rolling for countries
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Ok guys, gonna roll for countries here, so we everybody can see the rolls as they went down. We’ll go one person at a time in alphabetical order.
For those unfamiliar, this forum has a built-in die roller that will put results in a post and not allow them to be edited.
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Ok, so players:
1: Chris
2: Cody
3: Phillip
4: Robert
5: RossAnd Countries:
1: Germany
2: Japan
3: Russia
4: UK
5: USPlayer #Rolling 1d5:
(4) gets countryRolling 1d5:
(2) -
So Robert = Japan. Moving on…
Players:
1: Chris
2: Cody
3: Phillip
4: RossCountries:
1: Germany
2: Russia
3: UK
4: USPlayer numberRolling 1d4:
(4) get country numberRolling 1d4:
(2) -
Ross = Russia
Players:
1: Chris
2: Cody
3: PhillipCountries:
1: Germany
2: UK
3: USPlayer #Rolling 1d3:
(2) gets country # Rolling 1d3:
(3) -
Cody = US
Players:
1: Chris
2: PhillipCountries:
1: Germany
2: UKPlayer # Rolling 1d2:
(2) get country #Rolling 1d2:
(2) -
Phillip = UK. By process of elimination, Chris gets Germany.
To recap:
AXIS
Chris = Germany
Robert = JapanALLIES
Ross = Russia
Cody = US
Phillip = UKThis work for everybody? Not trying to overrule Ross’ randomizer, but I think it’s good for everyone to be able to see the selection process as it takes place.
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Oh, just so everybody can see, I’m going to roll some dice, then try to edit the post.
Rolling 6d6:
(1, 1, 3, 6, 5, 5)EDIT: ^^^ This is what happens when you try to edit…it gets all wonky. They use the die roller here for serious games, as well as tournaments, so I have a good bit of confidence in it.
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Okay, rolling for second game.
Players:
1: Brett
2: Charles
3: Chris’ friend
4: Joe
5: TyCountries:
1: Germany
2: Japan
3: Russia
4: UK
5: USPlayer #Rolling 1d5:
(3) get country #Rolling 1d5:
(3) -
Chris’ friend gets Russia.
Players:
1: Brett
2: Charles
3: Joe
4: TyCountries
1: Germany
2: Japan
3: UK
4: USPlayer #Rolling 1d4:
(1) get country #Rolling 1d4:
(3) -
Brett gets UK
Players:
1: Charles
2: Joe
3: TyCountries:
1: Germany
2: Japan
3: USPlayer # Rolling 1d3:
(3) get country # Rolling 1d3:
(2) -
Ty gets Japan
Player
1: Charles
2: JoeCountry
1: Germany
2: USPlayer #Rolling 1d2:
(2) get country #Rolling 1d2:
(1) -
Joe gets Germany, which means Charles gets the U.S.
Axis:
Joe = Germany
Ty = JapanAllies:
Brett = UK
Charles = US
Chris’ friend = Russia