• Like Snoop Dogg would say, were he here: “Put 'em in the air…”


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 4 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 2 destroyers and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                14 infantry moved from Poland to Baltic States
                3 artilleries moved from Poland to Baltic States
                1 armour moved from Poland to Baltic States
                6 infantry moved from Germany to Poland
                2 armour moved from Germany to Baltic States
                4 infantry moved from Norway to Finland
                1 fighter moved from Norway to Finland
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Germany to Eastern Poland
                1 tactical_bomber moved from Western Germany to Bessarabia
                2 infantry moved from Romania to Bessarabia
                3 infantry moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania
                4 armour moved from Yugoslavia to Romania
                3 armour moved from France to Germany
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Northern Italy to Poland
                1 armour moved from Romania to Eastern Poland
                5 infantry moved from Finland to Karelia
                1 fighter moved from Finland to Karelia

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 2 infantry in Eastern Poland, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 fighter and 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 5 infantry in Karelia, round 1 :  2/6 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer and 3 fighters
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 1 :  2/4 hits
                        2 fighters owned by the British , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 fighter in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 1 fighter in 110 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 fighter and 2 submarines
                    Casualties for British: 1 destroyer and 3 fighters
                Battle in Baltic States
                    Germans attack with 3 armour, 3 artilleries and 14 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 3 artilleries and 14 infantry in Baltic States, round 1 :  5/20 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 armour, 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from 110 Sea Zone to Southern France
                1 bomber moved from Eastern Poland to Poland
                1 tactical_bomber moved from Bessarabia to Romania
                1 fighter moved from Karelia to Finland

    Place Units - Germans
                1 armour, 1 artillery and 6 infantry placed in Germany
                2 artilleries placed in Germany
                Germans undo move 1.
                1 armour, 2 artilleries and 5 infantry placed in Germany
                2 destroyers placed in 110 Sea Zone
                2 infantry placed in Southern France
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 5 infantry moved from Novgorod to Baltic States
                1 artillery and 11 infantry moved from Belarus to Baltic States
                2 armour and 2 mech_infantrys moved from Bryansk to Baltic States
                3 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in Bessarabia, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 1 :  0/5 hits
                        Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 1 :  0/2 hits
                        Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 :  3/5 hits
                        Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry
                Battle in Baltic States
                    Russians attack with 2 armour, 2 artilleries, 16 infantry and 2 mech_infantrys
                    Germans defend with 3 armour, 3 artilleries and 14 infantry
                        Russians roll dice for 2 armour, 2 artilleries, 16 infantry and 2 mech_infantrys in Baltic States, round 1 :  4/22 hits
                        Germans roll dice for 3 armour, 3 artilleries and 14 infantry in Baltic States, round 1 :  7/20 hits
                        7 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Baltic States, round 2 :  4/15 hits
                        Germans roll dice for 3 armour, 3 artilleries and 10 infantry in Baltic States, round 2 :  2/16 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Baltic States, round 3 :  2/13 hits
                        Germans roll dice for 3 armour, 3 artilleries and 6 infantry in Baltic States, round 3 :  4/12 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Baltic States, round 4 :  1/9 hits
                        Germans roll dice for 3 armour, 3 artilleries and 4 infantry in Baltic States, round 4 :  4/10 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Baltic States
                    2 armour owned by the Russians , 1 mech_infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Novgorod
                    Germans win with 3 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is -19
                    Casualties for Germans: 11 infantry
                    Casualties for Russians: 16 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                10 infantry moved from Russia to Bryansk
                2 aaGuns moved from Buryatia to Amur
                17 infantry moved from Buryatia to Amur
                1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Amur
                1 fighter moved from Yenisey to Amur

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs



  • No scramble  :-(


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs; 5 SuicideAttackTokens;

    Combat Move - Japanese
                8 infantry moved from Manchuria to Amur
                3 infantry moved from Korea to Amur
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 tactical_bombers moved from Manchuria to Amur
                3 fighters moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                1 artillery moved from Korea to Amur
                7 infantry moved from Hunan to Yunnan
                4 artilleries moved from Hunan to Yunnan
                1 armour moved from Hunan to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                6 infantry moved from Anhwe to Kweichow
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                1 artillery moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery moved from Anhwe to Hopei
                3 fighters moved from Kiangsi to Yunnan
                1 tactical_bomber moved from Kiangsi to Yunnan
                2 tactical_bombers moved from Japan to Amur
                2 fighters moved from Japan to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                1 bomber moved from Caroline Islands to Philippines
                1 bomber moved from Kiangsi to Yunnan

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 1 :  1/1 hits
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Philippines, round 1 :  3/3 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 :  1/3 hits
                        1 fighter owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery in Hopei, round 1 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 6 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 6 infantry in Kweichow, round 1 :  3/7 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 4 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry; Chinese defend with 3 artilleries and 9 infantry
                        Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  9/18 hits
                        Chinese roll dice for 3 artilleries and 11 infantry in Yunnan, round 1 :  6/14 hits
                        6 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  8/12 hits
                        Chinese roll dice for 3 artilleries and 2 infantry in Yunnan, round 2 :  1/5 hits
                        2 infantry owned by the British , 3 artilleries owned by the Chinese and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 7 infantry
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 3 artilleries and 9 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 artillery in Kwangsi, round 4 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 2 artilleries, 5 fighters, 11 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber
                        AA guns fire in Amur :  1/6 hits
                        1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 2 artilleries, 4 fighters, 11 infantry and 4 tactical_bombers in Amur, round 1 :  11/21 hits
                        Russians roll dice for 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber in Amur, round 1 :  7/21 hits
                        9 infantry owned by the Russians , 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers in Amur, round 2 :  7/14 hits
                        Russians roll dice for 2 fighters, 9 infantry and 1 tactical_bomber in Amur, round 2 :  5/12 hits
                        7 infantry owned by the Russians , 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery, 4 fighters and 4 tactical_bombers in Amur, round 3 :  3/9 hits
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Amur, round 3 :  2/5 hits
                        2 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                        Japanese roll dice for 3 fighters and 4 tactical_bombers in Amur, round 4 :  2/7 hits
                        Russians roll dice for 2 fighters in Amur, round 4 :  2/2 hits
                        2 tactical_bombers owned by the Japanese and 2 fighters owned by the Russians lost in Amur
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to Hunan
                3 fighters moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                3 fighters moved from Amur to Manchuria
                2 tactical_bombers moved from Amur to Manchuria
                1 bomber moved from Philippines to Formosa

    Place Units - Japanese
                2 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 battleship, 3 destroyers, 2 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 units repaired.
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 1 cruiser
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 cruiser in 94 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 cruiser
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 :  2/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                3 bombers moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
                1 armour moved from Western United States to Central United States

    Place Units - Americans
                2 infantry placed in Central United States
                1 battleship, 3 destroyers and 4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kwangsi
                1 infantry placed in Szechwan
                1 infantry placed in Hopei
                1 infantry placed in Shensi
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Combat Move - British
                1 bomber moved from United Kingdom to 96 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                3 infantry moved from Shan State to Yunnan
                2 infantry moved from Burma to Yunnan
                1 transport moved from 91 Sea Zone to 106 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Italians defend with 1 battleship and 3 transports
                        British roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 battleship and 3 transports in 96 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                        British roll dice for 1 bomber in 96 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship and 3 transports in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber in 96 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 battleship and 3 transports in 96 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the British and 1 battleship owned by the Italians lost in 96 Sea Zone
                    Italians win with 3 transports remaining. Battle score for attacker is 0
                    Casualties for British: 1 bomber and 1 destroyer
                    Casualties for Italians: 1 battleship
                Battle in Yunnan
                    British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 4 artilleries and 1 mech_infantry
                        British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/7 hits
                        Japanese roll dice for 1 armour, 4 artilleries and 1 mech_infantry in Yunnan, round 1 :  1/6 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/6 hits
                        Japanese roll dice for 1 armour and 4 artilleries in Yunnan, round 2 :  1/5 hits
                        1 infantry owned by the British and 3 artilleries owned by the Japanese lost in Yunnan
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 4 :  1/4 hits
                        Japanese roll dice for 1 armour in Yunnan, round 4 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 armour, 4 artilleries and 1 mech_infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                4 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      UK_Pacific take Java from Dutch
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 aaGun moved from Burma to India
                2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                2 fighters and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Tobruk to Libya
                1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                2 armour moved from Tobruk to Alexandria
                1 mech_infantry moved from Tobruk to Alexandria
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Morocco
                Battle in Alexandria
                    Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 1 :  3/5 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Morocco from French, taking Alexandria from British with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 transport
                    British defend with 1 cruiser
                        Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 98 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 cruiser in 98 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 98 Sea Zone
                    Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 4
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Libya
                1 infantry moved from 96 Sea Zone to Libya
                1 armour moved from 96 Sea Zone to Libya

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to French Indo China
                      ANZAC take French Indo China from Japanese
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa
                1 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                3 infantry moved from Baltic States to Novgorod
                2 artilleries moved from Baltic States to Novgorod
                1 artillery moved from Baltic States to Novgorod
                3 armour moved from Baltic States to Novgorod
                4 infantry moved from Karelia to Novgorod
                1 fighter moved from Finland to Novgorod
                4 infantry moved from Finland to Karelia
                1 infantry moved from Poland to Baltic States
                1 bomber moved from Poland to Novgorod
                1 tactical_bomber moved from Poland to Novgorod
                1 tactical_bomber moved from Romania to Novgorod
                5 infantry moved from Poland to Eastern Poland
                5 infantry moved from Germany to Poland
                4 artilleries moved from Germany to Poland
                4 armour moved from Germany to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                3 infantry moved from Romania to Bessarabia
                2 armour moved from Romania to Bessarabia
                2 artilleries moved from Romania to Bessarabia
                1 artillery moved from France to Western Germany
                1 tactical_bomber moved from Southern France to Poland
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 5 armour and 5 infantry
                    Russians defend with 1 artillery and 4 infantry
                        Germans roll dice for 5 armour and 5 infantry in Eastern Poland, round 1 :  3/10 hits
                        Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 1 :  1/5 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 5 armour and 4 infantry in Eastern Poland, round 2 :  4/9 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 5 armour and 4 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Novgorod
                    Germans attack with 3 armour, 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                        AA guns fire in Novgorod :  0/4 hits
                        Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 2 tactical_bombers in Novgorod, round 1 :  5/17 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Novgorod, round 1 :  4/9 hits
                        3 infantry owned by the Russians , 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Novgorod, round 2 :  7/13 hits
                        Russians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Novgorod, round 2 :  3/6 hits
                        1 infantry owned by the Russians , 2 armour owned by the Russians , 3 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 2 artilleries owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 armour, 3 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Battle in Bessarabia
                    Germans attack with 2 armour, 2 artilleries and 3 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Bessarabia, round 1 :  1/7 hits
                        Russians roll dice for 4 infantry in Bessarabia, round 1 :  3/4 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 armour and 2 artilleries in Bessarabia, round 2 :  2/4 hits
                        Russians roll dice for 3 infantry in Bessarabia, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 armour and 1 artillery in Bessarabia, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Germans roll dice for 2 armour and 1 artillery in Bessarabia, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 bomber moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Poland
                1 tactical_bomber moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Poland
                3 aaGuns moved from Poland to Eastern Poland
                2 aaGuns moved from Germany to Western Germany

    Place Units - Germans
                1 armour, 1 artillery and 5 infantry placed in Germany
                1 infantry placed in Normandy Bordeaux
                2 destroyers placed in 110 Sea Zone
                1 submarine placed in 112 Sea Zone
                Germans undo move 4.
                1 submarine placed in 93 Sea Zone
                Germans undo move 4.
                1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Olgiy to Tsagaan Olom
                1 infantry moved from Olgiy to Kansu
                1 artillery moved from Western Ukraine to Bessarabia
                1 artillery and 4 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Bryansk to Belarus
                9 infantry moved from Bryansk to Western Ukraine
                6 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 2 armour and 1 artillery
                        Russians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 1 :  4/6 hits
                        Germans roll dice for 2 armour and 1 artillery in Bessarabia, round 1 :  3/3 hits
                        3 infantry owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 armour and 1 artillery
                    Casualties for Russians: 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 5 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 bomber moved from Hunan to Kwangsi
                2 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Szechwan
                1 artillery moved from Suiyuyan to Shensi
                1 bomber moved from Formosa to Yunnan
                1 fighter moved from Hunan to Szechwan
                1 fighter moved from Hunan to Anhwe
                1 fighter moved from Hunan to Shensi
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Hunan to Yunnan
                1 tactical_bomber moved from Manchuria to Jehol
                1 fighter moved from Manchuria to Jehol
                2 fighters moved from Manchuria to Amur
                1 tactical_bomber moved from Manchuria to Amur
                1 carrier moved from 62 Sea Zone to 56 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Shensi, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Jehol, round 1 :  2/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                    British defend with 1 aaGun and 2 infantry
                        AA guns fire in Yunnan :  1/2 hits
                        1 tactical_bomber owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 1 :  2/4 hits
                        Chinese roll dice for 1 aaGun and 2 infantry in Yunnan, round 1 :  2/2 hits
                        1 infantry owned by the British , 2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Yunnan
                        Japanese roll dice for 1 artillery and 1 bomber in Yunnan, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 bomber owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is -19
                    Casualties for Japanese: 1 bomber, 2 infantry and 1 tactical_bomber
                    Casualties for British: 1 aaGun and 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 battleship in Kwangsi, round 1 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Amur, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Jehol to Korea
                1 tactical_bomber moved from Jehol to Japan
                2 fighters moved from Amur to Japan
                1 tactical_bomber moved from Amur to Korea
                1 fighter moved from Shensi to Hunan
                1 fighter moved from Szechwan to Hunan
                1 fighter moved from Anhwe to Hunan
                1 bomber moved from Kwangsi to Hunan

    Place Units - Japanese
                1 artillery and 2 infantry placed in Korea
                3 infantry placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total


  • Kamikazes  :?

    Scramble.tsvg


  • no sir


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 battleship, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 4 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                1 armour, 1 battleship, 3 destroyers, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from French West Africa to Nigeria
                1 transport moved from 83 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 22 Sea Zone
                1 bomber moved from Hawaiian Islands to 21 Sea Zone
                2 fighters moved from 33 Sea Zone to 36 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 21 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 22 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 36 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 battleship and 1 transport
                        Americans roll dice for 2 fighters in 36 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans lost in 36 Sea Zone
                        Americans roll dice for 1 fighter in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 36 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -20
                    Casualties for Americans: 2 fighters
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser and 1 transport
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 armour and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 :  0/2 hits
                        Japanese roll dice for 1 armour in Philippines, round 1 :  1/1 hits
                        1 infantry owned by the Americans lost in Philippines
                        Americans roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Philippines, round 2 :  1/1 hits
                        1 artillery owned by the Americans lost in Philippines
                    Japanese win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Morocco
                    Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
                    Italians defend with 2 infantry
                        Americans roll dice for 1 battleship in Morocco, round 1 :  0/1 hits
                        Americans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Morocco, round 1 :  3/8 hits
                        Italians roll dice for 2 infantry in Morocco, round 1 :  0/2 hits
                        2 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from 21 Sea Zone to Guam
                1 bomber moved from 25 Sea Zone to Guam

    Place Units - Americans
                1 battleship and 2 destroyers placed in 10 Sea Zone
                2 transports placed in 10 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

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