XDAP LS21: WeWin vs Invisible Greens (bidding + game)
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We need scramble orders
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If you use post after combat move option i can give u them now otherwise i have no idea whats going on and cant tell u till later
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…well, hmmm. I can give you the short version: Japan did DOW against UK+USA. We bought 2tr 2sub. Fights with possible scramble:
- sz35 (Phillippines): Japan 1BB 1DD 1sub 2tr, USA 1DD 1sub. USA can scramble 1fgt to get 17% winrate (according to ingame-battlecalc)
- sz26 (Hawaii): Japan 1DD 1sub, 2fgt 2tac 1Bom, USA 1Cru 1DD 1sub 1tr. USA can scramble 2fgt to get 4% winrate.
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yeah, no scramble. Not normally any scrambles unless Japan tries to get really aggressive.
Thanks.
But in the future there is a option to post after scramble. Not necessary most of the time but helpful in some situations.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Japanese
Japanese buy 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter moved from Okinawa to Kwangtung
2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from FrenchCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 battleship in 37 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for British: 1 battleship
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 1 : 4/6 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 1 : 0/2 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 1 : 3/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 0/3 hits
1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 fighter and 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 1 : 3/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/6 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in BorneoNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
1 bomber moved from 26 Sea Zone to Marshall Islands
1 fighter moved from Korea to Japan
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 artillery and 2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Jehol to Chahar
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Korea to ManchuriaPlace Units - Japanese
2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Marshall Islands : 1 bomber
Kwangsi : 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers
Korea : 1 infantry
Kiangsi : 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 aaGun, 1 artillery and 5 infantry
Siam : 1 infantry
Manchuria : 3 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
French Indo China : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer
43 Sea Zone : 1 transport
31 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
37 Sea Zone : 1 flag, 1 cruiser
35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 flag, 1 destroyer and 1 submarine
6 Sea Zone : 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 38 / 69
Russians : 37 / 38
Japanese : 40 / 40
Americans : 50 / 52
Chinese : 9 / 12
British : 28 / 31
UK_Pacific : 10 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :1
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Central United States to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber, 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 fighter moved from Eastern United States to Western United States
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 fighter placed in Western United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Hunan to Yunnan
1 fighter and 6 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
Scramble sz97?
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…well, no scrambling at all. That was a tough one, as we’re not sure if Sealion is the correct thing to do now. I’m still not sure…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :1
Combat Move - British
1 unit repaired.
1 bomber moved from United Kingdom to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 carrier owned by the British
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 37 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
British win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 infantry moved from Burma to Yunnan
5 infantry moved from India to Burma
3 aaGuns and 1 artillery moved from India to Burma
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 armour and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 58 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Scotland to United Kingdom
1 aaGun and 1 fighter moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 109 Sea Zone to 106 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :1
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :1
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 4 PUs;Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour moved from Tobruk to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 28
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Tobruk to Libya
1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
1 armour moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 14 PUs (2 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
1 artillery and 2 infantry moved from Queensland to South Australia
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to South Australia
1 fighter moved from New Zealand to New South Wales
1 fighter moved from New Zealand to Hawaiian Islands
2 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 63 Sea Zone to 62 Sea ZonePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to MoroccoCombat - French
Non Combat Move - French
Turn Complete - French
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Small edit to French dd in sz58.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 factory_minor, 12 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to 119 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 submarine moved from 112 Sea Zone to 110 Sea Zone -
…well, scramble orders for sz110 (Channel) needed. We have 1sub 2fgt 2tac, you have 1DD and up to 3fgt.
And we produced a factory and groundforce instead of hundreds of transports :)
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I’m really tempted to in order to kill off some more German air. Let me think and consult with my teammate.
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Let’s roll some dice, scramble the fighters.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 factory_minor, 12 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to 119 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 submarine moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 3 fighters
retreated to 110 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 119 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans win, taking 119 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
1 fighter moved from Holland Belgium to Southern Italy
1 bomber moved from 119 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Yugoslavia to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 armour moved from Yugoslavia to Romania
6 armour and 4 mech_infantrys moved from France to Germany
1 artillery moved from France to Western Germany
1 infantry moved from Yugoslavia to Romania
1 aaGun, 2 artilleries and 5 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Poland
1 bomber moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
1 factory_minor placed in Romania
10 infantry placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs