Tigerman's Barbarossa Game now at HBG


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  • Had a few questions regarding this game.

    1. It says AA guns, supplies and trains are destroyed if targeted by SBR and hit. Was curious if 1 hit destroys all supplies/AA guns/or trains in a targeted zone or just 1 of them? The way it describes them in plural terms throws me off.

    2. What happens when multiple generals meet in battle? For example 2 Russian generals meet 2 German generals in a battle, do you add their skill levels and roll ? Or do u only use the highest skill level and roll? And how is it decided which attribute is used or is the winner of roll able to use multiple attributes?

    3. What are considered vehicles? For times when vehicles get a modifier to their roll. I was thinking vehicles would be all armor, mechs, SP artillery, and maybe tank destroyers but wasn’t sure. I figured SS grenadiers would be considered infantry since their counterparts for Russia are Guard Rifles.

    4. I understand that all units being used for combat are moved in the combat move phase and then all units can be moved in the non combat phase, even those used in combat. However it specifically mentions aircraft are able to move up to their move limit during combat move and then must land in a tt that has been friendly since beginning of the turn. My question is : Are aircraft able to move in the combat move phase even if they aren’t going into combat and then land in the non-combat phase and if so do they need a supply to be used each time like other units?

    I wasn’t sure about this since it seemed strange that aircraft could move their limit in combat move and then again in non combat move, but only if they are going into combat.

    Any help or info would be greatly appreciated. Thanks.

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