Xdap 3- dominators(allies+4) vs allweneedistank

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 artillery and 3 infantry moved from Anhwe to Hopei
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                6 fighters and 4 tactical_bombers moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 artillery, 2 bombers and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Hopei, round 1 :  3/6 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 artillery in Suiyuyan, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 5 :  1/1 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 6 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 6 fighters, 3 infantry and 4 tactical_bombers in Kweichow, round 1 :  7/14 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 :  5/13 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 transport moved from 34 Sea Zone to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
                3 infantry moved from 22 Sea Zone to Marianas
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                6 fighters and 4 tactical_bombers moved from Kweichow to Kwangsi
                2 bombers moved from Hopei to Kwangsi
                1 aaGun, 1 artillery and 5 infantry moved from Jehol to Manchuria
                1 fighter moved from Japan to Manchuria
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 infantry placed in Japan
                2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 artillery, 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
        Marianas : 1 flag, 3 infantry
        Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 9 infantry
        Yunnan : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
        Kweichow : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        33 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports
        36 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        34 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 1 flag, 2 transports
        6 Sea Zone : 1 flag, 2 destroyers, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 38
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 27 / 33
        UK_Pacific : 17 / 17
        Italians : 14 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Western United States to Eastern United States
                1 infantry moved from Western United States to Central United States
                2 bombers moved from Eastern United States to Western United States

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 destroyers placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 fighter and 9 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Szechwan
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Game History

    Round :2

    Combat Move - British
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 bomber moved from Malta to Tunisia
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 battleship moved from 39 Sea Zone to 72 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya

    Combat - British
                Battle in Tunisia
                    British attack with 1 armour and 1 bomber
                    Italians defend with 1 armour
                    British win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Kenya
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 cruisers moved from 76 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 bomber moved from Tunisia to Morocco
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 transport moved from 76 Sea Zone to 80 Sea Zone

    Place Units - British
                5 submarines placed in 110 Sea Zone
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :2

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 38
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 12 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 battleship and 2 cruisers moved from 93 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 fighter and 2 infantry; British defend with 1 bomber and 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 1 :  1/3 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 1 :  1/4 hits
                        French roll dice for 1 bomber, 1 fighter and 3 infantry in Morocco, round 1 :  1/5 hits
                        1 bomber owned by the British , 1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 :  2/3 hits
                        French roll dice for 1 fighter and 2 infantry in Morocco, round 2 :  2/3 hits
                        1 infantry owned by the British , 1 infantry owned by the French , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 armour in Morocco, round 3 :  0/1 hits
                        French roll dice for 1 fighter in Morocco, round 3 :  1/1 hits
                        1 armour owned by the Italians lost in Morocco
                    French win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for French: 2 infantry
                    Casualties for British: 1 bomber and 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 aaGun
        Romania : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
        Northern Italy : 1 flag, 1 factory_major and 3 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        96 Sea Zone : 1 flag, 1 destroyer
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        92 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 38
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 12 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    oops. sorry hank, i must have missed clicked the bomber to morocco. it cost us morocco and the french fighter.
    it must be because i was doing the turn so late.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from 46 Sea Zone to New Guinea
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to Northern Territory
                3 fighters moved from Queensland to Northern Territory
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield and 1 harbour
        Northern Territory : 1 flag, 2 aaGuns, 1 artillery, 3 fighters and 2 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        New Guinea : 1 flag, 2 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 transport
        46 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 38
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 12 / 13
        ANZAC : 18 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 fighter moved from Morocco to French Central Africa
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    41 Sea Zone : 1 flag, 1 destroyer
        Egypt : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        French Central Africa : 1 flag, 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 38
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 12 / 13
        ANZAC : 18 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour moved from Western Germany to 113 Sea Zone
                5 artilleries moved from Germany to 113 Sea Zone
                4 infantry moved from Western Germany to 113 Sea Zone
                7 infantry moved from Norway to 113 Sea Zone
                6 armour, 5 artilleries, 1 cruiser, 11 infantry and 11 transports moved from 113 Sea Zone to 110 Sea Zone
                6 armour, 5 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Southern France to 110 Sea Zone
                1 tactical_bomber moved from Southern Italy to 110 Sea Zone

  • TripleA

    Germany moving into seazone 110, ignoring subs. Would you like to scramble your 2 fighters?


  • Will scramble 1 fighter to initiate the SZ battle and the subs will not submerge.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour moved from Western Germany to 113 Sea Zone
                5 artilleries moved from Germany to 113 Sea Zone
                4 infantry moved from Western Germany to 113 Sea Zone
                7 infantry moved from Norway to 113 Sea Zone
                6 armour, 5 artilleries, 1 cruiser, 11 infantry and 11 transports moved from 113 Sea Zone to 110 Sea Zone
                6 armour, 5 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Southern France to 110 Sea Zone
                1 tactical_bomber moved from Southern Italy to 110 Sea Zone

    Combat - Germans
                British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 3 fighters, 2 submarines, 4 tactical_bombers and 11 transports
                    British defend with 1 fighter and 6 submarines
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 6 submarines in 110 Sea Zone, round 1 :  0/6 hits
                        Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 1 :  3/9 hits
                        Germans roll dice for 1 cruiser and 11 transports in 110 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 fighter in 110 Sea Zone, round 1 :  0/1 hits
                        1 fighter owned by the British and 1 submarine owned by the British lost in 110 Sea Zone
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 5 submarines in 110 Sea Zone, round 2 :  0/5 hits
                        Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 :  3/9 hits
                        Germans roll dice for 1 cruiser and 11 transports in 110 Sea Zone, round 2 :  1/1 hits
                        2 submarines owned by the British lost in 110 Sea Zone
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 3 submarines in 110 Sea Zone, round 3 :  0/3 hits
                        Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 :  6/9 hits
                        Germans roll dice for 1 cruiser and 11 transports in 110 Sea Zone, round 3 :  1/1 hits
                        2 submarines owned by the British lost in 110 Sea Zone
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 4 :  0/2 hits
                        British roll dice for 1 submarine in 110 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 4 :  3/9 hits
                        Germans roll dice for 1 cruiser and 11 transports in 110 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the British lost in 110 Sea Zone
                    Germans win with 2 bombers, 1 cruiser, 3 fighters, 2 submarines, 4 tactical_bombers and 11 transports remaining. Battle score for attacker is 46
                    Casualties for British: 1 fighter and 6 submarines
                Battle in United Kingdom
                    Germans attack with 6 armour, 5 artilleries and 11 infantry
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
                        Germans roll dice for 6 armour, 5 artilleries and 11 infantry in United Kingdom, round 1 :  10/22 hits
                        British roll dice for 5 aaGuns, 1 fighter and 6 infantry in United Kingdom, round 1 :  3/7 hits
                        3 infantry owned by the British , 2 infantry owned by the French , 3 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 6 armour, 5 artilleries and 8 infantry in United Kingdom, round 2 :  7/19 hits
                        British roll dice for 1 fighter and 1 infantry in United Kingdom, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 fighter owned by the British lost in United Kingdom
                    Germans captures 36PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 6 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 41
                    Casualties for Germans: 4 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 1 fighter and 4 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                3 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                2 bombers and 1 fighter moved from 110 Sea Zone to Western Germany
                1 artillery moved from Germany to Poland
                3 armour moved from Western Germany to Poland
                5 infantry moved from Romania to Slovakia Hungary
                3 aaGuns moved from Western Germany to Germany
                4 mech_infantrys moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 carrier and 1 destroyer placed in 110 Sea Zone
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 86 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs

    Territory Summary for Germans :

    United Kingdom : 1 flag, 1 airfield, 6 armour, 5 artilleries, 1 factory_minor, 1 harbour and 7 infantry
        Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 flag, 2 artilleries and 12 infantry
        Western Germany : 1 flag, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 4 mech_infantrys and 3 tactical_bombers
        Poland : 1 flag, 3 aaGuns, 3 armour, 4 artilleries and 14 infantry
        Germany : 1 flag, 3 aaGuns and 1 factory_major
        Holland Belgium : 1 flag, 1 tactical_bomber
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry
        110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 11 transports

    Production/PUs Summary :

    Germans : 50 / 96
        Russians : 37 / 38
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 25 / 0
        UK_Pacific : 17 / 17
        Italians : 12 / 13
        ANZAC : 18 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Wow. You only had a 25% chance of victory in that sea battle and I didn’t even get 1 hit off. What did I do to anger the Dice God so?

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 9 infantry moved from Karelia to Finland
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Western Ukraine to Eastern Poland
                6 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bessarabia to Romania
                3 armour moved from Ukraine to Romania
                2 fighters and 1 tactical_bomber moved from Novgorod to Romania
                18 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Battle in Finland
                    Russians attack with 2 artilleries and 9 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries and 9 infantry in Finland, round 1 :  3/11 hits
                        Germans roll dice for 2 infantry in Finland, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Romania
                    Russians attack with 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 aaGun, 1 armour, 1 artillery and 2 infantry
                        AA guns fire in Romania :  0/3 hits
                        Russians roll dice for 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Romania, round 1 :  2/7 hits
                        Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 2 infantry in Romania, round 1 :  2/4 hits
                        1 infantry owned by the Russians , 1 aaGun owned by the Italians , 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Romania
                        Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Romania, round 2 :  3/5 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Romania, round 2 :  2/3 hits
                        2 armour owned by the Russians , 1 artillery owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Romania
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 3 armour and 1 infantry
                    Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Western Ukraine
                1 armour moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Caucasus to Northwest Persia
                2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Romania to Western Ukraine
                2 aaGuns moved from Amur to Korea

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,1,4,6
                Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 18 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 2 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
        125 Sea Zone : 1 flag, 1 submarine
        Northwest Persia : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys
        115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
        Finland : 1 flag, 2 artilleries and 9 infantry

    Production/PUs Summary :

    Germans : 48 / 96
        Russians : 42 / 47
        Japanese : 27 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 25 / 0
        UK_Pacific : 17 / 17
        Italians : 12 / 13
        ANZAC : 18 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    I think it has to do with me having a decent roll 1 in every 100 times. This just happened to be the one.


  • @Hank13:

    decent

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 2 infantry moved from Hopei to Chahar
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 armour and 3 infantry moved from Japan to 6 Sea Zone
                3 infantry moved from Marianas to 22 Sea Zone
                3 infantry and 2 transports moved from 22 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                4 infantry and 2 transports moved from 34 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 34 Sea Zone to 46 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                2 bombers moved from Kwangsi to 46 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 armour and 3 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                      Japanese take Borneo from UK_Pacific
                1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                1 fighter moved from Manchuria to Chahar
                2 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Kweichow
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                5 fighters and 4 tactical_bombers moved from Kwangsi to Kweichow
                2 submarines moved from 37 Sea Zone to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 submarines and 1 transport
                    ANZAC defend with 1 transport; French defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 41 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 41 Sea Zone
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 :  1/2 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for French: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 2 bombers and 2 destroyers
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 2 bombers and 2 destroyers in 46 Sea Zone, round 1 :  0/4 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 46 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 2 bombers and 2 destroyers in 46 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 46 Sea Zone, round 2 :  2/2 hits
                        2 destroyers owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
                        Japanese roll dice for 2 bombers in 46 Sea Zone, round 3 :  2/2 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 46 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the ANZAC , 1 bomber owned by the Japanese and 1 cruiser owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 bomber and 2 destroyers
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Philippines
                    Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 1 :  2/6 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 :  2/3 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 1 fighter in Philippines, round 2 :  0/1 hits
                        1 fighter owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Chahar, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 1 :  0/3 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 1 :  3/8 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 1 :  1/4 hits
                        3 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 fighter and 3 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Kwangtung, round 1 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 2 artilleries, 5 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 10 infantry
                        Japanese roll dice for 2 artilleries, 5 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 1 :  9/16 hits
                        Chinese roll dice for 10 infantry in Kweichow, round 1 :  1/10 hits
                        1 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 2 :  8/15 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 artilleries, 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 10 infantry

    Non Combat Move - Japanese
                1 fighter moved from Chahar to Manchuria
                5 fighters and 4 tactical_bombers moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 bomber moved from 46 Sea Zone to Paulau Island
                1 fighter moved from Kwangtung to Yunnan

    Place Units - Japanese
                7 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        Paulau Island : 1 flag, 1 bomber
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 9 infantry
        Yunnan : 1 flag, 7 fighters, 1 infantry and 5 tactical_bombers
        Kweichow : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery, 1 harbour and 2 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 armour, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        43 Sea Zone : 1 flag, 1 transport
        33 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 flag, 1 destroyer
        20 Sea Zone : 1 flag, 2 transports
        1 Sea Zone : 1 flag, 1 submarine
        8 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 7 submarines

    Production/PUs Summary :

    Germans : 48 / 96
        Russians : 42 / 47
        Japanese : 47 / 47
        Americans : 50 / 52
        Chinese : 6 / 8
        British : 25 / 0
        UK_Pacific : 7 / 17
        Italians : 12 / 13
        ANZAC : 14 / 18
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    Shin ji and ohmss,

    I don’t think you understand how addicted to this game hank and me are. I don’t we can wait 30 hours between turns, poor hank just sits infront of his computer checking every 15 minutes to see if there is a move to respond to.

    I am not sure if hank is even eating or taking bathroom breaks. I humbly ask for you to please post your turn before hank dies of exhaustion, malnurishment, and stink.

    Kind regards,
    Allweneedistank

  • '15

    I am right there with you two, let me tell you!  I got a PM from Ohmss a little while ago asking for strategy tips, so he’s here, and he’s in the game.  No sweat.

  • TripleA

    The concern about the stink is really more for my poor family. My dog is starting to wonder why he smells better than I do…

  • '15

    Someone please hose Hank down!

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