• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 4 and gets 0 hits

    Purchase Units - Germans
                Germans buy 3 armour, 3 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 109 Sea Zone to 108 Sea Zone
                3 fighters moved from Western Germany to 109 Sea Zone
                4 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                1 armour moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Baltic States
                1 artillery and 13 infantry moved from Poland to Baltic States
                1 armour moved from Slovakia Hungary to Baltic States
                1 armour moved from Romania to Baltic States
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 7 infantry moved from Finland to Karelia
                1 bomber moved from Western Germany to Karelia
                1 bomber moved from Western Germany to Baltic States

    Airborne Attack Move - Germans
                2 infantry moved from Western Germany to Baltic States

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 3 fighters and 5 tactical_bombers
                    British defend with 3 destroyers
                        Germans roll dice for 3 fighters and 5 tactical_bombers in 109 Sea Zone, round 1 :  3/8 hits
                        British roll dice for 3 destroyers in 109 Sea Zone, round 1 :  0/3 hits
                        3 destroyers owned by the British lost in 109 Sea Zone
                    Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for British: 3 destroyers
                Battle in 108 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 cruiser
                        Germans roll dice for 1 submarine in 108 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British lost in 108 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Karelia
                    Germans attack with 1 artillery, 1 bomber and 7 infantry
                    Russians defend with 1 artillery and 5 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 7 infantry in Karelia, round 1 :  1/9 hits
                        Russians roll dice for 1 artillery and 5 infantry in Karelia, round 1 :  2/6 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 artillery, 1 bomber and 5 infantry in Karelia, round 2 :  1/7 hits
                        Russians roll dice for 1 artillery and 4 infantry in Karelia, round 2 :  0/5 hits
                        1 infantry owned by the Russians lost in Karelia
                        Germans roll dice for 1 artillery, 1 bomber and 5 infantry in Karelia, round 3 :  4/7 hits
                        Russians roll dice for 1 artillery and 3 infantry in Karelia, round 3 :  1/4 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 5 infantry
                Battle in Baltic States
                    Germans attack with 3 armour, 1 artillery, 1 bomber and 15 infantry
                    Russians defend with 1 aaGun, 1 fighter, 10 infantry and 1 tactical_bomber
                        AA guns fire in Baltic States :  1/3 hits
                        1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 3 armour, 1 artillery, 1 bomber and 14 infantry in Baltic States, round 1 :  4/19 hits
                        Russians roll dice for 1 aaGun, 1 fighter, 10 infantry and 1 tactical_bomber in Baltic States, round 1 :  3/12 hits
                        3 infantry owned by the Russians , 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Baltic States
                        Germans roll dice for 3 armour, 1 artillery, 1 bomber and 11 infantry in Baltic States, round 2 :  4/16 hits
                        Russians roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Baltic States, round 2 :  3/9 hits
                        4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 3 armour, 1 artillery, 1 bomber and 8 infantry in Baltic States, round 3 :  4/13 hits
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 3 :  2/5 hits
                        3 infantry owned by the Russians , 1 tactical_bomber owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 3 armour, 1 artillery, 1 bomber and 6 infantry in Baltic States, round 4 :  5/11 hits
                        Russians roll dice for 1 fighter in Baltic States, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 armour, 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 25
                    Casualties for Germans: 10 infantry
                    Casualties for Russians: 1 aaGun, 1 fighter, 10 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                2 artilleries and 4 infantry moved from Romania to Eastern Poland
                2 aaGuns, 1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Bulgaria to Romania
                1 aaGun moved from Poland to Baltic States
                1 bomber moved from Baltic States to Western Germany
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 bomber moved from Karelia to Norway
                3 fighters and 5 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from Germany to Western Germany
                1 aaGun, 1 artillery and 3 infantry moved from Germany to Poland
                1 artillery moved from France to Western Germany
                3 armour moved from France to Germany
                2 armour and 1 mech_infantry moved from Southern France to Yugoslavia

    Place Units - Germans
                3 destroyers and 2 transports placed in 113 Sea Zone
                2 infantry placed in France
                2 infantry placed in Western Germany
                3 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 2 and gets 0 hits

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Belarus to Novgorod
                1 armour moved from Belarus to Novgorod
                8 infantry moved from Russia to Smolensk
                7 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 armour moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Smolensk
                2 infantry moved from Olgiy to Tsagaan Olom
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                18 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 18 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 18 infantry in Amur, round 1 :  1/18 hits
                        Japanese roll dice for 1 infantry in Amur, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 4 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from French Indo China to Shan State
                1 artillery moved from Chahar to Suiyuyan
                2 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Anhwe to Kweichow
                3 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Hunan to Yunnan
                3 infantry moved from Kiangsi to Kwangtung
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 armour moved from 62 Sea Zone to New South Wales
                1 battleship moved from 33 Sea Zone to 62 Sea Zone
                1 cruiser moved from 33 Sea Zone to 62 Sea Zone
                3 tactical_bombers moved from 33 Sea Zone to Queensland
                3 fighters moved from 33 Sea Zone to Queensland
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East
                2 infantry moved from Jehol to Buyant-Uhaa
                1 artillery moved from Manchuria to Buyant-Uhaa
                7 infantry moved from Manchuria to Buyant-Uhaa
                2 fighters moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kwangsi to Yunnan
                3 fighters moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Kweichow

    Airborne Attack Move - Japanese
                2 infantry moved from Japan to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in Queensland
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Queensland, round 1 :  3/6 hits
                        ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Queensland, round 1 :  3/5 hits
                        2 infantry owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 artillery owned by the ANZAC and 2 fighters owned by the Japanese lost in Queensland
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in Queensland, round 2 :  2/3 hits
                        ANZAC roll dice for 2 fighters in Queensland, round 2 :  1/2 hits
                        1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in Queensland
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -11
                    Casualties for Japanese: 3 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 1 artillery, 2 fighters and 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 4 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery and 4 infantry in Kwangtung, round 1 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 fighter and 7 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Kweichow, round 1 :  4/9 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 1 :  5/8 hits
                        3 infantry owned by the Japanese , 4 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Kweichow, round 2 :  2/4 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  2/4 hits
                        2 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in Kweichow, round 3 :  1/2 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 bomber in Kweichow, round 4 :  1/1 hits
                        Chinese roll dice for 1 fighter in Kweichow, round 4 :  0/1 hits
                        1 fighter owned by the Chinese lost in Kweichow
                    Japanese win with 1 bomber remaining. Battle score for attacker is -23
                    Casualties for Japanese: 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 7 infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 1 artillery and 9 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery and 9 infantry in Buyant-Uhaa, round 1 :  2/10 hits
                        Russians roll dice for 3 infantry in Buyant-Uhaa, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buyant-Uhaa
                        Japanese roll dice for 1 artillery and 7 infantry in Buyant-Uhaa, round 2 :  2/8 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in New South Wales
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 2 aaGuns, 1 factory_minor, 1 fighter and 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 1 :  2/2 hits
                        Japanese roll dice for 1 armour and 1 infantry in New South Wales, round 1 :  2/2 hits
                        ANZAC roll dice for 2 aaGuns and 1 fighter in New South Wales, round 1 :  0/1 hits
                        2 aaGuns owned by the ANZAC and 1 fighter owned by the ANZAC lost in New South Wales
                    Japanese captures 15PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 2 aaGuns and 1 fighter
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 1 :  2/8 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 1 :  2/5 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Yunnan, round 3 :  4/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Borneo
                Battle in Sumatra
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 1 :  0/3 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 artillery in Suiyuyan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 3 :  1/2 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Soviet Far East
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 aaGuns moved from Manchuria to Buyant-Uhaa
                2 tactical_bombers moved from Yunnan to Chahar
                2 fighters moved from Yunnan to Chahar
                1 bomber moved from Yunnan to Kiangsi
                1 bomber moved from Kweichow to Kiangsi
                1 carrier moved from 33 Sea Zone to 54 Sea Zone
                2 tactical_bombers moved from Queensland to 54 Sea Zone
                1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Marianas to Caroline Islands
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 25 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone
                1 fighter moved from 25 Sea Zone to 30 Sea Zone
                1 battleship moved from 25 Sea Zone to 30 Sea Zone
                1 cruiser moved from 25 Sea Zone to 30 Sea Zone
                2 fighters moved from Hawaiian Islands to Alaska
                1 fighter moved from Western United States to Alaska
                2 bombers moved from Eastern United States to West Indies
                1 infantry moved from Central United States to Eastern United States

    Non Combat Move - Americans

    Place Units - Americans
                1 artillery and 2 infantry placed in Eastern United States
                1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 armour placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Hopei, round 1 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Combat Move - British
                5 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 tactical_bomber moved from India to Shan State
                4 infantry moved from India to Burma
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                4 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 armour moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 infantry moved from Ontario to Quebec
                1 artillery moved from Ontario to Quebec
                1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Alexandria, round 1 :  4/9 hits
                        Italians roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Shan State, round 1 :  4/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Shan State to Malaya
                1 fighter moved from Shan State to Malaya
                1 fighter moved from Alexandria to 76 Sea Zone

    Place Units - British
                3 destroyers placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                2 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs total
                Some Units in India change ownership: 2 armour and 1 fighter


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                      Italians take Algeria from French
                1 artillery moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 cruisers moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                2 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 armour moved from Greece to Romania
                2 artilleries and 2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Greece to Bulgaria
                1 artillery moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 destroyers moved from 93 Sea Zone to 98 Sea Zone
                1 artillery moved from Kenya to Belgian Congo
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 artillery moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Normandy Bordeaux to Northern Italy

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 armour, 1 infantry and 1 transport
                        1 infantry owned by the British , 1 transport owned by the British and 1 armour owned by the British lost in 91 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 16
                    Casualties for British: 1 armour, 1 infantry and 1 transport
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    French defend with 1 destroyer
                        Italians roll dice for 1 bomber in 81 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 destroyer in 81 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber in 81 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 81 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 81 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Syria
                Battle in Morocco
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 1 :  2/2 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  0/2 hits
                        2 infantry owned by the French lost in Morocco
                    Italians win, taking Syria from French, taking Morocco from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 cruiser in Trans-Jordan, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 :  2/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  2/2 hits
                        British roll dice for 2 infantry in Egypt, round 1 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from 81 Sea Zone to Greece
                1 fighter moved from 91 Sea Zone to Gibraltar

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 artillery and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Combat Move - ANZAC
                2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
                1 destroyer moved from 66 Sea Zone to 63 Sea Zone
                1 cruiser moved from 67 Sea Zone to 52 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 63 Sea Zone to New Zealand

    Turn Complete - ANZAC


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 4 and gets 0 hits

    Purchase Units - Germans
                Germans buy 4 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 4 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                5 infantry moved from Baltic States to Novgorod
                1 artillery moved from Baltic States to Novgorod
                2 armour moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                2 armour moved from Germany to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 armour, 1 artillery, 1 cruiser, 3 destroyers, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
                2 armour moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom
                3 infantry moved from 110 Sea Zone to United Kingdom
                3 fighters and 5 tactical_bombers moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Norway to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone

    Airborne Attack Move - Germans
                2 infantry moved from Western Germany to United Kingdom
                2 infantry moved from France to United Kingdom

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 3 destroyers, 1 submarine and 3 transports
                    British defend with 3 destroyers
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 cruiser, 3 destroyers and 3 transports in 110 Sea Zone, round 1 :  1/6 hits
                        British roll dice for 3 destroyers in 110 Sea Zone, round 1 :  1/3 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 2 bombers, 1 cruiser, 3 destroyers and 3 transports in 110 Sea Zone, round 2 :  5/6 hits
                        British roll dice for 2 destroyers in 110 Sea Zone, round 2 :  2/2 hits
                        2 bombers owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
                    Germans win with 1 cruiser, 3 destroyers and 3 transports remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 bombers and 1 submarine
                    Casualties for British: 3 destroyers
                Battle in Novgorod
                    Germans attack with 3 armour, 2 artilleries and 10 infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
                        Germans roll dice for 3 armour, 2 artilleries and 10 infantry in Novgorod, round 1 :  5/15 hits
                        Russians roll dice for 1 aaGun, 1 armour, 1 fighter, 7 infantry and 1 mech_infantry in Novgorod, round 1 :  5/10 hits
                        4 infantry owned by the Russians , 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 3 armour, 2 artilleries and 5 infantry in Novgorod, round 2 :  5/10 hits
                        Russians roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Novgorod, round 2 :  3/6 hits
                        3 infantry owned by the Russians , 1 armour owned by the Russians , 3 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Novgorod, round 3 :  3/7 hits
                        Russians roll dice for 1 fighter in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 9 infantry
                    Casualties for Russians: 1 aaGun, 1 armour, 1 fighter, 7 infantry and 1 mech_infantry
                Battle in United Kingdom
                    Germans attack with 2 armour, 1 artillery, 3 fighters, 7 infantry and 5 tactical_bombers
                    French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
                        AA guns fire in United Kingdom :  1/12 hits
                        1 infantry owned by the Germans lost in United Kingdom
                        Germans roll dice for 2 armour, 1 artillery, 3 fighters, 6 infantry and 5 tactical_bombers in United Kingdom, round 1 :  8/17 hits
                        British roll dice for 4 aaGuns, 1 fighter, 6 infantry and 1 mech_infantry in United Kingdom, round 1 :  2/8 hits
                        2 infantry owned by the British , 2 infantry owned by the French , 2 infantry owned by the Germans and 4 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 2 armour, 1 artillery, 3 fighters, 4 infantry and 5 tactical_bombers in United Kingdom, round 2 :  10/15 hits
                        British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in United Kingdom, round 2 :  2/4 hits
                        2 infantry owned by the British , 2 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 fighter owned by the British lost in United Kingdom
                    Germans captures 27PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 2 armour, 1 artillery, 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Germans: 5 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 4 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 aaGuns, 3 artilleries and 5 infantry moved from Eastern Poland to Belarus
                1 aaGun moved from Baltic States to Belarus
                1 aaGun, 1 artillery and 3 infantry moved from Poland to Baltic States
                4 armour moved from Germany to Baltic States
                1 infantry moved from Romania to Eastern Poland
                2 armour and 1 mech_infantry moved from Yugoslavia to Poland
                1 infantry moved from Norway to Finland
                3 fighters moved from United Kingdom to Normandy Bordeaux
                5 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                1 aaGun moved from France to Normandy Bordeaux

    Place Units - Germans
                2 infantry placed in France
                2 infantry placed in Western Germany
                4 armour and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                Germans collect 51 PUs (1 lost to blockades); end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 4 and gets 0 hits

    Purchase Units - Russians
                Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                11 infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                7 infantry moved from Russia to Smolensk
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                4 infantry moved from Amur to Siberia
                2 infantry moved from Amur to Korea
                10 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                3 infantry moved from Tsagaan Olom to Suiyuyan

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Eastern Poland, round 1 :  3/14 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs


  • Scramble or no?

    This one’s a toughie… might use it as an example in an A&A theory post  :-D

    Scramble.tsvg


  • no scramble sir


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 4 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 bombers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from New South Wales to Queensland
                      Japanese take Queensland from ANZAC
                1 battleship moved from 62 Sea Zone to 63 Sea Zone
                1 artillery moved from Buyant-Uhaa to Manchuria
                6 infantry moved from Buyant-Uhaa to Manchuria
                2 fighters moved from Chahar to Manchuria
                2 tactical_bombers moved from Chahar to Manchuria
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 33 Sea Zone to 30 Sea Zone
                2 tactical_bombers moved from Caroline Islands to 30 Sea Zone
                2 fighters moved from Caroline Islands to 30 Sea Zone
                2 carriers moved from 33 Sea Zone to 30 Sea Zone
                1 fighter moved from Caroline Islands to 30 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from New South Wales to South Australia
                      Japanese take South Australia from ANZAC
                1 armour moved from South Australia to Western Australia
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                2 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 bomber moved from Kiangsi to 35 Sea Zone
                1 bomber moved from Kiangsi to Philippines
                1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                4 infantry moved from Soviet Far East to Siberia
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria

    Airborne Attack Move - Japanese
                2 infantry moved from Japan to Siberia

    Combat - Japanese
                Battle in 30 Sea Zone
                    Japanese attack with 2 carriers, 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 carriers, 3 fighters and 2 tactical_bombers in 30 Sea Zone, round 1 :  4/5 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 30 Sea Zone, round 1 :  0/3 hits
                        1 carrier owned by the Americans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 30 Sea Zone
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 fighter in 30 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship and 1 cruiser in 30 Sea Zone, round 2 :  2/2 hits
                        1 fighter owned by the Americans , 1 cruiser owned by the Americans , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 30 Sea Zone
                        Japanese roll dice for 2 carriers, 1 fighter and 2 tactical_bombers in 30 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 battleship in 30 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 battleship owned by the Americans lost in 30 Sea Zone
                    Japanese win with 2 carriers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 43
                    Casualties for Japanese: 2 fighters and 1 submarine
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                Battle in 63 Sea Zone
                    Japanese attack with 1 battleship
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship in 63 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 63 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship in 63 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 63 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 63 Sea Zone
                        1 transport owned by the ANZAC lost in 63 Sea Zone
                    Japanese win, taking 63 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber, 2 destroyers and 1 transport
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber, 2 destroyers and 1 transport in 35 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 bomber, 2 destroyers and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 54 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers
                    Americans defend with 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers in 54 Sea Zone, round 1 :  0/4 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 1 :  2/2 hits
                        1 carrier owned by the Japanese lost in 54 Sea Zone
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 cruiser, 1 destroyer and 2 tactical_bombers in 54 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 54 Sea Zone
                        1 transport owned by the Americans and 2 infantry owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 carrier and 1 tactical_bomber
                    Casualties for Americans: 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 1 :  2/3 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 :  2/3 hits
                        1 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
                        Japanese roll dice for 1 bomber in Philippines, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in Philippines, round 2 :  1/1 hits
                        1 bomber owned by the Japanese lost in Philippines
                    Americans win with 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Siberia
                    Japanese attack with 6 infantry
                    Russians defend with 4 infantry
                        Japanese roll dice for 6 infantry in Siberia, round 1 :  2/6 hits
                        Russians roll dice for 4 infantry in Siberia, round 1 :  1/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
                        Japanese roll dice for 5 infantry in Siberia, round 2 :  0/5 hits
                        Russians roll dice for 2 infantry in Siberia, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Siberia
                        Japanese roll dice for 4 infantry in Siberia, round 3 :  1/4 hits
                        Russians roll dice for 2 infantry in Siberia, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Siberia
                        Japanese roll dice for 4 infantry in Siberia, round 4 :  0/4 hits
                        Russians roll dice for 1 infantry in Siberia, round 4 :  1/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                        Japanese roll dice for 3 infantry in Siberia, round 5 :  1/3 hits
                        Russians roll dice for 1 infantry in Siberia, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in Java
                Battle in Celebes
                Battle in Hawaiian Islands
                Battle in Western Australia
                    Japanese attack with 1 armour
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 1 armour in Western Australia, round 1 :  0/1 hits
                        ANZAC roll dice for 1 fighter in Western Australia, round 1 :  1/1 hits
                        1 armour owned by the Japanese lost in Western Australia
                    ANZAC win, taking Java from Dutch, taking Celebes from Dutch, taking Hawaiian Islands from Americans with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in Manchuria
                    Japanese attack with 1 artillery, 2 fighters, 8 infantry and 2 tactical_bombers
                    Russians defend with 10 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 8 infantry and 2 tactical_bombers in Manchuria, round 1 :  5/13 hits
                        Chinese roll dice for 10 infantry in Manchuria, round 1 :  5/10 hits
                        5 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 :  2/8 hits
                        Chinese roll dice for 5 infantry in Manchuria, round 2 :  3/5 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Manchuria, round 3 :  1/5 hits
                        Chinese roll dice for 3 infantry in Manchuria, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Manchuria, round 4 :  2/4 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 4 :  0/2 hits
                        2 infantry owned by the Russians lost in Manchuria
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 8 infantry
                    Casualties for Russians: 10 infantry

    Non Combat Move - Japanese
                2 aaGuns moved from Buyant-Uhaa to Jehol
                2 fighters and 2 tactical_bombers moved from Manchuria to Kiangsu
                4 infantry moved from Kwangtung to Kwangsi
                1 battleship moved from 41 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 41 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
                1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 30 Sea Zone to Marshall Islands
                1 bomber moved from 35 Sea Zone to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                3 infantry placed in French Indo China
                2 artilleries, 3 bombers and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 artilleries moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Western United States to Eastern United States
                1 infantry moved from Alaska to 2 Sea Zone
                1 mech_infantry moved from Alaska to 2 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 destroyer moved from 2 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from West Indies to 89 Sea Zone
                1 armour moved from West Indies to 89 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 bomber moved from West Indies to Gibraltar
                1 bomber moved from West Indies to Morocco
                1 bomber moved from West Indies to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 battleship moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from West Indies to Eastern United States
                1 fighter moved from Philippines to 19 Sea Zone
                3 fighters moved from Alaska to Korea

    Combat - Americans
                Battle in Soviet Far East
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Morocco, round 1 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Morocco, round 1 :  1/5 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 1 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 :  3/4 hits
                        Italians roll dice for 1 armour in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
                    Americans win, taking Soviet Far East from Japanese, taking Morocco from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 2 bombers and 2 infantry
                    Italians defend with 1 fighter, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship in Gibraltar, round 1 :  1/1 hits
                        Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Gibraltar, round 1 :  3/6 hits
                        Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 1 :  1/3 hits
                        1 fighter owned by the Italians , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 fighter and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Gibraltar to British Guiana
                1 bomber moved from Morocco to British Guiana
                1 fighter moved from 19 Sea Zone to Korea

    Place Units - Americans
                1 battleship, 1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                6 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - British
                5 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry moved from Burma to Shan State
                2 armour moved from India to Shan State
                4 infantry moved from Alexandria to Egypt
                2 artilleries moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                2 infantry moved from Rhodesia to Union of South Africa
                2 destroyers moved from 76 Sea Zone to 79 Sea Zone
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 battleship moved from 76 Sea Zone to 72 Sea Zone
                1 cruiser moved from 76 Sea Zone to 79 Sea Zone
                2 transports moved from 76 Sea Zone to 79 Sea Zone
                1 cruiser moved from 76 Sea Zone to 71 Sea Zone
                1 fighter moved from India to Malaya
                1 artillery moved from India to Burma
                2 infantry moved from India to Burma

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 1 :  2/8 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 1 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Turn Complete - British


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                2 infantry placed in India
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
                UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 4 infantry

Suggested Topics

  • 1
  • 3
  • 6
  • 41
  • 109
  • 55
  • 50
  • 55
Axis & Allies Boardgaming Custom Painted Miniatures

19

Online

17.4k

Users

39.9k

Topics

1.7m

Posts