15L G40 Procas (allies +17) vs Rubioton (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 2x factory_major; Remaining resources: 0 SuicideAttackTokens; 69 PUs;
                Japanese buy 2 artilleries, 4 fighters and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Anhwe to Shantung
                      Japanese take Shantung from Chinese
                1 mech_infantry moved from Chahar to Shantung
                2 fighters moved from Chahar to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                      Japanese take 20 Sea Zone from ANZAC
                3 fighters moved from Japan to 35 Sea Zone
                4 fighters moved from French Indo China to 35 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                2 artilleries and 1 infantry moved from India to Burma
                1 artillery moved from Shan State to Burma
                1 artillery moved from Shan State to Yunnan
                2 artilleries and 1 infantry moved from French Indo China to Yunnan
                1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 battleship and 1 cruiser moved from 39 Sea Zone to 38 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                3 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 4 artilleries and 2 infantry
                    British defend with 2 armour and 1 mech_infantry
                    Japanese win, taking Burma from UK_Pacific with 4 artilleries and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for British: 2 armour and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in West India
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 12 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 4 fighters, 3 tactical_bombers and 2 transports
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese and 4 carriers owned by the Japanese
                    Japanese win, taking West India from UK_Pacific, taking 35 Sea Zone from Americans with 1 battleship, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 89
                    Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 4 fighters, 3 tactical_bombers and 2 transports
                    Casualties for Japanese: 6 carriers, 1 cruiser, 1 destroyer and 5 fighters
                Battle in Yunnan
                    Japanese attack with 3 artilleries and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 3 artilleries remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                3 fighters moved from 35 Sea Zone to Malaya
                4 fighters and 3 tactical_bombers moved from 35 Sea Zone to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Malaya
                2 artilleries and 1 infantry placed in India
                4 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,6,2,2,1
                Japanese collect 39 PUs (8 lost to blockades); end with 39 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 infantry and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 19 infantry
        Yunnan : 1 flag, 3 artilleries
        Suiyuyan : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 4 artilleries and 1 infantry
        India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Borneo : 1 flag
        French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters, 3 infantry and 3 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship
        39 Sea Zone : 2 transports
        38 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        19 Sea Zone : 1 submarine
        West India : 1 flag, 1 infantry
        79 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 56 / 61
        Russians : 19 / 19
        Japanese : 47 / 49
        Americans : 55 / 82
        Chinese : 14 / 18
        British : 36 / 37
        UK_Pacific : 4 / 0
        Italians : 18 / 26
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 cruiser, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour moved from Jehol to Hunan
                      Chinese take Anhwe from Japanese
                      Chinese take Hunan from Japanese
                1 artillery and 1 infantry moved from Manchuria to Jehol
                3 fighters moved from Korea to Yenisey
                2 fighters moved from Yenisey to Russia
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Kwangtung to Yunnan

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 battleship
                    Americans win, taking 35 Sea Zone from Japanese with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 cruiser
                    Casualties for Japanese: 1 battleship
                Battle in Yunnan
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 3 artilleries
                    retreated to Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - Americans
                1 bomber moved from Yunnan to Kwangtung

    Place Units - Americans
                3 fighters placed in Korea
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 armour, 1 artillery and 2 infantry
                EDIT: Adding units owned by Americans to Gibraltar: 1 armour, 1 artillery and 2 infantry
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser and 2 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser and 2 transports
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Western United States
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 cruiser and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 cruiser, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour moved from Jehol to Hunan
                      Chinese take Anhwe from Japanese
                      Chinese take Hunan from Japanese
                1 artillery and 1 infantry moved from Manchuria to Jehol
                3 fighters moved from Korea to Yenisey
                2 fighters moved from Yenisey to Russia
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Kwangtung to Yunnan

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 battleship
                    Americans win, taking 35 Sea Zone from Japanese with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 cruiser
                    Casualties for Japanese: 1 battleship
                Battle in Yunnan
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 3 artilleries
                    retreated to Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - Americans
                1 bomber moved from Yunnan to Kwangtung

    Place Units - Americans
                3 fighters placed in Korea
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 armour, 1 artillery and 2 infantry
                EDIT: Adding units owned by Americans to Gibraltar: 1 armour, 1 artillery and 2 infantry
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser and 2 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser and 2 transports
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Western United States
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 cruiser and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Kiangsu to Shantung

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Szechwan
                Chinese undo move 1.
                3 infantry placed in Kweichow
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to Norway

    Non Combat Move - British

    Place Units - British
                1 fighter placed in United Kingdom
                1 armour, 1 fighter and 1 tactical_bomber placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
                British collect 35 PUs (1 lost to blockades); end with 35 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                2 artilleries moved from Syria to Iraq
                      Italians take Iraq from British
                1 armour moved from Bryansk to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Bessarabia to Bryansk
                1 bomber moved from Romania to Southern Italy
                1 cruiser, 1 destroyer and 2 transports moved from 99 Sea Zone to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Algeria to Southern Italy
                1 fighter moved from Archangel to Bryansk

    Place Units - Italians
                2 artilleries and 1 tactical_bomber placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Algeria: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Italians from Morocco: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag, 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Vologda : 1 flag, 1 aaGun
        Caucasus : 1 flag, 1 armour
        Smolensk : 1 aaGun
        95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 artilleries
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 61
        Russians : 17 / 19
        Japanese : 41 / 49
        Americans : 55 / 80
        Chinese : 20 / 20
        British : 33 / 35
        UK_Pacific : 4 / 0
        Italians : 23 / 30
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Combat - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Finland to Norway
                2 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
                1 bomber moved from Southern France to 91 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                2 fighters moved from Western Germany to Norway
                8 bombers moved from Western Germany to Norway
                1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from British
                2 mech_infantrys moved from Ukraine to Volgograd
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                5 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
                1 mech_infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 3 infantry moved from 113 Sea Zone to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 8 bombers, 2 fighters, 3 infantry and 2 mech_infantrys
                    British defend with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                    Germans win, taking Norway from British with 1 artillery, 8 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 24
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 cruiser, 2 submarines and 2 transports
                    2 submarines owned by the Americans Submerged
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
                    Casualties for Americans: 1 cruiser and 2 transports
                Battle in Volgograd
                    Germans attack with 1 armour, 5 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 1 armour, 5 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                5 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
                2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Bryansk to Smolensk
                3 mech_infantrys moved from Novgorod to Bryansk
                3 mech_infantrys moved from Poland to Western Ukraine
                2 infantry moved from Syria to Iraq
                1 transport moved from 99 Sea Zone to 95 Sea Zone
                2 infantry moved from France to Northern Italy
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
                2 fighters moved from Norway to Western Germany
                8 bombers moved from Norway to Western Germany
                2 bombers moved from 91 Sea Zone to Southern France

    Place Units - Germans
                3 infantry placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                1 artillery and 2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    Territory Summary for Germans :

    Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 10 bombers, 1 factory_major, 2 fighters and 1 harbour
        Germany : 1 factory_major
        Norway : 1 artillery and 2 mech_infantrys
        Northern Italy : 2 infantry
        Karelia : 1 flag
        Bryansk : 4 aaGuns, 9 armour, 17 artilleries, 5 fighters, 2 infantry, 24 mech_infantrys and 2 tactical_bombers
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag, 1 factory_minor, 3 infantry and 3 mech_infantrys
        Novosibirsk : 1 flag, 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 mech_infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 destroyer and 2 transports
        95 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 2 infantry
        Northwest Persia : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 63 / 85
        Russians : 13 / 19
        Japanese : 37 / 49
        Americans : 55 / 80
        Chinese : 20 / 20
        British : 30 / 35
        UK_Pacific : 4 / 0
        Italians : 23 / 30
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Place Units - Russians
                1 armour, 1 fighter and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Place Units - Russians
                1 armour, 1 fighter and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair damage of 1x factory_major; Remaining resources: 0 SuicideAttackTokens; 48 PUs;
                Japanese buy 1 carrier, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 fighters moved from Japan to Korea
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to 42 Sea Zone
                3 fighters moved from Malaya to 42 Sea Zone
                1 battleship and 1 cruiser moved from 38 Sea Zone to 42 Sea Zone
                4 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win, taking 35 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 2 fighters
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                Battle in Korea
                    Japanese attack with 4 fighters
                    Americans defend with 1 factory_minor, 3 fighters and 1 harbour
                    Japanese win with 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Americans: 3 fighters
                    Casualties for Japanese: 2 fighters

    Non Combat Move - Japanese
                2 fighters moved from Korea to Japan
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 tactical_bomber moved from 35 Sea Zone to Yunnan
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 transport moved from 38 Sea Zone to 39 Sea Zone
                4 artilleries and 1 infantry moved from Burma to Yunnan
                1 aaGun moved from French Indo China to Yunnan
                3 infantry moved from Malaya to Shan State

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,2,1,6,2
                Japanese collect 31 PUs (8 lost to blockades); end with 31 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 19 infantry
        Siam : 1 infantry
        Yunnan : 1 flag, 1 aaGun, 5 artilleries, 1 infantry and 1 tactical_bomber
        Suiyuyan : 1 flag
        Chahar : 1 flag
        Shan State : 1 flag, 3 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
        Borneo : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Celebes : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship and 1 cruiser
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine
        39 Sea Zone : 4 transports
        6 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        West India : 1 flag
        Eastern Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 63 / 85
        Russians : 13 / 13
        Japanese : 39 / 36
        Americans : 55 / 80
        Chinese : 19 / 20
        British : 30 / 35
        UK_Pacific : 3 / 0
        Italians : 23 / 30
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Kwangtung to 39 Sea Zone
                1 artillery and 1 infantry moved from Jehol to Manchuria
                3 fighters moved from Yenisey to Russia
                1 armour moved from Hunan to Kiangsu
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 submarine
                    Japanese defend with 1 carrier, 1 destroyer and 4 fighters
                    Japanese win with 1 carrier and 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Borneo
                Battle in 39 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 4 transports
                    Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 28
                    Casualties for Japanese: 4 transports
                Battle in Celebes
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 39 Sea Zone to Ceylon

    Place Units - Americans
                2 infantry placed in Eastern United States
                1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,1
                Americans collect 57 PUs (5 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Shantung to Kiangsu
                3 infantry moved from Szechwan to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 fighters and 1 infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                1 fighter and 4 infantry placed in United Kingdom
                1 transport placed in 106 Sea Zone
                1 armour placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific


  • Hi Sir,

    In the SZ 6 battle I preffer your sub hit on the carrier instead on the destroyer.

    I will use EM to fix it.

    Cheers


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 factory_minor and 1 harbour; Remaining resources: 3 PUs;

    Combat Move - Italians
                2 artilleries moved from Iraq to Trans-Jordan
                1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber
                    British defend with 1 armour
                    Italians win, taking Trans-Jordan from British with 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
                EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 fighters
                EDIT: Adding units owned by Japanese to Japan: 2 fighters
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
                1 bomber moved from Trans-Jordan to Syria
                1 fighter moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Syria
                1 armour moved from Caucasus to Iraq
                1 aaGun moved from Vologda to Samara
                1 aaGun moved from Smolensk to Vologda
                1 aaGun moved from Bryansk to Tambov
                1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Rostov to Caucasus
                1 fighter moved from Rostov to Iraq

    Place Units - Italians
                1 harbour placed in Syria
                1 factory_minor placed in Iraq

    Turn Complete - Italians
                Italians collect 23 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 artilleries
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag, 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
        Syria : 1 flag, 3 artilleries, 1 bomber, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 artillery and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 aaGun
        Vologda : 1 flag, 1 aaGun
        Caucasus : 1 flag, 1 armour and 1 mech_infantry
        Samara : 1 aaGun
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 factory_minor and 2 fighters
        98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 63 / 85
        Russians : 13 / 13
        Japanese : 30 / 36
        Americans : 62 / 82
        Chinese : 21 / 23
        British : 30 / 31
        UK_Pacific : 3 / 0
        Italians : 23 / 33
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • My bad about the casualty thing, I wasn’t thinking.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    ANZAC attack with 1 cruiser, 2 destroyers and 1 submarine; Americans loiter and taunt
                    Japanese defend with 1 carrier, 1 destroyer and 3 fighters
                    Japanese win with 3 fighters remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 submarine
                    Casualties for Japanese: 1 carrier and 1 destroyer
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
                ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    ANZAC attack with 1 cruiser, 2 destroyers and 1 submarine; Americans loiter and taunt
                    Japanese defend with 1 carrier, 1 destroyer and 3 fighters
                    Japanese win with 3 fighters remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 submarine
                    Casualties for Japanese: 1 carrier and 1 destroyer
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
                ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

Suggested Topics

  • 35
  • 56
  • 95
  • 85
  • 129
  • 110
  • 124
  • 166
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.4k

Users

39.9k

Topics

1.7m

Posts