G1940: Shining Bowie (Axis) vs. NoMercy (Allies) NO, TECH, No Bids


  • Lost a tank in SUKr

    attack
    DiceRolls: 6@3; Total Hits: 36@3: (1, 3, 6, 5, 3, 4)
    defense:
    DiceRolls: 3@2; Total Hits: 23@2: (1, 1, 3)


  • Losing too many units in SUkr this is insanity.

    Attack:
    DiceRolls: 4@3; Total Hits: 14@3: (6, 6, 2, 4)
    Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Somebody has to recalibrate these tanks.

    Balkans, E Poland taken WOL

    SUkr taken with 3 ARM

    Non combat:
    1 TAC from  S UKR to ROM

    5 INF 5 ART from ROM to BES
    2 BMR from SZ 114 to WGR
    1 FGT 1 TAC from SZ 114 to SZ 113
    1 ARM from N ITA to ROM
    2 INF from BUL to ROM
    2 INF from GRE to BUL
    4 INF from NOR to FIN
    1 DD from SZ 113 to SZ 125

    PLACEMENT
    2 SS in SZ 113
    3 ARM on GER
    3 ART on ROM
    2 INF 1 MEC on WGR
    1 ART on WFR

    Collect 55 IPC


  • 2007 AAR League

    Russia Round 4 ($36)

    Purchase: 4 Arm (24), 3 Mech (12)

    Combats:
    1 Mech & 1 Arm from Cau Blitz through NPR & CPR
    1 SS from 110 to SZ 125 (1 DD)
    1 SS from SZ 115 to SZ 114 (1 trn)
    sukr (3 Arm) vs 5 Inf (Bry), 1 tac,2 fgt from Bel
    nukr (1 arm) vs 2 Inf, 1 Art from Bry
    Bal (2 Inf, 1 Arm) vs 4 Inf (2 Nov, 2 BeL), 1 Art from Nov

    SZ 110 Attack (1 SS)
    DiceRolls: 1@2; Total Hits: 01@2: (3)
    SZ 110 Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Sukr Attack (5 INf, 1 tac, 2 fgt)
    DiceRolls: 5@1 2@3 1@4; Total Hits: 35@1: (6, 1, 3, 2, 4)2@3: (6, 1)1@4: (1)
    Sukr Defense (3 Arm)
    DiceRolls: 3@3; Total Hits: 23@3: (2, 2, 6)

    Nukr Attack (2 Inf, 1 Art)
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (3)2@2: (3, 3)
    Nukr Defense (1 Arm)
    DiceRolls: 1@3; Total Hits: 01@3: (6)

    Bal Attack (4 Inf, 1 Art)
    DiceRolls: 3@1 2@2; Total Hits: 03@1: (6, 4, 3)2@2: (4, 4)
    Bal Defense (2 Inf, 1 Arm)
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (2, 3)1@3: (5)

  • 2007 AAR League

    SZ 115 cleared WOL
    SZ 110 (I lost my sub)
    Sukr - taken with 3 Inf, 2 fgt, 1 tac
    Bal - I lost 1 Inf so far

    Nukr Round 2 (2 Inf, 1 Art)
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (6, 3)
    Nukr Defense (1 Arm)
    DiceRolls: 1@3; Total Hits: 11@3: (3)

    Bal Round 2 (3 Inf, 1 Art)
    DiceRolls: 2@1 2@2; Total Hits: 02@1: (4, 6)2@2: (4, 6)
    Bal Defense (2 Inf, 1 Arm)
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 1)1@3: (4)

  • 2007 AAR League

    Bal I retreat remaining (2 Inf, 1 art) forces to Bel

    Nukr Round 3 (1 Inf, 1 Art)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)
    Nukr Defense (1 Arm)
    DiceRolls: 1@3; Total Hits: 01@3: (5)

  • 2007 AAR League

    Nukr Round 4 (1 Inf, 1 Art)
    DiceRolls: 2@2; Total Hits: 22@2: (1, 1)
    Nukr Defense (1 Arm)
    DiceRolls: 1@3; Total Hits: 11@3: (2)

  • 2007 AAR League

    Lol I finally get 2 hits at the end.; taken with 1 Art

    Non-Combats:
    3 Arm from Nov to Bel
    4 Mech from Moscow to Bel
    2 fgt, 1 tac from sukr to cau
    6 Inf from Tim to Novo
    12 Inf, 2 AA from Yen to Tim

    Placement:
    4 Arm, 3 MEch on Moscow

    Russia collects: $34 (almost got the NO for the extra $5)

    G1940_post_R4_SB_NM.AAM


  • J4 Purchase:
    1 AC ($16)
    6 INF ($18)
    2 TRN ($14)

    save 0.

    COMBAT MOVE:
    1 ARM from SIB to SAK
    1 INF from KWA to FIC
    1 INF 1 ART from KWA to YUN
    2 INF 1 ART from KWE to YUN
    1 INF 1 ART from SUI to KAN
    2 TAC 4 FGT from KWA to YUN
    2 BMR from KWA to KAN

    COMBAT:

    YUNNAN:
    Attack:
    DiceRolls: 1@1 4@2 4@3 2@4; Total Hits: 51@1: (5)4@2: (6, 6, 6, 3)4@3: (5, 3, 1, 3)2@4: (4, 3)
    Defense:
    DiceRolls: 2@2; Total Hits: 12@2: (1, 6)

    KAN:
    Attack:
    DiceRolls: 2@2 4@2; Total Hits: 12@2: (3, 6)4@2: (5, 2, 6, 6)
    Defense:
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • FIC, SAK taken WOL

    1 INF lost in KAN and YUN, both taken.

    NON COMBAT:
    2 BMR from KAN to SHE
    1 AA 4 INF from SUI to SHE
    4 INF from CHA to SUI
    1 INF 1 ART form JEH to CHA
    3 INF from KOR to MAN
    4 FGT 2 TAC from YUN to SHE
    2 ARM from HUN to KWE
    1 INF 1 ART from ANH to KWE
    3 INF from KSU to KSI

    2 FGT 1 TAC from Japan to KWE
    1 FGT 1 TAC from Japan to SZ 6.

    Placement:
    3 INF on KOR
    3 INF on KSU
    1 AC 2 TRN in SZ 6

    Rolling for convoy:
    DiceRolls: 2@3; Total Hits: 02@3: (4, 5)


  • Japan Collects 49 IPC

    Map Updated:

    G1940_post_J4_SB_NM.AAM

  • 2007 AAR League

    USA Round 4 ($69)

    Purchase: 4 Inf ($12), 3 Trns ($21), 6 Subs ($36) save $0

    Combats:

    SZ 97 (1 DD, 1 trn) vs 2 bmb from London
    Morocco (1 Arm) vs 3 Inf, 1 Art (2 INf BRa via trn in SZ 86, 1 INf, 1 Art from EUS via 1 trn in Sz101)  + 1 Cruiser from SZ 101 for Bombardment.

    SZ 97 Attack (2 bmb)
    DiceRolls: 2@4; Total Hits: 12@4: (5, 3)
    SZ 97 Defnese (1 DD, 1 Trn)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Moroco Bombardment (1 Cruiser)
    DiceRolls: 1@3; Total Hits: 01@3: (6)

    If bombard misses…
    Moroco Attack (3 Inf, 1 Art)
    DiceRolls: 2@1 2@2; Total Hits: 12@1: (4, 1)2@2: (6, 3)
    Moroco Defense (1 Arm)
    DiceRolls: 1@3; Total Hits: 01@3: (4)

  • 2007 AAR League

    SZ 97 cleared WOL
    Moroco taken WOL

    Non-Combats:
    2 bmb from SZ 97 to Malta
    1 DD from SZ 101 to SZ 91
    1 Trn from SZ 101 to SZ 86
    1 SS from SZ 35 to SZ 19
    1 AC, 1 fgt, 2 ss from SZ 10 to SZ 26 (tac from hawaii lands on AC)
    1 SS from SZ 26 to SZ 17
    1 SS from SZ 26 to SZ 22
    3 Mech, 1 Arm from WUS to Ala
    2 AA from WUS to BCO

    Placement:
    4 Inf on EUS
    2 Trns, 2 Subs in SZ 101
    1 trn, 4 subs in SZ 10

    USA Collects: $53 + $15 (NO) = $68

    China Round 4 ($5)
    Purchase: 1 Inf, save 2

    Combat: None
    Non-Combats:
    8 Inf from TSi to Sik

    Placement: 1 Inf on Sik

    China Collects: $2 + $2 saved = $4

  • 2007 AAR League

    UK Europe Round 4 ($34)

    Purchase: 1 Inf & 1 Art  ($7), 1 Sub ($6), 3 Trn ($21) save $0

    UK Pacific ($18)
    Purchase: 6 Inf ($18) save $0

    Combats:

    SZ 125 (1 DD) vs 1 DD from SZ 110, 1 fgt & 1 Tac from SZ 110, 1 bmb from London
    Sia (empty) vs 1 Mech from Bur
    Yun (2 Inf, 2 Art) vs 7 Inf, 1 Mech, 1 fgt, 1 tac all from Bur

    SZ 125 Attack (1 DD, 1 fgt, 1 tac, 1 bmb)
    DiceRolls: 1@2 1@3 2@4; Total Hits: 31@2: (4)1@3: (2)2@4: (3, 3)
    SZ 125 Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Yun Attack (7 Inf, 1 Mech, 1 fgt, tac)
    :aaa  8@1 1@3 1@4:
    Yun Defense (2 Inf, 2 Art)
    DiceRolls: 4@2; Total Hits: 04@2: (6, 3, 5, 6)

  • 2007 AAR League

    Wonder why my Yun attack didn’t; lets try the attacking dice again

    DiceRolls: 8@1 1@3 1@4; Total Hits: 38@1: (5, 1, 1, 4, 6, 4, 6, 1)1@3: (5)1@4: (6)

  • 2007 AAR League

    Yun Round 2

    Yun Attack (7 Inf, 1 Mech, 1 fgt, tac)
    DiceRolls: 8@1 1@3 1@4; Total Hits: 38@1: (2, 6, 3, 1, 4, 6, 2, 1)1@3: (4)1@4: (3)
    Yun Defense (1 Art)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 2007 AAR League

    SZ 125 Cleared WOL
    Sia - Taken WOL
    Yun - Taken WOL

    Non-Combats:
    1 fgt, 1 tac from Yun to India
    6 Inf from Ind to Bur
    1 Inf, 1 Art from Mal to shn
    3 AA from Bur to Yun
    2 Inf from Wind to INd
    1 trn from SZ 79 to SZ 41
    1 trn in SZ 71 loads 2 Inf from Saf and moves to SZ 79 and unloads 2 inf on Wind
    2 Inf from Ken to Sud
    1 Mech, 1 Arm from Ken to Egypt
    1 DD from SZ 103 to SZ 92
    1 fgt, 1 tac from SZ 125 to SZ 110 and land on AC
    1 bmb from SZ 125 to London
    2 trns in SZ 106 load 2 INf, 1 art, 1 arm and move to SZ 109 and unload all 4 units in London

    Placement:
    1 Inf, 1 Art on UK
    3 trns, 1 sub in SZ 110
    6 Inf on India

    UK Europe Collects: $29 + $5 (NO) = $34
    UK Pacific Collects: $19

    It was good to get some revenge in Yun :)
    Hope you enjoy the shark infested waters in the Pacific; Germany is going to start feeling the extra pressure now from a 2-front war.

    G1940_post_UKP4_SB_NM.AAM


  • Italy 4:

    Purchase:
    7 INF

    save 1.

    Combat movement:
    1 INF 1 ART from BES to NUKR

    Combat:
    Attack:
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)
    Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Round 2.
    Attack
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (6)
    Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

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