hopefully fixed now
C v C
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - British
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 artillery moved from Ethiopia to Italian Somaliland
1 artillery moved from 76 Sea Zone to Italian Somaliland
1 armour, 1 artillery and 2 infantry moved from Egypt to Alexandria
1 fighter moved from Syria to Alexandria
1 tactical_bomber moved from Syria to Alexandria
1 fighter moved from 81 Sea Zone to Alexandria
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter moved from Shan State to 20 Sea Zone
4 infantry moved from Shan State to Siam
2 cruisers moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 cruiser moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in 20 Sea Zone
British attack with 1 fighter
Japanese defend with 1 carrier
British roll dice for 1 fighter in 20 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 20 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 fighter in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter in 20 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 fighter in 20 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 4 : 1/1 hits
1 carrier owned by the Japanese and 1 fighter owned by the British lost in 20 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 6
Casualties for Japanese: 1 carrier
Casualties for British: 1 fighter
Battle in 96 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 110 Sea Zone
British attack with 1 bomber and 1 cruiser
Germans defend with 1 cruiser
British roll dice for 1 bomber and 1 cruiser in 110 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Germans lost in 110 Sea Zone
British win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Siam
British attack with 4 infantry
Japanese defend with 1 infantry
British roll dice for 4 infantry in Siam, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Siam, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Italian Somaliland
British attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 1 infantry in Italian Somaliland, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 1 : 3/7 hits
Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 1 : 3/7 hits
2 infantry owned by the British , 1 artillery owned by the British and 3 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/4 hits
1 armour owned by the British , 1 mech_infantry owned by the Italians , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 1/2 hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 0/2 hits
1 artillery owned by the Italians lost in Alexandria
British roll dice for 1 fighter and 1 tactical_bomber in Alexandria, round 4 : 2/2 hits
Italians roll dice for 1 armour in Alexandria, round 4 : 0/1 hits
1 armour owned by the Italians lost in Alexandria
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantryNon Combat Move - British
1 mech_infantry moved from Iraq to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
2 cruisers moved from 81 Sea Zone to 98 Sea Zone
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 armour moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
4 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 battleship moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Burma to Yunnan
3 aaGuns moved from Burma to YunnanPlace Units - British
2 transports placed in 106 Sea Zone
1 artillery placed in Quebec
1 destroyer placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Algeria
1 bomber moved from Southern Italy to Algeria
1 artillery moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria
2 cruisers moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 battleship moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
1 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 fighter and 1 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Greece, round 1 : 0/3 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 1 fighter in Greece, round 2 : 1/2 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Neutral_Allies and 1 armour owned by the Italians lost in Greece
retreated to Greece
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Neutral_Allies: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 1 : 3/4 hits
French roll dice for 2 infantry in Algeria, round 1 : 1/2 hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Algeria to Tunisia
1 bomber moved from Algeria to Tunisia
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 fighter moved from Greece to Southern ItalyPlace Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Algeria
1 bomber moved from Southern Italy to Algeria
1 artillery moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria
2 cruisers moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 battleship moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
1 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 fighter and 1 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Greece, round 1 : 0/3 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 1 fighter in Greece, round 2 : 1/2 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Neutral_Allies and 1 armour owned by the Italians lost in Greece
retreated to Greece
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Neutral_Allies: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 1 : 3/4 hits
French roll dice for 2 infantry in Algeria, round 1 : 1/2 hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Algeria to Tunisia
1 bomber moved from Algeria to Tunisia
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 fighter moved from Greece to Southern ItalyPlace Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Shan State to Yunnan
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau Island
1 cruiser moved from 54 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Paulau Island, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from Queensland to Dutch New Guinea
1 fighter moved from Shan State to Dutch New GuineaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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scr?
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Of course. Scramble all!
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
6 infantry moved from Germany to Poland
1 bomber moved from Germany to Finland
3 infantry moved from Norway to Finland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from Western Germany to Poland
4 armour moved from France to Germany
2 armour moved from Normandy Bordeaux to Western Germany
2 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
2 armour moved from Romania to Bessarabia
1 bomber moved from Yugoslavia to Bessarabia
1 tactical_bomber moved from Southern Italy to Bessarabia
1 infantry moved from Western Germany to Greater Southern GermanyCombat - Germans
Russians scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone
Russians scrambles to create a battle in territory 127 Sea Zone
Battle in 127 Sea Zone
Germans attack with 1 destroyer and 1 transport
Russians defend with 2 fighters and 1 tactical_bomber
Germans roll dice for 1 destroyer and 1 transport in 127 Sea Zone, round 1 : 1/1 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 1 : 2/3 hits
1 transport owned by the Germans , 1 fighter owned by the Russians and 1 destroyer owned by the Germans lost in 127 Sea Zone
2 infantry owned by the Germans lost in Finland
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 destroyer and 1 transport
Casualties for Russians: 1 fighter
Battle in Finland
Germans attack with 1 bomber and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 bomber and 3 infantry in Finland, round 1 : 0/4 hits
Russians roll dice for 3 infantry in Finland, round 1 : 0/3 hits
Germans roll dice for 1 bomber and 3 infantry in Finland, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Finland, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans roll dice for 1 bomber and 1 infantry in Finland, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantry
Battle in Poland
Germans attack with 1 fighter and 6 infantry
Russians defend with 1 armour
Germans roll dice for 1 fighter and 6 infantry in Poland, round 1 : 2/7 hits
Russians roll dice for 1 armour in Poland, round 1 : 0/1 hits
1 armour owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Bessarabia
Germans attack with 2 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour, 5 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 5/8 hits
Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Bessarabia, round 1 : 1/7 hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits
Russians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour, 2 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 5 infantry and 1 mech_infantry
Moving scrambled unit from 127 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 127 Sea Zone back to originating territory: NovgorodNon Combat Move - Germans
1 tactical_bomber moved from Bessarabia to Romania
1 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Bessarabia to Romania
1 bomber moved from Finland to Germany
1 fighter moved from Poland to Western GermanyPlace Units - Germans
1 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
Germans undo move 2.
1 artillery and 9 infantry placed in Germany
2 destroyers and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bessarabia
3 infantry moved from Baltic States to Poland
2 artilleries moved from Baltic States to Poland
1 tactical_bomber moved from Novgorod to Poland
1 fighter moved from Novgorod to Poland
4 infantry moved from Amur to Sakha
5 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 1 aaGun and 1 infantry
Russians roll dice for 5 infantry in Manchuria, round 1 : 1/5 hits
Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 1 : 0/1 hits
1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Russians: 2 infantry
Battle in Sakha
Russians attack with 4 infantry
Japanese defend with 1 armour
Russians roll dice for 4 infantry in Sakha, round 1 : 0/4 hits
Japanese roll dice for 1 armour in Sakha, round 1 : 0/1 hits
Russians roll dice for 4 infantry in Sakha, round 2 : 0/4 hits
Japanese roll dice for 1 armour in Sakha, round 2 : 0/1 hits
Russians roll dice for 4 infantry in Sakha, round 3 : 1/4 hits
Japanese roll dice for 1 armour in Sakha, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Bessarabia
Russians attack with 3 artilleries and 3 infantry
Germans defend with 2 armour and 2 artilleries
Russians roll dice for 3 artilleries and 3 infantry in Bessarabia, round 1 : 1/6 hits
Germans roll dice for 2 armour and 2 artilleries in Bessarabia, round 1 : 2/4 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
Russians roll dice for 3 artilleries and 1 infantry in Bessarabia, round 2 : 1/4 hits
Germans roll dice for 2 armour and 1 artillery in Bessarabia, round 2 : 2/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
Russians roll dice for 2 artilleries in Bessarabia, round 3 : 1/2 hits
Germans roll dice for 2 armour in Bessarabia, round 3 : 2/2 hits
1 armour owned by the Germans and 2 artilleries owned by the Russians lost in Bessarabia
Germans win with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 2 artilleries
Casualties for Russians: 3 artilleries and 3 infantry
Battle in Poland
Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 6 infantry
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 1 : 3/7 hits
Germans roll dice for 6 infantry in Poland, round 1 : 1/6 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/6 hits
Germans roll dice for 3 infantry in Poland, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 3 : 2/5 hits
Germans roll dice for 2 infantry in Poland, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 6 infantry
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Poland to Novgorod
1 fighter moved from Poland to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
8 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Western Ukraine to Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 aaGun moved from Baltic States to Novgorod
10 infantry moved from Russia to Bryansk
3 infantry moved from Persia to Northwest Persia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Central Mongolia to Tsagaan Olom
2 aaGuns moved from Amur to Buyant-Uhaa
7 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Yenisey to DzavhanPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Anhwe
1 bomber moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 artillery moved from Hunan to Kiangsi
4 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 artillery moved from Suiyuyan to Kansu
2 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
4 infantry moved from Korea to Amur
2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Korea to Siberia
2 infantry moved from Korea to Manchuria
2 armour moved from Korea to Manchuria
1 bomber moved from Kiangsu to Manchuria
2 submarines moved from 6 Sea Zone to 22 Sea Zone
1 artillery moved from Korea to Manchuria
2 tactical_bombers moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
3 tactical_bombers moved from Korea to Amur
3 fighters moved from Korea to Amur
2 fighters moved from Korea to 19 Sea Zone
2 tactical_bombers moved from Korea to 19 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
Russians defend with 3 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Manchuria, round 1 : 1/6 hits
Chinese roll dice for 3 infantry in Manchuria, round 1 : 3/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
Japanese roll dice for 2 armour and 1 bomber in Manchuria, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Siberia
Japanese attack with 2 fighters and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Siberia, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Siberia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Anhwe, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Kiangsi, round 1 : 5/9 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kansu, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Amur, round 1 : 8/10 hits
Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Siberia to Korea
3 tactical_bombers moved from Amur to Korea
3 fighters moved from Amur to Japan
1 bomber moved from Manchuria to Korea
1 fighter moved from Anhwe to Kiangsu
1 bomber moved from Anhwe to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
2 tactical_bombers moved from Kiangsi to Kiangsu
2 tactical_bombers moved from 19 Sea Zone to KiangsuPlace Units - Japanese
2 armour and 6 infantry placed in Korea
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Midway
1 tactical_bomber moved from Hawaiian Islands to Midway
1 bomber moved from Hawaiian Islands to MidwayPlace Units - Americans
1 carrier and 2 submarines placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Szechwan to Anhwe
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to SzechwanPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Shensi
1 artillery and 2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
Scramble ya f___?
-
ye man 8-)
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - British
1 carrier moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from French Indo China to Kwangsi
4 infantry moved from Siam to French Indo China
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 battleship moved from 37 Sea Zone to 54 Sea Zone
2 infantry moved from Tanganyika Territory to KenyaCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Formosa
Battle in Hainan
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 3/8 hits
Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in 97 Sea Zone, round 1 : 3/7 hits
1 submarine owned by the Italians , 1 carrier owned by the British and 2 destroyers owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 4/7 hits
2 destroyers owned by the Italians , 1 tactical_bomber owned by the British , 1 cruiser owned by the British , 1 fighter owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber and 1 cruiser in 97 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/5 hits
1 cruiser owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber in 97 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 transport in 97 Sea Zone, round 4 : 2/5 hits
1 bomber owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
Italians win, taking Formosa from Japanese, taking Hainan from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -63
Casualties for British: 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 cruiser, 2 destroyers and 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 mech_infantry moved from Egypt to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 artilleries moved from Quebec to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 artillery moved from Italian Somaliland to Ethiopia
1 infantry moved from Yunnan to Kwangsi
3 aaGuns moved from Yunnan to Kwangsi
1 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from India to BurmaPlace Units - British
1 bomber, 1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
4 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 4 armour and 2 mech_infantrys -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
2 units repaired.
1 artillery moved from Algeria to Tunisia
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Yugoslavia to Albania
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Southern France to Northern Italy
5 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Tunisia to Greece
1 fighter moved from Tunisia to 98 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 1 bomber, 1 fighter and 5 infantry
British defend with 3 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 5 infantry in Greece, round 1 : 2/7 hits
British roll dice for 3 infantry and 1 mech_infantry in Greece, round 1 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Greece, round 2 : 2/5 hits
British roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in 99 Sea Zone
Italians attack with 1 cruiser
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 carrier and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 battleship, 1 carrier and 1 fighter in 98 Sea Zone, round 1 : 0/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 1 carrier and 1 fighter in 98 Sea Zone, round 3 : 1/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 fighter moved from Greece to 98 Sea ZonePlace Units - Italians
2 infantry placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from Yunnan to Kwangsi
1 cruiser moved from 34 Sea Zone to 54 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 34 Sea Zone to 54 Sea Zone
3 fighters moved from Dutch New Guinea to Queensland
2 infantry moved from Dutch New Guinea to New GuineaCombat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 factory_minor placed in Queensland
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French