Looking for the link to the IPC paper money that was created by sireblood. None of the YouTube videos have the link.
Free For All???
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Attempting a game variation with a free for all for A&A Global 1940. Here are the rules: each nation (Germany, Russia, U.S., Japan, U.K., France, ANAZAC, Italy) all start with a Major IC on their respective capital. (Berlin, Moscow, Washington, Tokyo, London, Paris, Sydney, Rome) NO CHINA and can place up to 60 IPC’s worth of units of their choice on that single territory (ALL CAPITAL TERRITORIES ARE WORTH 6 IPC’S) All nations start with 6 IPC’s and all territories are neutral. Nations gain IPC’s by attacking neutral territories. The IPC value signified on the territory is also the amount of defending infantry that territory uses in the event of an attack. (Example: France attacks Southern France, Southern France uses 3 defending infantry in defence) use Chinese infantry to indicate remaining infantry on the unsuccessful attack on a territory. When a nations capital is captured, replace all the captured nations units across the board with the capturing nations units and take all the IPC value for those territories controlled by the captured nation at the end of the round. Major IC’s cannot be purchased, Minor IC’s cost 15 and air and naval bases cost 10. You cannot fly over territories that are neutral. (Have not yet been captured). To decide the order of play, put national markers in a “hat” and draw. Whichever is drawed first has the first turn and gets to place his starting units last, and so on. The goal is to be the last nation standing. There are two ways to play this in the event of less than 8 players. 1. Each player controls 2 nations (good for 2-4 players, with the exception in the case of 3 players two nations do not play) or 2. Certain nations are not used.
First way:
2 Players
P1 - US, Germany ANZAC, France
P2 - Russia, UK, Japan, Italy3 Players (leave out France & Anzac)
P1 - Germany & Japan
P2 - US & Italy
P3 - Russia & UK4 Players
P1 - Russia & UK
P2 - Germany & Japan
P3 - Italy & ANAZAC
P4 - France & US8 Players
P1 - US
P2 - Germany
P3 - Japan
P4 - ANZAC
P5 - Russia
P6 - UK
P7 - Italy
P8 - FranceSecond way:
2 Players
P1 - Russia
P2 - US3 Players
P1 - US
P2 - Germany
P3 - Japan4 Players
P1 - Japan
P2 - ANZAC
P3 - Russia
P4 - Germany5 Players
P1 - US
P2 - Germany
P3 - Japan
P4 - ANZAC
P4 - Russia6 Players
P1 - US
P2 - Germany
P3 - Japan
P4 - ANZAC
P5 - Russia
P6 - UK7 Players
P1 - US
P2 - Germany
P3 - Japan
P4 - ANZAC
P5 - Russia
P6 - UK
P7 - Italy8 Players
P1 - US
P2 - Germany
P3 - Japan
P4 - ANZAC
P5 - Russia
P6 - UK
P7 - Italy
P8 - FranceLet me know if you think this could work, and as well as any other changes that might help balance it. Thanks.
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So is this like… a more complex version of RISK?
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I suppose that would be a fair analogy