Fortess ( Axis) vs Randmacts ( Allies) G40

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to Queensland

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 bombers moved from Western Germany to Morocco
                1 tactical_bomber moved from Southern Italy to Morocco
                1 armour moved from Southern France to Normandy Bordeaux
                3 mech_infantrys moved from Southern France to Normandy Bordeaux
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                4 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                1 carrier moved from 112 Sea Zone to 91 Sea Zone
                1 armour moved from France to Normandy Bordeaux
                2 tactical_bombers moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser and 2 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                    Germans win with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Morocco
                    Germans attack with 2 bombers, 4 infantry and 1 tactical_bomber
                    French defend with 2 infantry; British defend with 2 infantry
                        Germans roll dice for 2 bombers, 4 infantry and 1 tactical_bomber in Morocco, round 1 :  3/7 hits
                        French roll dice for 4 infantry in Morocco, round 1 :  0/4 hits
                        1 infantry owned by the British and 2 infantry owned by the French lost in Morocco
                        Germans roll dice for 2 bombers, 4 infantry and 1 tactical_bomber in Morocco, round 2 :  2/7 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Morocco
                    Germans win, taking Morocco from French with 2 bombers, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for French: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour, 3 mech_infantrys and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 1 :  3/7 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 armour moved from France to Western Germany
                3 armour moved from France to Germany
                5 infantry moved from Bulgaria to Romania
                3 armour and 5 infantry moved from Yugoslavia to Slovakia Hungary
                2 artilleries moved from Yugoslavia to Romania
                1 tactical_bomber moved from Morocco to 91 Sea Zone
                1 fighter moved from Northern Italy to 91 Sea Zone
                2 bombers moved from Morocco to Tunisia
                1 aaGun moved from France to Normandy Bordeaux
                1 aaGun moved from France to Normandy Bordeaux
                2 infantry moved from Finland to Norway
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 106 Sea Zone to 108 Sea Zone

    Place Units - Germans
                3 artilleries and 7 infantry placed in Germany
                1 destroyer placed in 113 Sea Zone
                1 submarine placed in 112 Sea Zone
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Morocco : 1 flag, 4 infantry
        Normandy Bordeaux : 1 flag, 2 aaGuns, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Tunisia : 1 flag, 2 bombers
        Slovakia Hungary : 1 flag, 3 armour and 8 infantry
        Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
        Romania : 1 flag, 2 artilleries and 8 infantry
        Poland : 1 flag, 2 aaGuns, 3 artilleries and 9 infantry
        Germany : 1 flag, 3 armour, 3 artilleries, 1 factory_major and 7 infantry
        Norway : 1 flag, 2 infantry
        112 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 destroyer and 1 transport
        108 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 37 / 37
        Japanese : 29 / 41
        Americans : 52 / 53
        Chinese : 9 / 9
        British : 27 / 34
        UK_Pacific : 17 / 17
        Italians : 14 / 24
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.357
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 28

    Germans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.350
            Standard Deviation : 1.162
            Total rolls : 21

    French Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 3 times
            Average roll : 3.571
            Median : 3.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                1 armour moved from Russia to Belarus
                1 armour moved from Volgograd to Bryansk
                2 infantry moved from Rostov to Ukraine
                2 infantry moved from Volgograd to Rostov
                17 infantry moved from Sakha to Buryatia
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 124 Sea Zone to 117 Sea Zone

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Western Ukraine
                2 aaGuns moved from Sakha to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 harbour and 2 mech_infantrys; Remaining resources: 12 PUs;

    Combat Move - Japanese
                1 artillery and 6 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                3 fighters and 2 tactical_bombers moved from Jehol to Chahar

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery, 3 fighters, 6 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 6 infantry and 2 tactical_bombers in Chahar, round 1 :  5/12 hits
                        Chinese roll dice for 2 infantry in Chahar, round 1 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Jehol to Chahar
                2 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Siam
                1 fighter moved from Kwangsi to 38 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                1 fighter moved from Kwangsi to Siam
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone
                3 fighters and 2 tactical_bombers moved from Chahar to Yunnan

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 45 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag, 2 infantry
        Siam : 1 flag, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
        Manchuria : 1 flag, 2 infantry
        Hainan : 1 flag, 1 harbour
        Yunnan : 1 flag, 2 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 2 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Anhwe : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
        36 Sea Zone : 1 flag, 1 destroyer and 1 transport
        38 Sea Zone : 1 flag, 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 37 / 37
        Japanese : 33 / 55
        Americans : 52 / 53
        Chinese : 5 / 9
        British : 27 / 34
        UK_Pacific : 17 / 17
        Italians : 14 / 24
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Chinese Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 2 carriers and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 23 Sea Zone to 47 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from Hawaiian Islands to 31 Sea Zone
                1 bomber moved from 31 Sea Zone to Wake Island
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 47 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States
                1 infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier and 2 fighters placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Hopei
                1 fighter moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                6 infantry moved from Shensi to Tsinghai
                4 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry


  • I’ll let you redo your British moves if you’d like – I’ve got an Airbase in Western Germany that covers z113…


  • If you want, you can just reload the file from the end of C2 and go from there. I’m not sure what all happened because the summary didn’t post (I hate when it does that for the British turn). But I’m ok if you redo everything. If you want to keep the results of the trans-jordan battle, that’s fine by me (I don’t think one influenced a decision on the other).


  • Also, the UK fighter can’t land in Persia on the same turn it is acquired. I’m not sure why TripleA allowed it. Here’s a link to reply #2376 in the FAQ: http://www.axisandallies.org/forums/index.php?topic=19919.2376


  • BTW, I was only suggesting you’d want to take that turn over because I’m guessing you wouldn’t have flown a single bomber in on z113 if you had known a tac and 2 fighters were able to join the destroyer in the fight… Since you let me fix something, I thought it would be sporting of me to allow you the same  :-)

  • 2007 AAR League

    Righto cheers will redo turn

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - British
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Shan State to Burma

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 2 infantry
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 2 transports moved from 76 Sea Zone to 71 Sea Zone
                1 fighter moved from Egypt to 71 Sea Zone
                1 battleship moved from 79 Sea Zone to 72 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 artillery and 3 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 airfield and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 artilleries, 1 bomber and 4 infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 1 cruiser in Egypt, round 1 :  0/1 hits
                        Italians roll dice for 2 artilleries, 1 bomber and 4 infantry in Egypt, round 1 :  1/7 hits
                        British roll dice for 2 infantry in Egypt, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Egypt
                        Italians roll dice for 2 artilleries, 1 bomber and 4 infantry in Egypt, round 2 :  1/7 hits
                        British roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Egypt
                    Italians win, taking Egypt from British with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Egypt to Greece
                1 battleship, 1 cruiser and 2 destroyers moved from 93 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 artillery moved from Tunisia to Libya
                2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania
                1 armour moved from Greece to Yugoslavia
                1 fighter moved from Southern Italy to Gibraltar
                1 fighter moved from Southern Italy to Romania

    Place Units - Italians
                1 airfield placed in Gibraltar
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Egypt : 1 flag, 1 aaGun, 2 artilleries, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag
        Romania : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 fighter and 2 infantry
        Tobruk : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Northern Italy : 1 flag, 1 factory_major and 2 mech_infantrys
        Libya : 1 flag, 1 artillery
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 bomber
        Yugoslavia : 1 flag, 1 armour
        98 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 4 transports
        91 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 37 / 37
        Japanese : 32 / 55
        Americans : 52 / 53
        Chinese : 6 / 6
        British : 27 / 28
        UK_Pacific : 17 / 17
        Italians : 17 / 33
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 4.444
            Median : 5.000
            Variance : 1.529
            Standard Deviation : 1.237
            Total rolls : 18

    British Combat
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                2 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
                2 infantry moved from 85 Sea Zone to Brazil
                      ANZAC take Brazil from Neutral_Allies

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 15 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 airfield, 3 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 armour moved from Western Germany to Poland
                3 armour, 3 artilleries and 7 infantry moved from Germany to Slovakia Hungary
                2 fighters and 1 tactical_bomber moved from Western Germany to Morocco
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 bombers moved from Tunisia to Morocco
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to Gibraltar
                2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 airfield placed in Morocco
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in France
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 2 infantry and 1 tactical_bomber
        Morocco : 1 flag, 1 airfield, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Slovakia Hungary : 1 flag, 6 armour, 3 artilleries and 15 infantry
        Western Germany : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 harbour and 2 mech_infantrys
        Romania : 1 flag, 2 artilleries and 8 infantry
        Poland : 1 flag, 2 aaGuns, 1 armour, 3 artilleries and 9 infantry
        Germany : 1 flag, 1 factory_major
        Norway : 1 flag, 2 infantry
        113 Sea Zone : 1 flag, 1 destroyer and 1 transport
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 2 submarines
        92 Sea Zone : 1 flag, 2 transports
        Yugoslavia : 1 flag
        91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 37 / 37
        Japanese : 32 / 55
        Americans : 52 / 53
        Chinese : 6 / 6
        British : 27 / 28
        UK_Pacific : 17 / 17
        Italians : 17 / 33
        ANZAC : 12 / 15
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                3 infantry moved from Volgograd to Rostov
                3 infantry moved from Russia to Smolensk
                1 aaGun moved from Western Ukraine to Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

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