@Imperious-Leader sorry, no pics this time but the table did feel like this was a way better way to begin the game. Gets the game going a little quicker and with zero 9-12 anxiety for either side. Seems like it would be more fair for tournament play also.
Oztea's 1942 Global Setup
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Following victory after victory, the German war machine pushes onward. Deep thrusts cut into the heart of the Soviet Union, threatening vital points across a broad front. Industrial centers such as Moscow and Leningrad are besieged, as the German army prepares an offensive to cross the Volga and conquer the oil fields to the south. The United Kingdom, ally to the Soviets, finds itself being strangled by a fleet of German U-boats, marauding the North Atlantic and sinking vital supplies from the Empire. Worse yet, the Japanese Empire has declared war on the western allies, and struck at the American Navy in a sneak attack at Pearl Harbor. In the chaos, their empire has expanded and absorbed the various colonies in the South Pacific. Their forces have pushed themselves to the limit, but now threaten bastions of western power such as India and Australia. The war has become global, and the great powers must engage in a total war, for the world stands on a razors edge, will the Axis war machine roll onward to triumph? Or can the allied powers stem the tide, and push back the enemies of the free world? The year is 1942, and the world is at war.
Alpha +3 (2nd Edition) Rules are in effect, All National Objectives and special rules.
Politically, the game begins as if it were the FIFTH turn. All powers follow any relevant restrictions. (Neutrality, etc)Special Rule for Soviet naval units: Soviet Pacific naval units must remain adjacent to original Soviet territory while the Soviet Union is considered neutral in the Pacific Theater.
[Germany] - 57 IPCs
Germany - 4 Infantry, 2 Mech Infantry, 2 Tanks, 1 Fighter, 1 Tactical Bomber, 1 Bomber, Major IC, 1 AA Gun
West Germany - 6 Infantry, 2 Artillery, 2 Fighters, 1 Tactical Bomber, 1 Bomber, Major IC, 2 AA Guns, Port, Airbase
Greater Southern Germany - 2 Infantry
Holland Belgium - 4 Infantry, 2 AA Guns
Normandy/Bordeux - 4 Infantry, 2 AA Guns, Minor IC, Port (with 3 Points of Damage), Control Marker
France - 1 Infantry, 1 Artillery, 2 Tanks, Minor IC, Airbase, Control Marker
Southern France - 1 Infantry, Minor IC, Port, Control Marker
Morocco - Control Marker
Algeria - Control Marker
French West Africa - Control Marker
French Central Africa - Control Marker
French Madagascar - Control Marker
Tunisia - 1 Infantry, 1 Mech Infantry
Libya - 1 Infantry, 1 Tactical Bomber
Tobruk - 2 Infantry, 1 Artillery, 2 Mech Infantry, 2 Tanks, AA Gun
Southern Italy - 1 Infantry, 1 Fighter
Northern Italy - 1 Infantry, 1 Tank
Crete - 1 Infantry, Control Marker
Greece - 1 Infantry
Bulgaria - 1 Infantry, Control Marker
Yugoslavia - 1 Infantry
Romania - 4 Infantry, 2 Mech Infantry, 2 Tanks
Slovakia Hungary - 2 Infantry
Poland - 4 Infantry, 2 Artillery
Finland - 2 Infantry, 1 Artillery, Control Marker
Norway - 4 Infantry, AA Gun, Control Marker
Denmark - 2 Infantry, Control Marker
Karelia - 2 Infantry, Control Marker
Vyborg - 2 Infantry, Control Marker
Baltic States - 4 Infantry, 1 Mech Infantry, Control Marker
Belarus - 4 Infantry, 1 Mech Infantry, 1 Artillery, Control Marker
Smolensk - 6 Infantry, 1 AA Gun, Control Marker
Bryansk - 4 Infantry, Control Marker
Western Ukraine - 2 Infantry, 1 Artillery, Control Marker
Eastern Poland - 6 Infantry, 1 Fighter, 1 Tactical Bomber, 1 Bomber, Control Marker
Bessarabia - 2 Infantry, 6 Mech Infantry, 6 Tanks, Control Marker
Ukraine - 6 Infantry, 2 Artillery, 2 Fighters, 1 Tactical Bomber, AA Gun, Minor IC (With 3 Points of Damage), Control Marker
SZ 113 - 1 Sub
SZ 114 - 1 Destroyer, 1 Cruiser, 1 Battleship, 1 Transport
SZ 106 - 1 Sub
SZ 109 - 1 Sub
SZ 117 - 1 Sub
SZ 119 - 1 Sub
SZ 95 - 1 Sub, 1 Transport[Soviet Union] - 27 IPCs
Russia - 16 Infantry, 6 Mech Infantry, 4 Artillery, 6 Tanks, 4 Fighters, 2 Tactical Bombers, 1 Bomber, Major IC, 4 AA guns, Airbase
Vologda - 3 Infantry
Urals - 2 Infantry
Nenetisia - 2 Infantry
Archangel - 3 Infantry, 1 Artillery
Novgorod - 11 Infantry, 2 Mech Infantry, 2 Fighters, Minor IC (With 6 Points of Damage), 6 AA guns
Rostov - 4 Infantry
Caucasus - 4 Infantry
Volgograd - 6 Infantry, 1 Mech Infantry, 2 Artillery, 1 Tank, 1 Fighter, Minor IC, 2 AA Guns
Tambov - 4 Infantry
Northwest Persia - 2 Infantry, 1 Artillery, Control Marker
Turkmenistan- 2 Infantry
Kazakhstan - 2 Infantry
Samara - 2 Infantry
Novosibirsk - 2 Infantry
Timguska - 2 Infantry
Evenkiyskiy - 2 Infantry
Yenisey - 2 Infantry
Yakut SSR - 2 Infantry
Buryatia - 2 Infantry
Amur - 6 Infantry, 1 Mech Infantry, 1 Artillery, 1 Tank, 1 Fighter, 2 AA guns
Sakha - 2 Infantry
Siberia - 1 Infantry
Soviet Far East - 1 Infantry
SZ 100 - 1 Sub, 1 Destroyer
SZ 5 - 1 Destroyer[Japan] - 57 IPCs
Japan - 6 Infantry, 1 Artilley, 1 Fighter, 1 Tactical Bomber1, 1 Bomber, Major IC, 2 AA guns, Port, Airbase
Korea - 3 Infantry, 1 Mech Infantry, 1 AA Gun
Manchuria - 4 Infantry, 1 Artillery, 1 Fighter, 1 AA Gun
Jehol - 2 Infantry, 1 AA Gun
Chahar - 1 Infantry, Control Marker
Shantung - 2 Infantry
Anhwe - 2 Infantry, Control Marker
Hopei - 1 Infantry, Control Marker
Kweichow - 1 Infantry, Control Marker
Hunan - 1 Infantry, Control Marker
Kiangsu - 4 Infantry, 1 Mech Infantry, 1 Artillery, 1 Tank, 1 Fighter, 1 Bomber, AA Gun, Port
Kiangsi - 2 Infantry
Kwangtung - 1 Infantry, 1 Artillery, Port, Control Marker
Kwangsi - 2 Infantry
French Indochina - 2 Infantry, 1 Mech Infantry, 1 Fighter, Control Marker
Siam - 1 Infantry
Shan State - 1 Infantry, Control Marker
Malaya - 1 Infantry, 1 Mech Infantry, Port, Control Marker
Formosa - 1 Infantry
Okinawa - 1 Infantry, 1 Fighter, AA Gun, Airbase
Iwo Jima - 1 Infantry
Marianas - 1 Infantry
Caroline Islands - 2 Infantry, 1 Fighter, AA gun, Port, Airbase
Paulau Island - 1 Infantry
Guam - 1 Infantry, Airbase, Control Marker
Sumatra - 2 Infantry, Control Marker
Borneo - 2 Infantry, Control Marker
Java - 2 Infantry, Control Marker
Celebes - 2 Infantry, Control Marker
Philippines - 2 Infantry, 1 Artillery, Port, Airbase, Control Marker
Dutch New Guinea - 2 Infantry, Control Marker
New Britain - 1 Infantry, 1 Fighter, 1 Tactical Bomber, Control Marker
Solomon Islands - 1 Infantry, Control Marker
Gilbert Islands - 1 Infantry, Control Marker
Wake - 1 Infantry, Control Marker
Aleutian Islands - 1 Infantry, Control Marker
SZ 6 - 1 Sub, 1 Cruiser, 1 Battleship, 2 Carrier w/ 2 Fighter & 2 Tactical Bomber, 1 Transport
SZ 19 - 1 Cruiser, 1 Battleship 1 Transport
SZ 20 - 1 Destroyer, 1 Battleship, 1 Carrier w/ 1 Fighter & 1 Tactical Bomber
SZ 35 - 1 Sub, 1 Cruiser, 1 Transport
SZ 38 - 1 Sub, 1 Cruiser, 1 Carrier w/ 1 Fighter, 1 Transport w/ 2 Infantry
SZ 47 - 1 Destroyer, 1 Carrier (Damaged)[United States] - 52 IPCs
Eastern United States - 9 Infantry, 1 Artillery, 2 Fighters, 1 Tactical Bomber, 2 Bombers, Major IC, 2 AA Guns, Port, Airbase
Central United States - 6 Infantry, 2 Mech Infantry, 2 Tanks, 1 Fighter, 1 Bomber, Major IC
Western United States - 6 Infantry, 2 Artillery, 2 Fighters, 2 Tactical Bombers, 1 Bomber, Major IC, 2 AA Guns, Port, Airbase
British Columbia [Western Canada] - 1 Infantry
Alaska - 2 Infantry, 1 Mech Infantry, 1 Fighter, AA Gun
Hawaiian Islands - 4 Infantry, 3 Fighters, 1 Tactical Bomber, 1 Bomber, AA Gun, Port (With 5 Points of Damage), Airbase
Midway - 1 Infantry, 1 Tactical Bomber, 1 Airbase
India - 1 Infantry
New Guinea - 1 Infantry
Queensland - 2 Infantry
New Hebrides - 1 Infantry, Control Marker
Brazil - 3 Infantry, Control Marker
Central America - 1 Infantry, AA Gun
Greenland - 1 Infantry, 1 Fighter
Iceland - 1 Infantry, 1 AA Gun
England - 1 Infantry, 1 Fighter
SZ 101 - 1 Sub, 2 Destroyers, 1 Cruiser, 1 Battleship, 1 Transport
SZ 123 - 1 Destroyer, 1 Transport
SZ 89 - 1 Transport
SZ 64 - 1 Cruiser
SZ 10 - 1 Sub, 2 Destroyers, 1 Cruiser, 1 Battleship, 1 Carrier w/ 1 Fighter & 1 Tactical Bomber, 2 Transports
SZ 1 - 1 Sub, 1 Destroyer, 1 Cruiser, 1 Transport w/1 Infantry
SZ 25 - 1 Sub, 1 Destroyer
SZ 26 - 2 Subs, 1 Cruiser, 1 Battleship (Damaged), 1 Carrier (Damaged), 1 Transport
SZ 49 - 1 Sub, 2 Destroyers, 1 Carrier w/ 1 Fighter & 1 Tactical Bomber, 1 Transport w/ 1 Infantry & 1 Artillery
SZ 54 - 1 Sub, 1 Transport[China] - 7 IPCs
Szechwan - 9 Infantry, 2 Artillery, 1 Fighter, AA Gun
Shensi - 4 Infantry
Suiyuyan - 4 Infantry, 1 Artillery
Kansu - 2 Infantry
Sikang - 2 Infantry
Tsinghai - 2 Infantry
Yunnan - 4 Infatnry
Burma - 1 Infantry[United Kingdom Europe] - 35 IPCs
United Kingdom - 2 Infantry, 1 Artillery, 1 Tank, 2 Fighters, 1 Tactical Bomber, 1 Bomber, Major IC (With 10 Points of Damage), 4 AA Guns, Port, Airbase
Scotland - 1 Infantry, 1 Mech Infantry, 1 Fighter, AA Gun, Airbase
Iceland - 1 Infantry, Airbase
Gibraltar - 2 Infantry, 1 AA Gun, Port (With 2 Points of Damage)
Malta - 2 Infantry, AA Gun, Airbase (With 5 Points of Damage)
Alexandria - 1 Infantry, 1 Tank
Egypt - 2 Infantry, 1 Artillery, 1 Fighter, AA Gun, Port
Trans-Jordan - 1 Infantry
Syria - Control Marker
Iraq - 1 Infantry, 1 Mech Infantry, Control Marker
Persia - 1 Infantry, Control Marker
Eastern Persia - 1 Infantry, Control Marker
Anglo Egyptian Sudan - 1 Infantry
Ethiopia - Control Marker
Italian Somaliland - Control Marker
French Equatorial Africa - 1 Infantry, Control Marker
Nigeria - 1 Mech Infantry
Union of South Africa - 2 Infantry, 1 Artillery, AA Gun, Minor IC, Port
New Brunswick/Nova Scotia - Port
Quebec - 3 Infantry, 1 Mech Infantry, 1 Artillery, 1 Tank, 1 Fighter, Minor IC
Ontario - 1 Infantry, AA Gun
Alberta, Saskatchewan, Manitoba - 1 Infantry
British Colombia [Western Canada] - 1 Infantry
SZ 117 - 1 Destroyer, 1 Transport
SZ 109 - 1 Transport
SZ 119 - 1 Sub, 2 Cruisers, 1 Battleship
SZ 91 - 1 Cruiser, 1 Battleship
SZ 99 - 1 Sub
SZ 98 - 1 Destroyer, 1 Cruiser
SZ 72 - 1 Destroyer, 1 Transport w/1 Infantry
SZ 76 - 1 Cruiser, 1 Carrier w/ 1 Fighter[United Kingdom Pacific] - 6 IPCs
India - 4 Infantry, 1 Artillery, 2 Fighters, Major IC (With 5 Points of Damage), 2 AA Guns, Port, Airbase
West India - 1 Infantry
Burma - 1 Infantry, AA Gun
Yunnan - 1 Infantry
New Guinea - 1 Infantry
SZ 39 - 1 Sub, 1 Destroyer
SZ 1 - 1 Infantry (Inside US transport)[Italy] - 14 IPCs
Southern Italy - 2 Infantry, 1 Fighter, Minor IC, 2 AA Guns, Port (5 Points of Damage), Airbase
Northern Italy - 2 Infantry, 1 Mech Infantry, 1 Artillery, 1 Tank, 1 Tactical Bomber, Major IC, 1 AA Gun
Sicily - 1 Infantry, Airbase
Southern France - 1 Infantry, AA Gun
Yugoslavia - 2 Infantry, Control Marker
Albania - 1 Infantry
Greece - 1 Infantry, Control Marker
Romania - 2 Infantry
Bessarabia - 1 Infantry
Ukraine - 1 Infantry, 1 Artillery, 1 Tank
Bryansk - 2 Infantry, 1 Mech Infantry
Tunisia - 1 Infantry, Control Marker
Libya - 1 Infantry, 1 Mech Infantry, 1 Fighter
Tobruk - 2 Infantry, 1 Artillery, AA Gun
SZ 95 - 1 Sub, 2 Cruisers, 1 Battleship (Damaged), 1 Transport
SZ 94 - 1 Sub, 1 Transport
SZ 92 - 1 Destroyer[ANZAC] - 10 IPCs
New South Wales - 1 Infantry, 1 Artillery, 1 Tank, 1 Fighter, AA Gun, Minor IC, Port
Queensland - 2 Infantry, 1 Fighter, 1 Tactical Bomber, AA Gun, Port, Airbase
Northwestern Territory - 1 Infantry
Western Australia - 2 Infantry, 1 Mech Infantry, 1 Fighter, AA Gun, Airbase
New Zealand - 2 Infantry, 1 Mech Infantry, 1 Fighter, Minor IC, AA Gun, Port, Airbase
New Guinea - 1 Infantry, 1 Artillery, AA Gun, Port
India - 2 Infantry, AA Gun
Egypt - 1 Infantry, 1 Artillery
Alexandria - 1 Mech Infantry
SZ 46 - 1 Transport
SZ 54 - 1 Sub, 1 Destroyer, 1 Cruiser
SZ 62 - 1 Destroyer
SZ 63 - 1 Transport
SZ 81 - 1 Transport
SZ 98 - 1 Destroyer[France] - 0 IPCs
United Kingdom - 1 Infantry, 1 Artillery
Syria - 1 Infantry, AA Gun
Egypt - 2 Infantry
Alexandria - 1 Infantry
French Equatorial Africa - 1 Infantry, 1 Mech Infantry=+= OPTIONAL 1942 TECHNOLOGY PACKAGE =+=
As the war dragged on, breakthroughs in military technology changed the face of warfare. As an optional rule, some powers start with, or will gain automatic access to certain technologies on certain game turns. All players must agree to use the optional package. Research attempts can be made normally by all powers, re-roll as normal if you already have the indicated breakthrough. You gain access to these breakthroughs before the Research and Development phase on the indicated turn.Germany - (Turn 1) Advanced Artillery & Super Subs, (Turn 3) Rockets & Advanced Mechanized Infantry, (Turn 6) Jet Fighters
Japan - (Turn 1) Super Subs, (Turn 3) Long Range AircraftUnited States - (Turn 1) War Bonds, (Turn 3) Paratroopers, (Turn 6) Heavy Bombers & Long Range Aircraft
Soviet Union - (Turn 3) Advanced Artillery, (Turn 6) Increased Factory Production
United Kingdom - (Turn 1) Radar, (Turn 3) Paratroopers -
US infantry in share DNG with japs?
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Whoops….supposed to be new guinea. Thanks
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Also added a US sub in SZ 1 and forgot to place US units in SZ 25 1 Sub, 1 Destroyer
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Ok, Its about done, I could not make a french aa, so i gave them a UK aa since UK goes right after and AA guns are not used in attacking.
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Edit mode didn’t let you add a french AA?
(the file I downloaded has a French AA in Syria) -
You file helped me correct some errors. There are NOT supposed to be UK ships in 106 (my mistake)
And Germany is supposed to have units in Tobruk -
You also incorrectly have 2 german mech infantry in west germany
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i ment Chinese aa
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There will be some small tweaks coming late tonight. Mostly for the allies, perhaps 6 more soviets and an anzac unit or two
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Some minor tweaks were made for initial balance.
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can you bold the changes next time?
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Well most of the first batch of changes were mistakes or omissions on my part from the original setup.
Any further balance related changes will be either underlined, italicized or in color.
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Another batch of changes, mostly units given to Russia and UK. Sadly, too many to highlight in the main text so I had to copy/paste from the word file again.
Sorry to not hold to my word.The changes were
+1 tank & fighter AMUR
+1 infantry, NENESETIA, URALS, SAKHA
+2 AA NOVGOROD
+2 AA RUSSIA, +1 tank, mech, arty RUSSIA
+2 infantry VOLGOGRAD
+2 infantry TAMBOV and ROSTOV
+1 arty Egypt
+1 infantry and tac bomber UNITED KINGDOM
+1 Fighter QUEBEC
+1 AA gun SCOTLAND
-1 arty NEW GUINEATo make it easy on you I touched up the setup file myself, should be 100% accurate.
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thx.
Of course… Greg Smorey wants to convince everyone, that alternate setups were his idea.
I know the truth Oz…
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thx.
Of course… Greg Smorey wants to convince everyone, that alternate setups were his idea.
I know the truth Oz…
If you bother to read the post Krieghund just made in the other thread, you will see that is not true.
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I really like your 1941 and 1942 setup for Global AA, allot of action in all places.
But we played your 1942 setup 2 times now, and it seems that Russia falls to easy and to quick. In the first round Germany takes out Novgorod and in the seccond round it centers its forcess in Bryansk and in the third it powers in to Russia. And it seems Russia can’t do a thing to stop it. Besides this Germany has also taken out Egypt that also can’t be hold for the allies.
The pacific side is more balanced I think, It must not be to difficult to take out India for Japan, but Sydney and Honolulu are well protected and give the allies a change to push the japanese back.
But we find that when Russia and Egypt fall the game is pretty much already over for the allies, after 3 rounds of play and there is not much to change this…
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I just noticed some starting income errors:
Japan = 57 IPCs, NOT 56
United Kingdom (Europe) = 35 IPCs, NOT 36
Italy = 14 IPCs, NOT 13Also 1 setup error. You have a Minor IC on New Zealand. New Zealand is an island and ICs can not be built on islands. Should put the IC on Queensland.
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The NZ minor is not an error, it wasn’t built there, in my setup it starts there.
Just like japan is an island, the IC starts there, isn’t built there.I have been considering giving ANZAC an airbase in Western Australia so US fighters can move to India to protect it (its getting steamrolled)
And perhaps a few more land units for ANZAC (+2 or +3 Infantry) -
The issue of a weak Russia and weak Egypt will be addressed.
CHANGE LOG
+2 Infantry Caucasus
+2 Tanks, +2 Mech Infantry Russia
+2 Fighters Novgorod+1 Infantry UK Egypt
+1 Artillery ANZAC Egypt
+1 French Infantry Egypt+1 Infantry, +1 Mech Infantry, +1 Fighter, +1 Airbase Western Australia