G40 Mistergreen Axis vs Karl7(allies+6) Game 2


  • I’ll move it.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 6 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                2 fighters moved from Western Germany to 115 Sea Zone
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Eastern Poland to Bessarabia
                1 fighter moved from Western Germany to Bessarabia

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer and 2 fighters in 115 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Bessarabia
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun and 5 infantry moved from Eastern Poland to Belarus
                1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
                1 fighter moved from Bessarabia to Eastern Poland
                1 mech_infantry moved from Romania to Eastern Poland
                12 armour and 3 mech_infantrys moved from Romania to Belarus
                1 aaGun and 1 artillery moved from Poland to Eastern Poland
                2 fighters moved from 115 Sea Zone to Norway
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from Germany to Poland
                1 artillery and 1 infantry moved from France to Western Germany
                2 bombers moved from Morocco to Western Germany
                1 fighter moved from Morocco to 97 Sea Zone
                2 fighters and 4 tactical_bombers moved from Morocco to Southern Italy
                2 aaGuns, 4 artilleries and 16 infantry moved from Novgorod to Belarus

    Place Units - Germans
                3 infantry placed in Novgorod
                6 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 50
        Japanese : 41 / 66
        Americans : 55 / 80
        Chinese : 10 / 9
        British : 31 / 31
        UK_Pacific : 7 / 0
        Italians : 20 / 32
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun and 12 infantry moved from Buryatia to Amur
                1 aaGun and 6 infantry moved from Yakut S.S.R. to Buryatia
                1 aaGun moved from Vologda to Russia
                1 aaGun moved from Bryansk to Ukraine
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                2 artilleries moved from Bryansk to Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 aaGun, 1 armour, 5 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                Russians undo move 1.
                3 infantry placed in Ukraine
                1 armour, 1 artillery, 1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs


  • For some reason I did not land my bombers in Shan State last Japanese turn so they was removed. Do you mind if I revive them?  :-)


  • I can let them idle this turn if their presence would have affected your move…  :-)


  • Even without the bombers I plan to do an attack on sz35 with at minimum
    dd, 2 fig, 2 tac vs ss, dd (+fig?) should I wait and ask if you wish to scramble?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    no scramble

    go ahead with bombers


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Shan State: 2 bombers
                EDIT: Turning off Edit Mode
                Japanese buy 1 factory_minor, 2 fighters and 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                2 artilleries moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery and 2 transports moved from 39 Sea Zone to 37 Sea Zone
                3 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Sumatra
                2 tactical_bombers moved from Japan to 35 Sea Zone
                1 destroyer and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
                2 bombers moved from Shan State to 20 Sea Zone
                1 tactical_bomber moved from Manchuria to 20 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer; Americans defend with 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 1 :  2/5 hits
                        Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 2 bombers and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 bombers and 1 tactical_bomber in 20 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Celebes
                Battle in Sumatra
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 1 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Sumatra
                    Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  0/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 2 :  3/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 61 Sea Zone to 42 Sea Zone
                2 carriers moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from Sumatra to 42 Sea Zone
                2 battleships and 2 cruisers moved from 39 Sea Zone to 44 Sea Zone
                2 carriers moved from 39 Sea Zone to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                2 bombers moved from 20 Sea Zone to French Indo China
                2 transports moved from 39 Sea Zone to 36 Sea Zone
                2 infantry moved from Hopei to Chahar
                1 fighter moved from Hopei to Korea
                1 aaGun and 9 infantry moved from Manchuria to Korea

    Place Units - Japanese
                2 fighters and 2 infantry placed in Japan
                1 factory_minor placed in Korea
                3 infantry placed in French Indo China
                3 infantry placed in Malaya
                3 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,4,6,6
                Japanese collect 49 PUs (5 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 43
        Japanese : 54 / 60
        Americans : 55 / 80
        Chinese : 10 / 9
        British : 31 / 31
        UK_Pacific : 1 / 0
        Italians : 20 / 32
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey man, going to resign this one.  Too many errors on my part to make it worth while to keep going.

    The Axis Win!


  • Well at least you survived to turn five. Thanks for the game!  :-)

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