Thanks for the update. Enjoy your travels :)
XDAP-02 Team Imhotep - Unterhund 505/47
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Been sick and for some reason I haven’t been getting the email alerts for the game. :-(
Odd. My partner hasn’t posted in days. A bit shitfaced at the moment, but I’ll take a good long look at the map and if he hasn’t posted by tonight I’ll make a move for him.
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I hope you don’t mind but I’d like to consider changing some of the NCM USA moves in the Pacific. Since USA is preceded by only Italy, NCMs in the Pacific are completely independent of Italy.
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I also want to do an attack. Sorry guys unfortunately U-505 didn’t know what I wanted to do with the USA and hide behind Australia was not it.
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This is going to require quite a bit of work to roll back so I’m going to wait for approval from the Axis powers before proceeding.
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I’m going for it.
Sumatra
3 bombers, 3 fighters, 1 tac bomber
Rolls: 4@4 3@3; Total Hits: 64@4: (3, 4, 6, 1)3@3: (1, 2, 1)2 infantry
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
Sumatra is pummeled with no losses.
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I have to re-roll the fighters and tac bomber because they can’t make it (I miscounted). If I get zero or one hit, I will retreat.
3 bombers, 2 fighters
Rolls: 3@4 2@3; Total Hits: 53@4: (1, 2, 3)2@3: (2, 2) -
Same result.
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Here is summary of my changes plus the map.
CM
SZ 54: 1 trn (loaded w/1 inf, 1 art) to SZ 43
1 inf, 1 art captures Borneo
SZ 37: 2 fighters to Sumatra
Burma: 3 bombers to SumatraNCM
Sumatra: bombers to Shan State, fighters to SZ 41
SZ 37: 3 cruisers, 1 BB, 1 AC to SZ 41
SZ 37: 1 dd to SZ 36
SZ 43: 1 sub to SZ 41
SZ 44: 1 sub to SZ 41
SZ 54: 1 dd to SZ 43
SZ 54: 2 ac, 1 ftr, 1 tac, 1 (ANZAC) ftr to SZ 41
SZ 26: 4 sub, 3 dd, 2 trn (loaded) to SZ 54
2 infantry, 2 mech in Queensland
all bombers in Shan State instead of Yunnan and India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sumatra: 2 infantry
EDIT: Removing units owned by Americans from Yunnan: 2 bombers
EDIT: Removing units owned by Americans from India: 3 bombers
EDIT: Adding units owned by Americans to Shan State: 5 bombers
EDIT: Removing units owned by Americans from 38 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 41 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 61 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 61 Sea Zone: 1 battleship and 3 cruisers
EDIT: Adding units owned by Americans to 41 Sea Zone: 1 battleship and 3 cruisers
EDIT: Removing units owned by Americans from 61 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 transport
EDIT: Changing ownership of Borneo from Japanese to Americans
EDIT: Removing units owned by Americans from South Australia: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Borneo: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 41 Sea Zone: 3 carriers, 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by Americans from 61 Sea Zone: 3 carriers, 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by ANZAC from 61 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 63 Sea Zone: 3 destroyers and 4 submarines
EDIT: Adding units owned by Americans to 54 Sea Zone: 3 destroyers and 4 submarines
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Hawaiian Islands: 2 infantry and 2 mech_infantrys
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Queensland: 2 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
ANZAC buy 2 destroyers; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in SumatraNon Combat Move - ANZAC
1 carrier and 2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 46 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 carrier, 3 fighters and 1 transport
44 Sea Zone : 1 flag, 1 destroyer
46 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 flag, 1 destroyer
34 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 flag, 2 destroyersProduction/PUs Summary :
Germans : 42 / 64
Russians : 37 / 40
Japanese : 34 / 48
Americans : 61 / 77
Chinese : 8 / 12
British : 34 / 34
UK_Pacific : 13 / 13
Italians : 17 / 27
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
Scotland : 1 flag, 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
80 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 42 / 64
Russians : 37 / 40
Japanese : 34 / 48
Americans : 61 / 77
Chinese : 8 / 12
British : 34 / 34
UK_Pacific : 13 / 13
Italians : 17 / 27
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
What a quandary. I am interested in seeing this game play out. However matches have a two month duration so if this gets extended it rushes the next game.
Japan’s current condition could be temporary. Germany has a rush but it is 3 turns at least before hitting Moscow and might not have enough. Egypt is suspect in terms of how long that will be Italian same goes for Iraq.
If Italy does make a push for Iraq, this is the round it would go.
UNSOLVED MYSTERIES.
Also borneo belongs to UK pacific and not USA.
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Don’t see this game ending in the next two weeks or having a clear winner anytime real soon.
Probably just roll 50/50 for the winner. USA player vs Japan player in a 1v1 on the lobby (they are the big picture guys).
Or I can play both teams till this gets resolved.
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As in me and veqryn play against both teams knowing one of you is going to win, then we just drop one of the games after we know who won.
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I prefer to have USA UK and china played by one player, anzac+france and russia by another. For 3 man squads have one do anzac/france. It speeds things up. True usa/uk/china gets all the action, but next time allies is played by your team you just take what you did not get.
~I don’t mind if you guys play this game out for the next two months, but both teams have to be willing to play me and/or veqryn on the lobby so our game can end on time.
Also two months PBF is kind of short, considering on average 1 player will act per day, that is 10 rounds only. I kind of expected this tournament to go on forever. LOL
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Aside from Cow’s comments.
My opponent had specific uses for those USA bombers. I would like to keep their original placement. Yunnan and India. But it’s up to you guys.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Germans
Germans buy 7 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to Finland
Germans take Finland from Russians
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
3 infantry moved from Baltic States to Novgorod
3 armour moved from Poland to Novgorod
1 bomber moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Russians defend with 1 cruiser
Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Novgorod
Germans attack with 3 armour and 3 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
3 aaGuns, 15 armour, 15 artilleries, 2 bombers, 40 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Poland to Western Ukraine
1 artillery and 9 infantry moved from Poland to Eastern Poland
10 infantry moved from Germany to Poland
5 armour moved from Western Germany to Poland
2 bombers moved from Western Ukraine to Eastern PolandPlace Units - Germans
7 armour placed in Germany
1 fighter and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
Uh, thoughts on moving the USA bombers back to U-505’s original movement? No word means it’s okay?
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Hmm…as it is a tournament game and we are in troubles on the Pacific map, i would be very tempted to say no…Actually, i would have even prefered to keep U-505’s moves, but we’ll play with your changes (Borneo remains to be changed to UK pac though).
Those bombers will stay there, sorry. -
Yeah bombers in range of air is why this game is close + the fact that japan could rush anzac and that would be hilarious too.