@lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):
OOL in French Indochina? thats a gamble, lets see how it goes
Aso scramble from greece? I assumed you wouldnt, but better ask
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 fighters moved from Dutch New Guinea to 55 Sea Zone
2 bombers and 1 tactical_bomber moved from Philippines to 55 Sea Zone
3 bombers moved from Yunnan to 55 Sea Zone
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Kansu to Samara
Combat - Japanese
ANZAC scrambles 3 units out of Northern Territory to defend against the attack in 55 Sea Zone
Battle in Samara
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Samara
Japanese roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Samara, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Samara, round 5 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 5 bombers, 5 fighters and 1 tactical_bomber
ANZAC defend with 2 destroyers, 3 fighters and 2 submarines; British defend with 1 fighter; Americans defend with 1 carrier, 1 fighter and 5 submarines
5 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
Japanese roll dice for 5 bombers, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 6/11 hits
ANZAC roll dice for 1 carrier, 2 destroyers and 5 fighters in 55 Sea Zone, round 2 : 3/8 hits
1 carrier owned by the Americans, 1 fighter owned by the British, 2 destroyers owned by the ANZAC, 3 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone
Japanese roll dice for 5 bombers, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 : 8/8 hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 3 : 3/3 hits
1 fighter owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 55 Sea Zone
Japanese win with 5 bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 5 fighters and 1 tactical_bomber
Casualties for ANZAC: 2 destroyers and 3 fighters
Casualties for British: 1 fighter
Casualties for Americans: 1 carrier and 1 fighter
Non Combat Move - Japanese
1 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
2 fighters and 2 tactical_bombers moved from Eastern Poland to Southern Italy
5 fighters moved from Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
2 mech_infantrys moved from Anhwe to Shensi
4 submarines moved from 6 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Manchuria to Anhwe
3 mech_infantrys moved from Shantung to Kweichow
1 mech_infantry moved from Kansu to Sikang
14 mech_infantrys moved from Szechwan to Sikang
5 bombers moved from 55 Sea Zone to Java
1 fighter moved from Japan to Kwangsi
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Caucasus to Volgograd
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
3 infantry placed in Caucasus
Turn Complete - Japanese
Japanese collect 71 PUs; end with 76 PUs total
Turning on Edit Mode
EDIT: Changing ownership of New Guinea from ANZAC to Japanese
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by Japanese to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag, 2 mech_infantrys
Yunnan : 1 flag, 1 artillery and 9 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 airfield
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 15 mech_infantrys
Anhwe : 1 flag, 3 mech_infantrys
Gilbert Islands : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Java : 1 flag, 5 bombers and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 4 submarines and 2 transports
Southern Italy : 7 fighters, 2 mech_infantrys and 2 tactical_bombers
Bryansk : 9 armour and 9 mech_infantrys
Urals : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 aaGun, 1 infantry and 4 mech_infantrys
Caucasus : 1 flag, 2 armour, 20 artilleries, 1 factory_minor, 20 infantry and 6 mech_infantrys
Production/PUs Summary :
Germans : 45 / 52
Russians : 12 / 21
Japanese : 71 / 76
Americans : 68 / 92
Chinese : 0 / 4
British : 28 / 34
UK_Pacific : 6 / 6
Italians : 21 / 0
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.154
Median : 3.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39
Japanese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.917
Median : 3.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.636
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
US22 combat move sent, need scramble orders SZ112
no scramble
ouch that was brutal.
For who?
There was a 49.5% chance that the Allies performed that well or better.
That seems remarkably average.
I did one and a half infantry better than average based on expected losses … but in a battle this scale it’s a very minor swing.
i don’t mean brutal by odds i mean brutal by the number of men that you mercilessly killed and that it would have been very nice for me to catch a much needed break there. :-)
After Rome falling … I can’t have that :lol:
After F22 I guess we should rebuild the map … you wanna roll a die to determine who recreates it and who double-checks it?
sure we can roll a die.
why don’t you roll it after you post F22. If you lose you can just go right into your map work… :wink:
Will do
Right now I am still muddling through what the UK will actually do before finalizing US NCM.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Iraq to Caucasus
Combat - British
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Caucasus causes 4 damage total.
Non Combat Move - British
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 bomber moved from Caucasus to Russia
2 bombers moved from Norway to United Kingdom
1 fighter moved from United Kingdom to Western Germany
1 carrier and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 aaGun and 2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 79 Sea Zone to 76 Sea Zone
2 fighters and 1 tactical_bomber moved from Northwest Persia to India
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
I forgot to post the US turn summary for JDOW:
Purchase Units
Americans buy 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move
Resetting and Giving Bonus Movement to Units
1 infantry moved from Karelia to Vyborg
6 transports moved from 91 Sea Zone to 112 Sea Zone
6 artilleries and 6 infantry moved from Norway to 112 Sea Zone
6 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 7 infantry moved from Morocco to 91 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 7 infantry moved from 112 Sea Zone to Western Germany
1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Morocco to 112 Sea Zone
1 fighter moved from Morocco to 112 Sea Zone
Combat
Preparing Airbases for Possible Scrambling
Battle in Western Germany
Americans attack with 7 artilleries and 13 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 12 mech_infantrys
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 6,4
Americans roll dice for 7 artilleries and 13 infantry in Western Germany, round 2 : 1,5,6,2,4,2,2,4,4,6,4,1,4,3,1,1,2,6,3,3
Germans roll dice for 1 fighter, 3 infantry and 12 mech_infantrys in Western Germany, round 2 : 5,1,1,3,1,6,3,4,4,1,6,2,6,2,6,6
3 infantry owned by the Germans, 6 infantry owned by the Americans and 6 mech_infantrys owned by the Germans lost in Western Germany
Americans roll dice for 7 artilleries and 7 infantry in Western Germany, round 3 : 1,4,4,5,6,3,3,5,2,3,5,1,5,3
Germans roll dice for 1 fighter and 6 mech_infantrys in Western Germany, round 3 : 5,6,3,2,6,5,1
2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Western Germany
Americans roll dice for 7 artilleries and 5 infantry in Western Germany, round 4 : 5,2,1,1,1,4,5,6,3,4,6,1
Germans roll dice for 1 fighter and 3 mech_infantrys in Western Germany, round 4 : 1,2,3,4
3 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 1 fighter owned by the Germans lost in Western Germany
Americans takes Western Germany from Germans
Americans win
Battle casualty summary: Battle score (TUV change) for attacker is 34
Recording Battle Statistics
Non Combat Move
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from French West Africa to French Central Africa
3 fighters moved from Eastern United States to Morocco
1 fighter moved from Morocco to Egypt
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
2 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Americans undo move 8.
1 fighter and 1 tactical_bomber moved from Northern Territory to India
5 submarines moved from 55 Sea Zone to 54 Sea Zone
2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Southeast Mexico
Americans undo move 10.
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
Americans undo move 16.
3 submarines moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 54 Sea Zone to 26 Sea Zone
Americans undo move 16.
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
Cleaning up during movement phase
Place Units
4 transports placed in 101 Sea Zone
1 bomber and 1 tactical_bomber placed in Eastern United States
3 artilleries and 3 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
Americans collect 70 PUs (3 lost to blockades); end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
italians make one attack - w germany. aa missed and there were 5 hits scored in round 1. what do you lose?
max defense
ok but you have mixed forces.
Americans then Brits
except for the aa gun, which goes first, as per max defense
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - Italians
2 artilleries, 1 fighter and 11 infantry moved from Northern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 2 artilleries, 1 fighter and 11 infantry
British defend with 1 aaGun, 1 artillery, 1 fighter and 2 infantry; Americans defend with 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Western Germany : 0/1 hits
Italians roll dice for 2 artilleries, 1 fighter and 11 infantry in Western Germany, round 2 : 6/14 hits
Americans roll dice for 1 aaGun, 8 artilleries, 1 fighter and 4 infantry in Western Germany, round 2 : 5/13 hits
2 infantry owned by the British, 1 artillery owned by the British, 2 infantry owned by the Americans, 1 aaGun owned by the British and 5 infantry owned by the Italians lost in Western Germany
Italians roll dice for 2 artilleries, 1 fighter and 6 infantry in Western Germany, round 3 : 3/9 hits
Americans roll dice for 7 artilleries and 1 fighter in Western Germany, round 3 : 0/8 hits
3 artilleries owned by the Americans lost in Western Germany
Italians roll dice for 2 artilleries, 1 fighter and 6 infantry in Western Germany, round 4 : 3/9 hits
Americans roll dice for 4 artilleries and 1 fighter in Western Germany, round 4 : 2/5 hits
3 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Western Germany
Italians roll dice for 2 artilleries, 1 fighter and 4 infantry in Western Germany, round 5 : 1/7 hits
Americans roll dice for 1 artillery and 1 fighter in Western Germany, round 5 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Western Germany, round 6 : 2/6 hits
Americans roll dice for 1 fighter in Western Germany, round 6 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 32
Casualties for British: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Casualties for Italians: 9 infantry
Casualties for Americans: 7 artilleries and 2 infantry
Non Combat Move - Italians
1 mech_infantry moved from Smolensk to Bryansk
1 fighter moved from Western Germany to Germany
2 armour moved from Eastern Poland to Bryansk
2 aaGuns moved from Northern Italy to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,6,5,5,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2,5,5
Italians collect 15 PUs (6 lost to blockades); end with 15 PUs total
Territory Summary for Italians :
Japan : 2 bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 2 aaGuns, 2 artilleries and 2 infantry
Germany : 1 fighter
Northern Italy : 1 aaGun and 1 factory_minor
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour and 1 mech_infantry
Eastern Poland : 1 flag, 1 airfield
Tambov : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Production/PUs Summary :
Germans : 45 / 52
Russians : 12 / 21
Japanese : 71 / 76
Americans : 68 / 90
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 21 / 15
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 13 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 15 times
6 was rolled 10 times
Average roll : 3.382
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 89
Null / Other
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.114
Standard Deviation : 1.055
Total rolls : 45
Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.622
Median : 3.000
Variance : 0.639
Standard Deviation : 0.799
Total rolls : 37