XDAP LS21: WeWin vs Invisible Greens (bidding + game)


  • Hi folks,

    …well, here we are. We’ll probably have enough time for this game anyway, but I think it’s no problem to start already. :)

    Alright, I guess we all want to rather place a bidding than to roll a die to determine sides. So, in which order do we bid? Last game, we started with an offer like “we play Axis if you want Allies+3IPC”, but we can also go the opposite direction “we play Allies+20 if you want Axis against us”. No problem with either direction. :)

    I’ll roll a die to determine who makes the first bid.

    even number: WeWin places first bid
    odd number: InvisibleGreens place first bid

    DiceRolls: 1@6; Total Hits: 11@6: (5)


  • Perhaps it was unclear. Gully asks if we bid up and the one who accepts the bid get’s to play Allies with the latest amount offered or if we bid down and the one who accepts get’s to play Axis against Allies with the latest amount offered? If you tell us which you prefer. We’ll start with the first bid.


  • Bid down is my preference. Sorry for the delay in the game start.


  • Ok let’s start with something ridicolous:
    We play allies if we get 16 ICP.


  • allies 10 ipc


  • @seththenewb:

    Bid down is my preference. Sorry for the delay in the game start.

    …well, no problem :)

    We call your Allies+10, so we’ll play Axis and you get +10IPC worth of units to your armies/balance. So let’s have a good game and fun and so on :)


  • ksmckay will take US, China, Aussies, & France and I’ll be playing USSR & UK. Bid placement is sub sz98, 3ipc UK Euro, 1ipc Russia.


  • …well, alright. I also added the Bomber for Russia. I hope I didn’t miss something and used the correct map version.

    We’ll need to collect the Email-adresses for the dicemails. I’m gonna send you a PN with our adresses. Germans Combat Move coming up soon, for your scramble orders.

    GL + HF

    WeWin_InvisGreens_ger1.tsvg


  • Bid placement looks good. GL & HF!


  • …well, alright. Need scramble orders for sz110 (Channel) and sz111(Scotland).

    WeWin_InvisGreens_ger1_comMove.tsvg


  • No scramble sz111, scramble all air sz110.

    OOL sz 111: bbhit, dd, ca, bb
    OOL sz 111: bbhit, F Ca, B Ca, F ftr, 2 B ftr, bb

  • '19

    catching the thread and a most likely obvious clarification that the second OOL was for z110 not z111.


  • Right right, good catch.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Changing PUs for British from 28 to 31
                EDIT: Changing PUs for Russians from 37 to 38
                EDIT: Adding units owned by Russians to Russia: 1 bomber
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 carrier and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                4 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone
                    British win with 1 battleship remaining. Battle score for attacker is 20
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                    Units damaged: 1 battleship owned by the British
                    retreated to 110 Sea Zone
                    British win with 1 battleship remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 fighters, 1 submarine and 3 tactical_bombers
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 cruiser and 2 fighters
                Battle in Yugoslavia
                    Germans attack with 3 armour, 1 fighter, 4 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 3 infantry
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 artillery and 7 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 submarines
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 bomber moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 fighter moved from Yugoslavia to Southern Italy
                1 bomber moved from 111 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                2 infantry moved from Denmark to Western Germany
                1 infantry moved from Romania to Slovakia Hungary
                2 artilleries and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                3 artilleries and 11 infantry moved from Germany to Poland
                2 aaGuns moved from Germany to Poland
                1 aaGun moved from Germany to Slovakia Hungary
                2 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Baltic States to Belarus
                2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                2 infantry moved from Caucasus to Rostov
                1 bomber moved from Russia to Rostov
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                3 infantry moved from Amur to Buryatia
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                1 armour and 2 infantry placed in Ukraine
                1 fighter and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total


  • wait, use this one as it has Kyle’s email.  :-D


  • …well, I still got surprisingly few dicemails. Namely only the German rolls for Yugo. Hmmmm.

    Japans move coming up this evening, I think.


  • We need scramble orders

  • '19

    If you use post after combat move option i can give u them now otherwise i have no idea whats going on and cant tell u till later


  • …well, hmmm. I can give you the short version: Japan did DOW against UK+USA. We bought 2tr 2sub. Fights with possible scramble:

    • sz35 (Phillippines): Japan 1BB 1DD 1sub 2tr, USA 1DD 1sub. USA can scramble 1fgt to get 17% winrate (according to ingame-battlecalc)
    • sz26 (Hawaii): Japan 1DD 1sub, 2fgt 2tac 1Bom, USA 1Cru 1DD 1sub 1tr. USA can scramble 2fgt to get 4% winrate.

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