XPAD-01 Unterhund-505/47 (Axis) v. The Long Dark Tea Time of the Soul


  • Sorry for the delay, I was busy dealing with that damn Kilroy.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 1 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan
                Chinese undo move 1.
                Turning on Edit Mode
                EDIT: Chinese player Removing units owned by PlayerID named:Chinese from Szechwan: 6 infantry
                EDIT: Chinese player Adding units owned by PlayerID named:Chinese to Kweichow: 2 infantry
                EDIT: Chinese player Adding units owned by PlayerID named:Chinese to Yunnan: 2 infantry
                EDIT: Chinese player Adding units owned by PlayerID named:Chinese to Yunnan: 1 infantry
                EDIT: Chinese player Adding units owned by PlayerID named:Chinese to Yunnan: 1 infantry
                EDIT: Chinese player Removing units owned by PlayerID named:Chinese from Shensi: 1 infantry
                EDIT: Chinese player Adding units owned by PlayerID named:Chinese to Suiyuyan: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry placed in Hopei
                1 infantry placed in Kweichow
                1 infantry placed in Hunan
                1 infantry placed in Yunnan
                Chinese undo move 2.
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 5 infantry
        Suiyuyan : 3 infantry
        Kweichow : 2 infantry
        Hunan : 2 infantry
        Hopei : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 68
        Russians : 35 / 37
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Yeah we should be able to get this game rolling a bit quicker.

    Note: I used edit mode in the last turn because my nub self misclicked twice in Noncombat.  Edit mode reflects my noncombat movements. I hope its not an issue!


  • Scramble orders in sz97!?!

    XPAD-01_Unterhund_TLDTTOTS_B1.tsvg

  • Founder TripleA Admin

    My vote is no scramble. I’m going to let U-505 make the final decision. If you don’t get a response in 24 hours, go with my decision on that.

  • 2007 AAR League

    Scramble 1 fighter to sz97.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Combat Move - British
                Giving bonus movement to units
                1 battleship moved from 110 Sea Zone to 109 Sea Zone
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      UK_Pacific take Java from Dutch
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat - British
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                    British win with 1 cruiser remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/5 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 2 :  2/3 hits
                        1 fighter owned by the Italians , 1 cruiser owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 :  4/4 hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Italians , 1 fighter owned by the British and 1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 carrier, 1 destroyer and 1 fighter
                    Casualties for Italians: 1 battleship, 1 cruiser, 1 fighter and 1 transport
                    British win with 1 bomber, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 carrier, 1 destroyer and 1 fighter
                    Casualties for Italians: 1 battleship, 1 cruiser, 1 fighter and 1 transport
                Battle in 109 Sea Zone
                    British attack with 1 battleship and 1 cruiser
                    Germans defend with 2 submarines
                    2 submarines owned by the Germans Submerged
                Recording Battle Statistics

    Non Combat Move - British
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from Burma to Shan State
                1 artillery moved from India to Burma
                3 aaGuns moved from India to Burma
                1 fighter moved from Burma to Malaya
                1 fighter and 1 tactical_bomber moved from India to Trans-Jordan
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Syria
                1 infantry moved from Scotland to United Kingdom
                1 transport moved from 98 Sea Zone to 81 Sea Zone

    Place Units - British
                2 destroyers placed in 109 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 22 PUs (6 lost to blockades); end with 22 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for British :

    Shan State : 2 infantry
        Burma : 3 aaGuns, 1 artillery and 2 infantry
        India : 1 airfield, 1 harbour and 2 infantry
        Malaya : 1 fighter, 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Java : 2 infantry
        42 Sea Zone : 1 transport
        37 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 fighter and 1 tactical_bomber
        Alexandria : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 1 infantry
        Malta : 1 aaGun, 1 infantry and 1 tactical_bomber
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 2 infantry
        Syria : 1 bomber
        96 Sea Zone : 1 cruiser


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                    Some units change owners in territory India
                    Some units change owners in territory 39 Sea Zone

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Java : 1 flag,
    Production/PUs Summary :

    Germans : 41 / 68
        Russians : 35 / 37
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 27
        UK_Pacific : 21 / 21
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy nothing; Remaining resources:

    Combat Move - Italians
                Giving bonus movement to units
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Kenya

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  3/4 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 1 :  4/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  2/2 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the French , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 submarine
                    Italians win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 submarine
                Recording Battle Statistics
                Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Setting uses for triggers used this phase.

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Libya
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from Tobruk to Libya
                1 armour and 2 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                2 artilleries moved from Northern Italy to Southern Italy
                1 armour moved from Northern Italy to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs (2 lost to blockades); end with 21 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag, 1 artillery and 3 infantry
        Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Tobruk : 1 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
        Libya : 1 artillery, 1 fighter and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 fighter moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 17 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 68
        Russians : 35 / 37
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 27 / 27
        UK_Pacific : 21 / 21
        Italians : 13 / 21
        ANZAC : 10 / 17
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Combat Move - French
                Giving bonus movement to units
                1 artillery moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 2 armour, 1 factory_minor and 1 harbour
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        Germans roll dice for 2 armour in Southern France, round 1 :  0/2 hits
                        1 armour owned by the Germans lost in Southern France
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the French lost in Southern France
                        French roll dice for 1 artillery in Southern France, round 3 :  1/1 hits
                        Germans roll dice for 1 armour in Southern France, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the French lost in Southern France
                    Germans win with no units remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 armour
                    Casualties for French: 1 artillery and 1 infantry
                    French win with no units remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 armour
                    Casualties for French: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Algeria : 1 infantry
        Syria : 1 infantry
        French West Africa : 1 infantry
        81 Sea Zone : 1 destroyer
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 41 / 68
        Russians : 35 / 37
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 27 / 27
        UK_Pacific : 21 / 21
        Italians : 13 / 21
        ANZAC : 10 / 17
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Hey, sorry guys, I forgot to do my non-combat move from French West Africa to French Central Africa.

    And this is why you don’t let your kids cry at night.

  • 2007 AAR League

    @CiaphasCain:

    Hey, sorry guys, I forgot to do my non-combat move from French West Africa to French Central Africa.

    And this is why you don’t let your kids cry at night.

    No problem. I’m pretty easygoing.

  • 2007 AAR League

    Unless I hit 5 times in the first round, you’re probably going to want to declare losses in sz109.

  • 2007 AAR League

    I got 4 hits in the first round and you got 3 hits. Let me know your casualties and I’ll edit the map for round 2.


  • 1 - bb
    1 - cc
    2 - dd

    should just be damaged bb left

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 fighter and 1 tactical_bomber moved from Northern Italy to 96 Sea Zone
                1 bomber moved from Western Germany to 96 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone
                2 infantry moved from 119 Sea Zone to Scotland
                Turning on Edit Mode
                EDIT: Germans player Removing units owned by PlayerID named:British from 109 Sea Zone: 1 battleship, 1 cruiser and 2 destroyers
                EDIT: Germans player Removing units owned by PlayerID named:Germans from 109 Sea Zone: 2 submarines
                EDIT: Germans player Removing units owned by PlayerID named:Germans from Holland Belgium: 1 fighter
                EDIT: 1 bomber and 1 tactical_bomber moved from Western Germany to Holland Belgium
                EDIT: 1 bomber and 3 tactical_bombers moved from Holland Belgium to 109 Sea Zone
                EDIT: 3 submarines moved from 112 Sea Zone to 109 Sea Zone
                    EDIT: Germans takes 109 Sea Zone from British
                EDIT: Germans undo move 2.
                EDIT: Germans undo move 1.
                EDIT: Germans player Removing units owned by PlayerID named:Germans from Northern Italy: 1 fighter
                EDIT: Germans player Removing units owned by PlayerID named:British from 96 Sea Zone: 1 cruiser
                EDIT: 1 tactical_bomber moved from Northern Italy to 96 Sea Zone
                EDIT: 1 bomber moved from Western Germany to 96 Sea Zone
                EDIT: Germans undo move 5.
                EDIT: Germans undo move 4.
                EDIT: Germans undo move 3.
                EDIT: Germans player Removing units owned by PlayerID named:Germans from Germany: 1 infantry
                EDIT: 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone
                EDIT: Germans player Removing units owned by PlayerID named:British from Scotland: 1 aaGun and 1 infantry
                EDIT: 1 infantry moved from 119 Sea Zone to Scotland
                    EDIT: Germans takes Scotland from British
                    EDIT: Turning off Edit Mode
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat - Germans
                Recording Battle Statistics

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to Western Germany
                3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone
                1 bomber moved from 96 Sea Zone to Southern Italy
                3 armour moved from Yugoslavia to Greater Southern Germany
                2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
                3 infantry moved from Germany to Slovakia Hungary
                1 artillery and 2 infantry moved from France to Southern France
                2 artilleries and 1 infantry moved from France to Western Germany
                1 armour moved from France to Southern France
                2 armour and 4 mech_infantrys moved from France to Greater Southern Germany
                2 aaGuns moved from Holland Belgium to Normandy Bordeaux
                1 aaGun and 1 infantry moved from Norway to Finland

    Place Units - Germans
                1 carrier and 1 transport placed in 93 Sea Zone
                1 fighter placed in 93 Sea Zone
                1 destroyer and 3 submarines placed in 112 Sea Zone
                1 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs (1 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 1 infantry
        Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 5 armour and 4 mech_infantrys
        Slovakia Hungary : 3 aaGuns, 5 artilleries and 26 infantry
        Western Germany : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Germany : 1 factory_major and 2 infantry
        Holland Belgium : 3 tactical_bombers
        Southern Italy : 1 bomber
        112 Sea Zone : 1 destroyer and 3 submarines
        119 Sea Zone : 1 battleship, 1 cruiser and 1 transport

  • 2007 AAR League

    3 things.

    1. I made the mistake of running the other combats before the sz109 combat, so I had to do a truckload of editing to reflect the results of the other combats. If you have a combat where your opponent has to choose casualties each round, you should definitely run that combat first to save yourself a lot of time editing. In case you guys didn’t already know this.

    2. TripleA didn’t allow me to edit in a combat zone so I had to undo most of my combat moves, delete the lost units and then move the survivors back to their original combat zones. Seems like a minor pain in the ass.

    3. Edit mode doesn’t give you the option of placing a damaged BB or CV so I had to place an undamaged BB in sz109 for round 2 of combat. One of my subs hit and should have sunk it without a defense. Luckily the BB didn’t hit in round 2 so it didn’t matter. Just letting you know.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Russians
                Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                3 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Ukraine
                2 aaGuns moved from Bryansk to Ukraine
                1 infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Belarus to Baltic States
                1 mech_infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                3 infantry moved from Vyborg to Karelia
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Olgiy to Yenisey
                1 infantry moved from Olgiy to Dzavhan

    Place Units - Russians
                1 tactical_bomber placed in Ukraine
                1 artillery placed in Novgorod
                1 artillery placed in Ukraine
                1 infantry placed in Ukraine
                2 infantry placed in Novgorod
                1 infantry placed in Volgograd
                1 infantry placed in Russia
                1 infantry placed in Russia
                Russians undo move 6.
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Sakha : 1 infantry
        Yenisey : 1 infantry
        Yakut S.S.R. : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag,    Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag,    Karelia : 1 artillery and 8 infantry
        Baltic States : 2 aaGuns, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
        Bryansk : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
        Russia : 1 airfield, 1 factory_major and 3 infantry
        Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Western Ukraine : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Smolensk : 2 infantry
        Samara : 2 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 35 / 35
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 25 / 27
        UK_Pacific : 21 / 21
        Italians : 13 / 21
        ANZAC : 10 / 17
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Sorry that turn was such a pain in the ass.  I meant to throw you an OOL on that sz, but it slipped my mind by the end of the turn.

    Edit mode is great but still has limits right now.

    Only glanced at the edits, but they looked legitimate to me.

    Thanks for going through all that mess.

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