G40 Mistergreen Axis vs Karl7(allies+6) Game 2

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Kweichow to Hopei
                1 fighter moved from Szechwan to Hopei
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 fighter and 2 infantry
                    retreated to Hopei
                    Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan
                8 infantry moved from Szechwan to Yunnan
                4 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                5 infantry placed in Kwangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,1,5,5,3,3,1
                Chinese collect 9 PUs (1 lost to blockades); end with 9 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 bomber moved from United Kingdom to 92 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    British win, taking 98 Sea Zone from Italians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 infantry moved from Tanganyika Territory to Kenya
                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    FYI

    I did not scramble your air in sz6 because it probably was a lost cause.  But if not, you can redo on forum.


  • When did you attack sz6?


  • Sorry I loaded B3 and checked that history, no attack on sz6 and as my confusion grew I realized my mistake…


  • Hit done instead of post turn.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Caroline Islands to Kwangsi
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                      ANZAC take 19 Sea Zone from Japanese
                1 cruiser moved from 33 Sea Zone to 62 Sea Zone
                3 infantry moved from New South Wales to Queensland
                1 fighter moved from Queensland to Philippines

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I see I screwed up again and left the AA in Karelia… if you could move it to finland that would be great…

    Boy, so many screw ups by me.  If you don’t win…  :wink:


  • I’ll move it.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 6 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                2 fighters moved from Western Germany to 115 Sea Zone
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Eastern Poland to Bessarabia
                1 fighter moved from Western Germany to Bessarabia

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer and 2 fighters in 115 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Bessarabia
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun and 5 infantry moved from Eastern Poland to Belarus
                1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
                1 fighter moved from Bessarabia to Eastern Poland
                1 mech_infantry moved from Romania to Eastern Poland
                12 armour and 3 mech_infantrys moved from Romania to Belarus
                1 aaGun and 1 artillery moved from Poland to Eastern Poland
                2 fighters moved from 115 Sea Zone to Norway
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from Germany to Poland
                1 artillery and 1 infantry moved from France to Western Germany
                2 bombers moved from Morocco to Western Germany
                1 fighter moved from Morocco to 97 Sea Zone
                2 fighters and 4 tactical_bombers moved from Morocco to Southern Italy
                2 aaGuns, 4 artilleries and 16 infantry moved from Novgorod to Belarus

    Place Units - Germans
                3 infantry placed in Novgorod
                6 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 50
        Japanese : 41 / 66
        Americans : 55 / 80
        Chinese : 10 / 9
        British : 31 / 31
        UK_Pacific : 7 / 0
        Italians : 20 / 32
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun and 12 infantry moved from Buryatia to Amur
                1 aaGun and 6 infantry moved from Yakut S.S.R. to Buryatia
                1 aaGun moved from Vologda to Russia
                1 aaGun moved from Bryansk to Ukraine
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                2 artilleries moved from Bryansk to Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 aaGun, 1 armour, 5 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                Russians undo move 1.
                3 infantry placed in Ukraine
                1 armour, 1 artillery, 1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs


  • For some reason I did not land my bombers in Shan State last Japanese turn so they was removed. Do you mind if I revive them?  :-)


  • I can let them idle this turn if their presence would have affected your move…  :-)


  • Even without the bombers I plan to do an attack on sz35 with at minimum
    dd, 2 fig, 2 tac vs ss, dd (+fig?) should I wait and ask if you wish to scramble?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    no scramble

    go ahead with bombers


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Shan State: 2 bombers
                EDIT: Turning off Edit Mode
                Japanese buy 1 factory_minor, 2 fighters and 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                2 artilleries moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery and 2 transports moved from 39 Sea Zone to 37 Sea Zone
                3 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Sumatra
                2 tactical_bombers moved from Japan to 35 Sea Zone
                1 destroyer and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
                2 bombers moved from Shan State to 20 Sea Zone
                1 tactical_bomber moved from Manchuria to 20 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer; Americans defend with 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 1 :  2/5 hits
                        Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 2 bombers and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 bombers and 1 tactical_bomber in 20 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Celebes
                Battle in Sumatra
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 1 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Sumatra
                    Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  0/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 2 :  3/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 61 Sea Zone to 42 Sea Zone
                2 carriers moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from Sumatra to 42 Sea Zone
                2 battleships and 2 cruisers moved from 39 Sea Zone to 44 Sea Zone
                2 carriers moved from 39 Sea Zone to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                2 bombers moved from 20 Sea Zone to French Indo China
                2 transports moved from 39 Sea Zone to 36 Sea Zone
                2 infantry moved from Hopei to Chahar
                1 fighter moved from Hopei to Korea
                1 aaGun and 9 infantry moved from Manchuria to Korea

    Place Units - Japanese
                2 fighters and 2 infantry placed in Japan
                1 factory_minor placed in Korea
                3 infantry placed in French Indo China
                3 infantry placed in Malaya
                3 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,4,6,6
                Japanese collect 49 PUs (5 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 43
        Japanese : 54 / 60
        Americans : 55 / 80
        Chinese : 10 / 9
        British : 31 / 31
        UK_Pacific : 1 / 0
        Italians : 20 / 32
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey man, going to resign this one.  Too many errors on my part to make it worth while to keep going.

    The Axis Win!


  • Well at least you survived to turn five. Thanks for the game!  :-)

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