@black_elk said in Working on a New Map 40/41: Seeking Suggestions:
perhaps with some map making type tutorials in the same way that Pact of Steel 2 taught how to create an xml and such
:+1:
Has any one ever altered their map? I have a good link to change your map to make it more ‘‘stratigically interesting’’
www.members.aol.com/wergames/map.htm
I know the guy who runs the site personally(he lives in my town) so if you have any questions post them and i will ask him.
Another website which has some interesting map changes (and some other ideas as well) is:
http://www.wargamer.com/axisandallies/original/houserules/gamester/aaa.html
Of course, it does require taking a magic marker to your board, but I think it could be worth it.
Yeah thats his map also. He’s got a really good site:
www.members.aol.com/wergames
A great way to do it is to make your own map. Throw different size coins on a large white cardboard sheet. Quarters are capitals, pennies are small territories, and so forth. Randomply flipping the coins should also produce areas of higher and lower coin concentration; ie., land and sea zones. Take a marker and make different colors to differ land and sea.
To start the game have players choose territories and capitals. Suggested to me by a friend, this keeps the strategy fresh and makes for a lot of fun. Territories can be creatively named by each conqueror.
A great way to do it is to make your own map. Throw different size coins on a large white cardboard sheet. Quarters are capitals, pennies are small territories, and so forth. Randomply flipping the coins should also produce areas of higher and lower coin concentration; ie., land and sea zones. Take a marker and make different colors to differ land and sea.
To start the game have players choose territories and capitals. Suggested to me by a friend, this keeps the strategy fresh and makes for a lot of fun. Territories can be creatively named by each conqueror.
I’m assuming the “Cardboard Sheet” is the Board drawn out….