XDAP-5 AllWeNeedIsHank vs Cannibalized by Fluff

  • '12

    @DeadTom:

    That’s what I get for trusting Italian armor.

    why would you ever do that???

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 36 / 36
        Japanese : 50 / 61
        Americans : 52 / 73
        Chinese : 8 / 14
        British : 33 / 34
        UK_Pacific : 11 / 11
        Italians : 15 / 27
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    classic french, having to bail out the british again. liberating alexandria for them.


  • Sorry for the delay. I am having some serious computer problems. I’m planning on shopping for a new computer over the weekend; not because I think my computer can’t be recovered, but because I’ve been meaning to get a new computer for a while and this is as good an excuse as any. I’ll try to post Sunday or Monday.


  • Okay, I have my amazing new computer, so I will post sometime tomorrow. Sorry again for the delay, and thank you for your patience  :-)


  • Test summary from TripleA, engine version: 1.6.1.4, time: 19:17:54


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Bessarabia
                12 artilleries and 19 infantry moved from Eastern Poland to Belarus
                10 mech_infantrys moved from Germany to Baltic States
                2 armour moved from Eastern Poland to Baltic States
                2 bombers moved from Iraq to Bessarabia
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Germans attack with 12 artilleries and 19 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 12 artilleries and 18 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 armour and 10 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 2 armour and 9 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    British win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win with no units remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                5 aaGuns, 3 armour and 11 mech_infantrys moved from Eastern Poland to Belarus
                3 armour moved from Romania to Belarus
                2 bombers moved from Bessarabia to Poland
                2 fighters and 2 tactical_bombers moved from Egypt to Greece
                2 infantry moved from 99 Sea Zone to Syria
                1 artillery and 7 infantry moved from Norway to Finland
                1 mech_infantry moved from Poland to Western Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                2 artilleries and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Bessarabia
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Bessarabia
                    Russians attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 1 :  4/6 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 bomber moved from Bessarabia to Russia
                1 artillery and 9 infantry moved from Russia to Bryansk
                1 artillery and 7 infantry moved from Smolensk to Bryansk
                2 infantry moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
                3 mech_infantrys moved from Archangel to Bryansk
                2 aaGuns and 3 infantry moved from Archangel to Smolensk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 3 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Amur : 1 infantry
        Buryatia : 2 aaGuns and 3 infantry
        Bryansk : 2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 43 infantry, 5 mech_infantrys and 1 tactical_bomber
        Rostov : 2 infantry
        Archangel : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 2 mech_infantrys
        Russia : 1 airfield, 3 artilleries, 1 bomber, 1 factory_major and 7 infantry
        Ukraine : 1 factory_minor
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 2 aaGuns and 3 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 38 / 38
        Japanese : 47 / 61
        Americans : 52 / 73
        Chinese : 8 / 14
        British : 33 / 34
        UK_Pacific : 11 / 11
        Italians : 14 / 27
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @DeadTom:

    Okay, I have my amazing new computer, so I will post sometime tomorrow. Sorry again for the delay, and thank you for your patience  :-)

    i am glad you new computer is amazing, but it seems pretty slow to me.

    we pretend to have patience but we do not.

  • TripleA

    I don’t know who moderates this tournament, it’s outrageous that we have to wait 3 days for a post!

  • TripleA

    @Hank13:

    I don’t know who moderates this tournament, it’s outrageous that we have to wait 3 days for a post!

    hey fuck you, the moderators are doing an amazing job.

  • TripleA

    I apologize, it seems I spoke too soon. That Garg guy is running a fantastic tournament.


  • Yeah, I know. It’s my fault that things are going slow. We’ll speed it up.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 bombers, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 36 Sea Zone
                1 battleship and 1 carrier moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Manchuria to Amur
                2 infantry moved from Manchuria to Amur
                1 bomber and 2 infantry moved from Manchuria to Korea
                1 bomber moved from Japan to Korea
                1 bomber moved from Japan to Kweichow
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Anhwe to Kweichow
                1 mech_infantry moved from French Indo China to Siam
                      Japanese take Siam from ANZAC
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Philippines to Borneo
                1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
                1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
                1 fighter moved from 41 Sea Zone to Yunnan
                3 artilleries and 1 infantry moved from Kwangsi to French Indo China
                1 bomber moved from Kwangsi to Kweichow
                1 infantry moved from Hopei to Kweichow

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 1 :  3/4 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 1 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Korea
                    Japanese attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Korea, round 1 :  3/4 hits
                        Russians roll dice for 1 infantry in Korea, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Amur, round 1 :  2/5 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kweichow, round 1 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 1 :  6/12 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  0/3 hits
                        1 artillery owned by the Chinese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kweichow to French Indo China
                5 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
                1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                2 bombers moved from Korea to French Indo China
                1 infantry moved from Manchuria to Korea

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Manchuria
                1 artillery and 2 infantry placed in Malaya
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,2
                Japanese collect 50 PUs (9 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield
        Korea : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
        Siam : 1 mech_infantry
        Manchuria : 1 factory_minor, 2 infantry and 2 mech_infantrys
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Amur : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        French Indo China : 1 flag, 3 artilleries, 4 bombers, 1 factory_minor, 5 fighters, 1 infantry and 4 tactical_bombers
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 38
        Japanese : 59 / 59
        Americans : 52 / 73
        Chinese : 5 / 14
        British : 33 / 34
        UK_Pacific : 7 / 11
        Italians : 14 / 27
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.093
            Median : 3.000
            Variance : 1.057
            Standard Deviation : 1.028
            Total rolls : 54

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 2.879
            Median : 3.000
            Variance : 1.156
            Standard Deviation : 1.075
            Total rolls : 33

    Russians Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    UK_Pacific Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                2 destroyers moved from 33 Sea Zone to 44 Sea Zone

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Battle in 44 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 destroyers in 44 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking 44 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kwangtung
                Battle in Denmark

    Non Combat Move - Americans
                1 armour, 3 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                5 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                4 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Kwangtung : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 2 destroyers
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
        26 Sea Zone : 5 destroyers, 1 submarine and 1 transport
        20 Sea Zone : 1 transport
        10 Sea Zone : 1 transport
        19 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        United Kingdom : 1 artillery
        Morocco : 1 armour, 3 infantry and 2 mech_infantrys
        Normandy Bordeaux : 2 fighters
        Denmark : 1 flag, 1 infantry
        112 Sea Zone : 1 transport
        101 Sea Zone : 4 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 34 / 38
        Japanese : 56 / 59
        Americans : 54 / 77
        Chinese : 5 / 14
        British : 33 / 34
        UK_Pacific : 10 / 11
        Italians : 14 / 27
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 :  3/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                1 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Yunnan : 5 infantry
        Kansu : 2 infantry
        Sikang : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 34 / 38
        Japanese : 55 / 59
        Americans : 54 / 77
        Chinese : 6 / 14
        British : 33 / 34
        UK_Pacific : 10 / 11
        Italians : 14 / 27
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 125 Sea Zone
                2 destroyers moved from 110 Sea Zone to 125 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 114 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 114 Sea Zone to Poland
                1 bomber and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from India to Malaya
                4 mech_infantrys moved from Burma to Malaya

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 2 destroyers and 2 fighters; Russians loiter and taunt with
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 2 destroyers and 2 fighters in 125 Sea Zone, round 1 :  3/4 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Poland
                    British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Germans defend with 2 bombers and 2 mech_infantrys; Italians defend with 1 bomber
                        British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Poland, round 1 :  3/8 hits
                        Germans roll dice for 3 bombers and 2 mech_infantrys in Poland, round 1 :  3/5 hits
                        3 infantry owned by the British , 2 bombers owned by the Germans and 1 bomber owned by the Italians lost in Poland
                        British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Poland, round 2 :  0/5 hits
                        Germans roll dice for 2 mech_infantrys in Poland, round 2 :  2/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the British lost in Poland
                        British roll dice for 1 armour and 2 artilleries in Poland, round 3 :  1/3 hits
                        Germans roll dice for 2 mech_infantrys in Poland, round 3 :  1/2 hits
                        1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Poland
                        British roll dice for 1 armour and 1 artillery in Poland, round 4 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Poland, round 4 :  0/1 hits
                        British roll dice for 1 armour and 1 artillery in Poland, round 5 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Poland, round 5 :  0/1 hits
                        British roll dice for 1 armour and 1 artillery in Poland, round 6 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Poland, round 6 :  1/1 hits
                        1 artillery owned by the British lost in Poland
                        British roll dice for 1 armour in Poland, round 7 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Poland, round 7 :  1/1 hits
                        1 armour owned by the British lost in Poland
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 bombers and 1 mech_infantry
                    Casualties for British: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 1 bomber
                Battle in Egypt
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry; Italians defend with 1 harbour
                        British roll dice for 1 bomber and 2 infantry in Egypt, round 1 :  2/3 hits
                        Italians roll dice for 1 infantry in Egypt, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Egypt
                    British win, taking Egypt from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Malaya
                    British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Malaya, round 1 :  3/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 1 :  1/3 hits
                        2 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Malaya to Burma
                1 infantry moved from Burma to Shan State
                1 aaGun moved from Burma to Yunnan
                1 aaGun, 1 artillery and 7 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 armour and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 125 Sea Zone to Scotland

    Place Units - British
                3 infantry placed in Normandy Bordeaux
                2 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun
        Shan State : 1 infantry
        Burma : 2 aaGuns, 3 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Malaya : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Kwangtung : 1 harbour
        39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield and 2 fighters
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 armour, 1 artillery, 1 bomber, 2 infantry and 5 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Holland Belgium : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        114 Sea Zone : 4 transports
        Persia : 1 flag
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 34 / 38
        Japanese : 52 / 59
        Americans : 54 / 77
        Chinese : 6 / 14
        British : 35 / 35
        UK_Pacific : 13 / 18
        Italians : 12 / 27
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    If you want me to re-roll Poland and give you a choice of ool I would be glad to :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 artillery and 2 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 fighter moved from Iraq to Egypt
                1 armour moved from Iraq to Persia
                      Italians take Persia from British
                1 armour moved from Persia to Iraq

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 harbour and 2 infantry
                    Italians win, taking Egypt from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from Northern Italy to Romania
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                2 fighters moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Syria to Trans-Jordan
                1 aaGun moved from Trans-Jordan to Iraq
                3 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Trans-Jordan

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                3 infantry placed in Southern Italy
                2 artilleries and 1 infantry placed in Iraq

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 32 / 38
        Japanese : 45 / 59
        Americans : 54 / 77
        Chinese : 9 / 14
        British : 31 / 35
        UK_Pacific : 13 / 18
        Italians : 18 / 34
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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