Thanks for the update. Enjoy your travels :)
XDAP2 Round 1 Game 6 - Get Bent vs. The Walkers
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 1 fighter
EDIT: Adding units owned by Americans to Northwest Persia: 1 fighter
EDIT: Turning off Edit Mode
British buy 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
1 bomber moved from Northwest Persia to 99 Sea Zone
1 bomber moved from Northwest Persia to Alexandria
1 artillery moved from Egypt to Alexandria
2 infantry moved from Eastern Persia to West India
1 fighter moved from Northwest Persia to West India
1 fighter moved from Northwest Persia to West IndiaCombat - British
Battle in West India
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking West India from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
COMMENT: 2 UK aagun 2 UK inf on 2 USA boats
1 bomber moved from 99 Sea Zone to Egypt
2 fighters moved from West India to Eastern Persia
1 bomber moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 armour and 8 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Northwest Persia to Kazakhstan
3 fighters moved from Gibraltar to Normandy Bordeaux
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
5 infantry placed in United Kingdom
British undo move 2.
5 infantry placed in United Kingdom
British undo move 2.
3 infantry placed in United Kingdom
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Rostov
1 bomber moved from Western Germany to Rostov
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 2 fighters
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
1 aaGun moved from Southern Italy to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Ukraine to Bryansk
1 bomber and 2 fighters moved from Rostov to BryanskPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to 63 Sea Zone
1 fighter moved from New South Wales to 63 Sea Zone
1 fighter moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from Egypt to Gibraltar
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Gibraltar to Normandy BordeauxNon Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 fighters and 2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
2 bombers moved from Eastern Poland to Tambov
1 bomber moved from Eastern Poland to Volgograd
1 bomber moved from Eastern Poland to Smolensk
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from BritishCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber, 2 fighters and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 bombers moved from Tambov to Novgorod
1 bomber moved from Smolensk to Novgorod
1 bomber and 2 fighters moved from Volgograd to Bryansk
3 fighters moved from Bryansk to Germany
4 mech_infantrys moved from Germany to France
1 aaGun and 1 mech_infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in France
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Tambov
2 mech_infantrys moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Northwest Persia to Trans-Jordan
9 infantry moved from Yenisey to Timguska
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Russians
8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
5 bombers moved from Japan to 25 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to West India
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from India to Szechwan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in West India
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Battle in 25 Sea Zone
Japanese attack with 5 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking Caroline Islands from Americans with 5 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
5 bombers moved from 25 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Ulaanbaatar to Dzavhan
2 armour and 2 mech_infantrys moved from Central Mongolia to Dzavhan
1 artillery moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from West India to Kweichow
3 artilleries and 3 infantry moved from Java to 42 Sea Zone
3 artilleries, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 infantry, 4 tactical_bombers and 3 transports moved from 42 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
2 carriers, 3 destroyers and 1 submarine placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
Thank you for your patience.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 destroyers, 3 fighters and 1 infantry; Remaining resources: 4 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
4 carriers, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Egypt to Alexandria
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
5 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone -
Thank you for your patience.
No problem. It takes long time to plan when it gets complicated.
Scramble?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 destroyers, 3 fighters and 1 infantry; Remaining resources: 4 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
4 carriers, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Egypt to Alexandria
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
5 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 4 fighters
Germans defend with 1 infantry
Americans win with 4 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in 95 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 3 submarines
Italians defend with 2 destroyers and 1 transport
Americans win with 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 23
Casualties for Italians: 2 destroyers and 1 transport
Battle in Alexandria
Americans attack with 2 infantry
Italians defend with 1 artillery
1 infantry owned by the Americans retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Denmark
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 1 submarine
Japanese defend with 1 submarine
Americans win, taking Denmark from Germans with 1 destroyer, 8 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in NorwayNon Combat Move - Americans
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
4 fighters moved from Holland Belgium to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 95 Sea Zone to Malta
1 fighter moved from 95 Sea Zone to Malta
1 fighter moved from Northwest Persia to Shensi
1 bomber moved from Dutch New Guinea to New South Wales
5 fighters and 1 tactical_bomber moved from 63 Sea Zone to New South Wales
1 destroyer moved from 63 Sea Zone to 30 Sea Zone
1 destroyer moved from 63 Sea Zone to 31 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 63 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from British Columbia to Western United States
3 fighters moved from 25 Sea Zone to Hawaiian Islands
5 fighters moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 fighters and 1 infantry placed in Western United States
5 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
2 artilleries, 1 fighter and 18 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
2 infantry moved from Eastern Persia to West India
2 fighters moved from Eastern Persia to West India
2 mech_infantrys moved from Kazakhstan to Rostov
1 fighter and 1 tactical_bomber moved from Northwest Persia to Rostov
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to Caucasus
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
6 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans -
scramble?
-
No thanks
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
2 infantry moved from Eastern Persia to West India
2 fighters moved from Eastern Persia to West India
2 mech_infantrys moved from Kazakhstan to Rostov
1 fighter and 1 tactical_bomber moved from Northwest Persia to Rostov
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to Caucasus
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
6 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from GermansCombat - British
Battle in West India
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking West India from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Caucasus
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 113 Sea Zone
British attack with 1 destroyer and 6 fighters
Germans defend with 1 cruiser, 1 destroyer and 1 transport
British win with 6 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 1 destroyer
Battle in Rostov
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Rostov from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
COMMENT: sz112, 4 UK figs on 2 USA ac
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
2 fighters moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
4 fighters moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from 113 Sea Zone to Norway
1 bomber moved from Alexandria to Northwest Persia
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
2 armour and 8 mech_infantrys moved from Iraq to Persia
2 armour moved from Persia to Eastern Persia
4 mech_infantrys moved from Persia to Eastern Persia
4 mech_infantrys moved from Persia to Eastern Persia
1 battleship moved from 81 Sea Zone to 80 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to Scotland
1 bomber moved from Caucasus to Northwest Persia
1 aaGun moved from Northwest Persia to IraqPlace Units - British
1 fighter and 2 infantry placed in Egypt
1 armour and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
-
Can’t British collect 2 IPC from West India?
-
I don’t think so, feel free to ask in a forum though
-
May I edit 6 USA air from Australia to New Zealand? Hope it’s not too late.