Thanks for the update. Enjoy your travels :)
XDAP-01 Dominators (Axis) vs. The Little Threats
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Can I see your whole combat move? I like to take into consideration the whole board before making a decision.
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It it matters.
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I’ll scramble both of the fighters.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Germans
Germans buy 5 artilleries, 1 infantry and 7 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from France to Holland Belgium
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Urals to Vologda
1 infantry moved from Smolensk to Vologda
1 bomber moved from Western Germany to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Rostov to Volgograd
3 armour moved from Ukraine to Volgograd
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland BelgiumCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Volgograd
Germans attack with 3 armour and 1 infantry
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Volgograd from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Germans win with 3 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Vologda
Germans attack with 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Vologda from Russians with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Germans win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 91 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 cruiser and 4 transports
Germans win with 2 submarines remaining. Battle score for attacker is 40
Casualties for Americans: 1 cruiser and 4 transports
Germans win with 2 submarines remaining. Battle score for attacker is 40
Casualties for Americans: 1 cruiser and 4 transports
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers
British defend with 5 destroyers, 2 fighters and 4 transports
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Germans: 1 destroyer and 3 submarines
Casualties for British: 5 destroyers, 2 fighters and 4 transports
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Germans: 1 destroyer and 3 submarines
Casualties for British: 5 destroyers, 2 fighters and 4 transports
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from 109 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
2 aaGuns, 2 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
2 aaGuns, 1 armour, 2 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 127 Sea Zone
2 aaGuns, 1 armour, 2 artilleries and 6 infantry moved from 127 Sea Zone to Archangel
4 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Smolensk
1 infantry moved from Ukraine to Bryansk
1 destroyer moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
7 submarines placed in 112 Sea Zone
3 artilleries placed in Novgorod
2 artilleries and 1 infantry placed in UkraineTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
I swear I looked at this game a turn ago, and the Allies had it in the bag.
What happend!
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I swear I looked at this game a turn ago, and the Allies had it in the bag.
What happend!
This game is just a weird mess all around. Still anyone’s game!
P.S. Garg, Pvt.Ryan has been removed from the team due to inactivity if you’d like to reflect that in future versions of the brackets. Thanks!
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I concur. I felt fairly confident a round ago, now I’m not so certain.
Round :7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Giving bonus movement to units
3 infantry moved from Northwest Persia to Caucasus
4 infantry moved from Manchuria to JeholCombat - Russians
Battle in Caucasus
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Caucasus, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Caucasus, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Jehol
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Jehol, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
Russians roll dice for 4 infantry in Jehol, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Dzavhan to Yenisey
9 infantry moved from Ulaanbaatar to DzavhanPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs (3 lost to blockades); end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
5 fighters and 4 tactical_bombers moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from Kiangsi to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 2 destroyers
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 : 2/2 hits
ANZAC roll dice for 1 cruiser and 2 destroyers in 35 Sea Zone, round 1 : 0/3 hits
2 destroyers owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for ANZAC: 1 cruiser and 2 destroyers
Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for ANZAC: 1 cruiser and 2 destroyers
Battle in 37 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 bombers in 37 Sea Zone, round 1 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Japanese win with 2 bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 armour, 2 artilleries, 1 fighter and 6 infantry
Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers in Kwangsi, round 1 : 6/13 hits
Chinese roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Kwangsi, round 1 : 3/10 hits
6 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour, 5 fighters and 4 tactical_bombers in Kwangsi, round 2 : 5/10 hits
Chinese roll dice for 1 armour, 2 artilleries and 1 fighter in Kwangsi, round 2 : 1/4 hits
1 armour owned by the British , 2 artilleries owned by the British , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Casualties for British: 1 armour, 2 artilleries, 1 fighter and 6 infantry
Japanese win with 1 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Casualties for British: 1 armour, 2 artilleries, 1 fighter and 6 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Shensi to Kweichow
2 bombers moved from 37 Sea Zone to KiangsiPlace Units - Japanese
1 transport placed in 20 Sea Zone
1 armour and 1 infantry placed in Kwangtung
2 armour and 1 fighter placed in KiangsuTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour
Kiangsu : 2 armour, 1 factory_minor and 1 fighter
Kiangsi : 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Shensi : 1 flag, Suiyuyan : 1 flag, Kweichow : 1 flag, 1 infantry
Kansu : 1 flag, Hopei : 1 flag, Tsinghai : 1 flag, Chahar : 1 flag, Anhwe : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 tactical_bombers
Evenkiyskiy : 1 flag, 1 infantry
Timguska : 1 flag, Kazakhstan : 1 flag, -
this game couldn’t be more over, whenever you are ready for round 2 Shin Ji we are waiting,
rgp44 - Atlanta Axis
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Ohmss and I are looking forward to it, rpg44. I lived in Atlanta too, until just a few years ago. Marietta represent!
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I’m also from the area. Canton-ite here! 20 minutes north of Marietta.
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Man, I picked a bad time to move to Thailand, then!
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I am right down the road in Suwanee. If Shin Ji hadn’t moved, we could have played the next game in person!
Looking forward to the next match up!
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Ohmss - if you ever want to play in person, we have a group that plays about once a month:
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Round :7
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from French West Africa to 91 Sea Zone
2 artilleries and 2 infantry moved from Morocco to Algeria
2 bombers, 1 fighter and 2 tactical_bombers moved from Hawaiian Islands to Korea
1 fighter moved from Western United States to West IndiesCombat - Americans
Battle in 91 Sea Zone
Americans attack with 3 destroyers and 1 fighter
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 3 destroyers and 1 fighter in 91 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 destroyers and 1 fighter in 91 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 3 destroyers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Americans win with 3 destroyers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Algeria
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 armour
Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 1 : 1/4 hits
Italians roll dice for 1 armour in Algeria, round 1 : 0/1 hits
1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Americans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Recording Battle StatisticsNon Combat Move - Americans
2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Central United States to Eastern United States
2 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
3 artilleries and 2 infantry placed in Eastern United States
4 destroyers and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsRound :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 artillery and 2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Jehol
1 artillery and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsRound :7
Combat Move - British
Giving bonus movement to units
3 infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
3 infantry moved from Hunan to Kwangsi
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Trans-Jordan to EgyptCombat - British
Battle in Egypt
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 1 artillery and 1 harbour
British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 1 : 2/5 hits
Italians roll dice for 1 artillery in Egypt, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
British win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Kwangsi
British attack with 7 infantry
Japanese defend with 1 armour
British roll dice for 7 infantry in Kwangsi, round 1 : 0/7 hits
Japanese roll dice for 1 armour in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 6 infantry in Kwangsi, round 2 : 1/6 hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
British win with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 destroyer moved from 76 Sea Zone to 81 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
3 destroyers placed in 106 Sea ZoneTurn Complete - British
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalRound :7
Place Units - UK_Pacific
1 armour and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 armour and 2 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 submarines
Americans defend with 3 destroyers and 3 transports
Italians roll dice for 2 submarines in 91 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 3 destroyers and 3 transports in 91 Sea Zone, round 1 : 2/3 hits
1 destroyer owned by the Americans and 2 submarines owned by the Italians lost in 91 Sea Zone
Americans win with 2 destroyers and 3 transports remaining. Battle score for attacker is -4
Casualties for Italians: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Egypt
Italians attack with 1 armour, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Egypt, round 1 : 2/4 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 1 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour and 1 bomber in Egypt, round 2 : 2/2 hits
British roll dice for 1 armour and 1 artillery in Egypt, round 2 : 2/2 hits
1 armour owned by the British , 1 artillery owned by the British , 1 armour owned by the Italians and 1 bomber owned by the Italians lost in Egypt
British win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 1 bomber and 2 infantry
Italians win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 1 bomber and 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
1 armour moved from Normandy Bordeaux to Northern ItalyPlace Units - Italians
1 armour and 2 fighters placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Alexandria : 1 flag, Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Tunisia : 1 flag, Northern Italy : 1 aaGun, 1 armour, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters and 1 harbour -
Round :7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 fighter placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsRound :7
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 cruiser, 1 destroyer and 2 transports
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Italians lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 34
Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
French win with 1 destroyer remaining. Battle score for attacker is 34
Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
Wow, got really lucky there with the destroyer. I thought that was a suicide mission.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Germans
Germans buy 9 armour and 4 submarines; Remaining resources: 1 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Volgograd to Caucasus
3 armour moved from Volgograd to Caucasus
4 submarines moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 4 submarines
Americans defend with 2 destroyers and 3 transports
Germans roll dice for 4 submarines in 91 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 2 destroyers and 3 transports in 91 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 4 submarines in 91 Sea Zone, round 4 : 1/4 hits
Germans win with 4 submarines remaining. Battle score for attacker is 37
Casualties for Americans: 2 destroyers and 3 transports
Germans win with 4 submarines remaining. Battle score for attacker is 37
Casualties for Americans: 2 destroyers and 3 transports
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 1 : 0/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Caucasus
Germans attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 1 infantry in Caucasus, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bryansk
2 artilleries moved from Ukraine to Western Ukraine
2 aaGuns, 1 armour, 2 artilleries and 6 infantry moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
1 bomber moved from 115 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to FinlandPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Novgorod
4 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Germany : 1 factory_major
Belarus : 1 flag, 6 aaGuns, 21 armour, 18 artilleries and 32 infantry
Karelia : 1 flag, Baltic States : 1 flag, Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, Nenetsia : 1 flag, Urals : 1 flag, Vyborg : 1 flag, Archangel : 1 flag, Eastern Poland : 1 flag, Bessarabia : 1 flag, Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 2 artilleries
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 armour and 1 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 4 submarines -
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Germans
Germans buy 9 armour and 4 submarines; Remaining resources: 1 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Volgograd to Caucasus
3 armour moved from Volgograd to Caucasus
4 submarines moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 4 submarines
Americans defend with 2 destroyers and 3 transports
Germans roll dice for 4 submarines in 91 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 2 destroyers and 3 transports in 91 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 4 submarines in 91 Sea Zone, round 4 : 1/4 hits
Germans win with 4 submarines remaining. Battle score for attacker is 37
Casualties for Americans: 2 destroyers and 3 transports
Germans win with 4 submarines remaining. Battle score for attacker is 37
Casualties for Americans: 2 destroyers and 3 transports
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 1 : 0/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Caucasus
Germans attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 1 infantry in Caucasus, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Finland
1 bomber moved from 115 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
3 artilleries moved from Novgorod to Belarus
2 aaGuns, 1 armour, 2 artilleries and 6 infantry moved from Archangel to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bryansk
2 artilleries moved from Ukraine to Western Ukraine
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Volgograd
3 armour placed in Ukraine
4 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Germany : 1 factory_major
Belarus : 1 flag, 6 aaGuns, 21 armour, 18 artilleries and 32 infantry
Karelia : 1 flag, Baltic States : 1 flag, Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, Nenetsia : 1 flag, Urals : 1 flag, Vyborg : 1 flag, Archangel : 1 flag, Eastern Poland : 1 flag, Bessarabia : 1 flag, Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 2 artilleries
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 armour and 1 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 4 submarines