ABH vs Innocentbystander G40


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French


  • Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                1 bomber moved from Western Germany to 97 Sea Zone
                1 bomber moved from Western Germany to 97 Sea Zone
                4 tactical_bombers moved from Western Germany to 97 Sea Zone
                4 fighters moved from Western Germany to 97 Sea Zone
                1 fighter moved from Holland Belgium to 97 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
                1 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland

    Combat - Germans
                Battle in Iceland
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers
                    British defend with 1 carrier, 1 cruiser and 1 destroyer
                    Germans win, taking Iceland from British with 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 fighter moved from 97 Sea Zone to Southern Italy
                4 fighters moved from 97 Sea Zone to Southern Italy
                4 tactical_bombers moved from 97 Sea Zone to Southern Italy
                4 armour moved from France to Germany
                1 armour moved from Normandy Bordeaux to France
                1 artillery moved from Normandy Bordeaux to France
                5 infantry moved from Bulgaria to Romania
                3 artilleries moved from Slovakia Hungary to Romania
                4 infantry moved from Slovakia Hungary to Romania
                13 infantry moved from Slovakia Hungary to Poland
                3 infantry moved from Germany to Poland
                2 armour moved from Slovakia Hungary to Poland
                1 aaGun moved from Slovakia Hungary to Romania
                2 aaGuns moved from Slovakia Hungary to Poland
                1 armour moved from Germany to Poland
                3 artilleries moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary
                3 aaGuns moved from Western Germany to Germany
                1 artillery moved from Yugoslavia to Romania

    Place Units - Germans
                10 infantry placed in Germany
                3 armour, 1 fighter and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Sikang to Yunnan
                1 mech_infantry moved from Sikang to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Russia

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Rostov to Caucasus
                1 armour moved from Rostov to Western Ukraine
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Bryansk
                8 infantry moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Western Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry placed in Novgorod
                Russians undo move 2.
                Russians undo move 1.
                3 artilleries placed in Ukraine
                1 infantry placed in Novgorod
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 fighter moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from 35 Sea Zone to Malaya
                1 fighter moved from 35 Sea Zone to Malaya
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                2 tactical_bombers moved from Kwangsi to Shan State
                3 fighters moved from Kwangsi to Shan State
                1 artillery moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Chahar to Hunan
                1 artillery moved from Anhwe to Hunan
                4 infantry moved from Anhwe to Hunan
                1 artillery moved from Jehol to Anhwe
                3 infantry moved from Jehol to Chahar
                3 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour; ANZAC defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 7 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 3 infantry
                    Japanese win, taking Shan State from UK_Pacific with 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung
                7 fighters moved from Shan State to Hunan
                4 tactical_bombers moved from Shan State to Hunan
                1 armour moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 artilleries moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total


  • Test summary from TripleA, engine version: 1.8.0.9, time: 08:23:18


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 fighter, 7 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 cruiser moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer, 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 destroyer and 2 transports
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 106 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    Americans win, taking 106 Sea Zone from Germans with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 106 Sea Zone to Eastern United States
                1 fighter moved from 16 Sea Zone to Midway
                1 fighter moved from 16 Sea Zone to Midway
                1 bomber moved from 6 Sea Zone to Midway
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 carrier moved from 26 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                7 submarines placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Malta to 95 Sea Zone
                1 fighter moved from Malta to 95 Sea Zone
                1 bomber moved from Malta to 95 Sea Zone
                1 tactical_bomber moved from Malta to 95 Sea Zone
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Burma to Shan State
                1 fighter moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan


  • Scrambles in the Med?

    Additionally, you had the option of scrambling from Japan on the US turn (tac + fighter), but the odds looked very bad for that choice.  I didn’t scramble your planes, but we can redo that combat if you thought that was the wrong decision.


  • @Arthur:

    Scrambles in the Med?Â

    Additionally, you had the option of scrambling from Japan on the US turn (tac + fighter), but the odds looked very bad for that choice.  I didn’t scramble your planes, but we can redo that combat if you thought that was the wrong decision.Â

    I definitely want to scramble 3 German fighters to defend the Italian cruiser.  And yes (against just four planes) I wanted to scramble the fighter and tac bomber in Japan.  I had two planes that I could easily replace but the transports I wanted to at least try to protect them.


  • No problem.  I can redo the Japan sea zone battle and might slightly redo non-combat move for the aircraft carrier that picked them up.


  • Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
    Japanese defend with 1 destroyer, 1 tac, 1 fighter

    Americans roll 2 3’s:
    DiceRolling 2d6:
    (4, 4)

    Americans roll 2 4’s:
    DiceRolling 2d6:
    (4, 4)

    Japan rolls 1 2:
    DiceRolling 1d6:
    (6)

    Japan rolls 1 3:
    DiceRolling 1d6:
    (6)

    Japan rolls 1 4:
    DiceRolling 1d6:
    (1)


  • Two hits for the Americans, 1 hit for the Japanese.

    Americans attack with 1 bomber, 1 fighter, 1 tac
    DiceRolling 1d6:
    (4)  
    DiceRolling 2d6:
    (1, 6)

    Japan defends with 1 fighter
    DiceRolling 1d6:
    (1)


  • I lost a fighter and a tac.  You lost your two planes.  If you ever need to roll dice on the forum, you can use the words :Bice 1d6:    Change that Bice to Dice.  It can be useful if you have declared attacks but haven’t started rolling, and want to change your attacks.

    It can also be useful in this case where I wanted to go ahead with other moves that wouldn’t be affected by your scramble choice.  The main downside is if your destroyer had shot down my entire airforce, you would have had the smart choice to keep that outcome and not scramble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Malta to 95 Sea Zone
                1 fighter moved from Malta to 95 Sea Zone
                1 bomber moved from Malta to 95 Sea Zone
                1 tactical_bomber moved from Malta to 95 Sea Zone
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Burma to Shan State
                1 fighter moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Kweichow
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 95 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 3 fighters; Italians defend with 1 cruiser and 1 transport
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Germans: 3 fighters
                    Casualties for British: 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser and 1 transport
                Battle in Kenya
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                1 fighter moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 artillery and 3 infantry moved from Burma to Yunnan
                3 mech_infantrys moved from India to Yunnan
                1 artillery moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 bomber moved from 95 Sea Zone to Egypt
                1 fighter moved from 95 Sea Zone to Malta
                1 fighter moved from Gibraltar to Malta
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Rhodesia to Belgian Congo

    Place Units - British
                1 factory_minor placed in Egypt
                1 artillery, 1 fighter and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
                British collect 31 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                UK_Pacific collect 12 PUs; end with 12 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 2 mech_infantrys


  • I think that everything was done in accordance to your wishes and the rolling was transparent.  Let me know if there was anything that you disagree with.


  • @Arthur:

    I think that everything was done in accordance to your wishes and the rolling was transparent.  Let me know if there was anything that you disagree with.Â

    Everything is fine.  But what I don’t understand is (with only one carrier) how is it mathematically possible for you to get 2 fighters AND the tactical bomber in on Sea Zone 6?  One would have to crash as it would never have enough range to land anywhere safely.


  • The aircraft carrier was done in non-combat movement.  As long as it is conceivable that there is a carrier to catch them, the planes can attack.  You don’t have to actually go through with the pickup if your planes are shot down.

    I did have 2 carriers that could reach the pickup zone.  I had used them both in the original move, but edited it to use only one when I rerolled for your scramble and hence lost a couple of planes.


  • Just.  Bad.  Luck.

    I would have happily traded my strategic bomber for your British Cruiser.  But of course, I missed and (well) you hit.  And no bonuses for me.  Not a good start.


  • I had one game where Germany lost 4 strat bombers over 4 rounds before finally killing the British cruiser.

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