XPAD-01 Unterhund-505/47 (Axis) v. The Long Dark Tea Time of the Soul


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Belarus
                1 fighter moved from Ukraine to Belarus
                1 tactical_bomber moved from Ukraine to Belarus
                2 mech_infantrys moved from Smolensk to Novgorod
                2 armour moved from Smolensk to Novgorod
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                5 infantry moved from Urals to Evenkiyskiy
                1 armour moved from Urals to Evenkiyskiy


  • Scramble orders and OOL in sz113

  • 2007 AAR League

    scramble all. subs as casualties.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Belarus
                1 fighter moved from Ukraine to Belarus
                1 tactical_bomber moved from Ukraine to Belarus
                2 mech_infantrys moved from Smolensk to Novgorod
                2 armour moved from Smolensk to Novgorod
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                5 infantry moved from Urals to Evenkiyskiy
                1 armour moved from Urals to Evenkiyskiy

    Combat - Russians
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  1/4 hits
                        Germans roll dice for 2 infantry in Belarus, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 2 armour and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Russians roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 1 :  2/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 1 :  2/3 hits
                        2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Novgorod
                        Russians roll dice for 2 armour in Novgorod, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Novgorod, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Evenkiyskiy
                    Russians attack with 1 armour and 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 5 infantry in Evenkiyskiy, round 1 :  2/6 hits
                        Japanese roll dice for 1 infantry in Evenkiyskiy, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Evenkiyskiy
                    Russians win, taking Evenkiyskiy from Japanese with 1 armour and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 destroyer, 2 fighters and 3 submarines
                        Germans roll dice for 3 submarines in 113 Sea Zone, round 1 :  0/3 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer and 2 fighters in 113 Sea Zone, round 1 :  2/3 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 fighter moved from Belarus to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                2 aaGuns moved from Smolensk to Bryansk
                5 infantry moved from Smolensk to Bryansk
                5 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                20 infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Ukraine to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                4 armour moved from Ukraine to Bryansk
                2 aaGuns moved from Ukraine to Bryansk

    Place Units - Russians
                1 infantry placed in Ukraine
                1 infantry placed in Ukraine
                1 infantry placed in Ukraine
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Territory Summary for Russians :

    Evenkiyskiy : 1 flag, 1 armour and 5 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 flag, 1 infantry
        Bryansk : 1 flag, 4 aaGuns, 5 armour, 2 artilleries, 1 fighter, 31 infantry, 3 mech_infantrys and 1 tactical_bomber
        Russia : 1 flag, 1 airfield, 1 factory_major and 7 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 25 / 25
        Japanese : 59 / 66
        Americans : 50 / 70
        Chinese : 5 / 11
        British : 27 / 32
        UK_Pacific : 13 / 7
        Italians : 22 / 31
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Founder TripleA Admin

    I’ll post Japan’s turn in about 4 hours.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 battleship, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                2 submarines moved from 20 Sea Zone to 33 Sea Zone
                1 fighter moved from 37 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
                2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Shensi to Yunnan
                1 armour moved from Suiyuyan to Timguska
                      Japanese take Kansu from Chinese
                3 armour moved from Kwangtung to Yunnan
                2 bombers, 1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
                1 tactical_bomber moved from Chahar to Yunnan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 battleship, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                2 submarines moved from 20 Sea Zone to 33 Sea Zone
                1 fighter moved from 37 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
                2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Shensi to Yunnan
                1 armour moved from Suiyuyan to Timguska
                      Japanese take Kansu from Chinese
                3 armour moved from Kwangtung to Yunnan
                2 bombers, 1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
                1 tactical_bomber moved from Chahar to Yunnan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 1 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Soviet Far East, round 1 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 3 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry, 5 mech_infantrys and 4 tactical_bombers
                    British defend with 3 armour, 2 artilleries, 1 fighter and 7 infantry; Chinese defend with 1 artillery, 1 fighter and 5 infantry
                        Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry, 5 mech_infantrys and 4 tactical_bombers in Yunnan, round 1 :  11/22 hits
                        Chinese roll dice for 3 armour, 3 artilleries, 2 fighters and 12 infantry in Yunnan, round 1 :  7/20 hits
                        6 infantry owned by the British , 3 infantry owned by the Japanese , 5 infantry owned by the Chinese and 4 mech_infantrys owned by the Japanese lost in Yunnan
                        Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 :  9/15 hits
                        Chinese roll dice for 3 armour, 3 artilleries, 2 fighters and 1 infantry in Yunnan, round 2 :  5/9 hits
                        1 infantry owned by the British , 1 fighter owned by the Chinese , 1 artillery owned by the Chinese , 3 armour owned by the British , 2 armour owned by the Japanese , 2 artilleries owned by the British , 1 fighter owned by the British , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Japanese: 2 armour, 2 artilleries, 3 infantry and 5 mech_infantrys
                    Casualties for British: 3 armour, 2 artilleries, 1 fighter and 7 infantry
                    Casualties for Chinese: 1 artillery, 1 fighter and 5 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 4 destroyers, 1 submarine and 1 tactical_bomber
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 33 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 battleship, 1 carrier, 4 destroyers and 1 tactical_bomber in 33 Sea Zone, round 1 :  5/7 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  4/6 hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 destroyers and 1 tactical_bomber in 33 Sea Zone, round 2 :  2/6 hits
                        3 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 :  2/4 hits
                        Americans roll dice for 1 battleship and 1 tactical_bomber in 33 Sea Zone, round 3 :  2/2 hits
                        1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
                    Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 carrier, 2 fighters, 2 submarines and 2 tactical_bombers
                    Casualties for Americans: 1 battleship, 1 carrier, 4 destroyers, 1 submarine and 1 tactical_bomber

    Non Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 artillery and 1 infantry moved from Yenisey to Timguska
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                2 transports moved from 36 Sea Zone to 20 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
                1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 bombers moved from Yunnan to Kwangsi
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery and 1 transport moved from 45 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 armour placed in Kwangtung
                1 battleship, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
        Kiangsu : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Manchuria : 1 flag, 1 infantry and 1 mech_infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 artillery and 1 infantry
        Amur : 1 flag, 1 artillery
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour, 1 artillery and 2 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        33 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
        20 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        19 Sea Zone : 1 flag, 2 transports
        Central Mongolia : 1 flag
        5 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 submarine
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 24 / 25
        Japanese : 62 / 67
        Americans : 50 / 70
        Chinese : 3 / 11
        British : 27 / 32
        UK_Pacific : 13 / 7
        Italians : 22 / 31
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 3 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 battleship, 1 carrier and 4 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                Battle in Morocco
                Battle in Normandy Bordeaux
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Morocco from Italians, taking Normandy Bordeaux from Germans with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Aleutian Islands to Midway
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 armour, 2 artilleries and 4 infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield and 1 fighter
        10 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 2 transports
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 1 flag, 1 armour and 1 infantry
        United Kingdom : 1 flag, 1 bomber
        Morocco : 1 flag, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
        101 Sea Zone : 1 flag, 1 destroyer and 4 transports
        91 Sea Zone : 1 flag, 2 destroyers and 2 transports
        110 Sea Zone : 1 flag, 1 battleship, 1 carrier, 4 destroyers, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 24 / 25
        Japanese : 62 / 67
        Americans : 56 / 76
        Chinese : 3 / 11
        British : 27 / 32
        UK_Pacific : 13 / 7
        Italians : 21 / 31
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 flag, 2 infantry
        Szechwan : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 24 / 25
        Japanese : 61 / 67
        Americans : 56 / 76
        Chinese : 4 / 6
        British : 27 / 32
        UK_Pacific : 13 / 7
        Italians : 21 / 31
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 carriers, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Rhodesia to South West Africa
                1 armour and 1 infantry moved from Union of South Africa to South West Africa
                1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in South West Africa
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in South West Africa, round 1 :  0/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in South West Africa, round 1 :  0/2 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in South West Africa, round 2 :  0/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in South West Africa, round 2 :  2/2 hits
                        2 infantry owned by the British lost in South West Africa
                        British roll dice for 1 armour and 1 mech_infantry in South West Africa, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in South West Africa, round 3 :  0/2 hits
                        1 infantry owned by the Italians lost in South West Africa
                        British roll dice for 1 armour and 1 mech_infantry in South West Africa, round 4 :  0/2 hits
                        Italians roll dice for 1 artillery in South West Africa, round 4 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in South West Africa, round 5 :  1/2 hits
                        Italians roll dice for 1 artillery in South West Africa, round 5 :  0/1 hits
                        1 artillery owned by the Italians lost in South West Africa
                    British win, taking South West Africa from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Sumatra
                Battle in Yunnan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  0/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    British win, taking Sumatra from Japanese, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 infantry moved from India to West India
                1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Caucasus
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 aaGun moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                2 transports placed in 110 Sea Zone
                2 artilleries and 1 infantry placed in United Kingdom
                2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,2,2,1,4,4,1
                British collect 26 PUs (2 lost to blockades); end with 27 PUs total

    Territory Summary for British :

    Yunnan : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag, 1 aaGun and 1 infantry
        Burma : 1 flag, 1 artillery and 1 infantry
        British Columbia : 1 flag, 1 artillery
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour and 1 infantry
        Alaska : 1 flag, 1 infantry
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
        West India : 1 flag, 2 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour and 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 aaGun, 1 airfield and 1 infantry
        South West Africa : 1 flag, 1 armour and 1 mech_infantry
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour, 2 artilleries and 2 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 flag, 2 fighters
        Eastern Persia : 1 flag, 2 fighters and 2 tactical_bombers
        110 Sea Zone : 1 flag, 1 infantry, 1 mech_infantry and 2 transports

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 24 / 25
        Japanese : 56 / 67
        Americans : 56 / 76
        Chinese : 5 / 6
        British : 28 / 27
        UK_Pacific : 17 / 0
        Italians : 20 / 31
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major
        French Indo China : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 24 / 25
        Japanese : 56 / 67
        Americans : 56 / 76
        Chinese : 5 / 6
        British : 28 / 27
        UK_Pacific : 17 / 14
        Italians : 20 / 31
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Belarus
                2 bombers moved from Southern Italy to Belarus
                1 bomber moved from Northern Italy to Belarus
                1 mech_infantry moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 infantry moved from Alexandria to Egypt
                1 armour moved from Syria to Egypt
                2 artilleries and 7 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Persia to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                3 transports moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 5 infantry moved from Greece to 99 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 5 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Belarus
                    Italians attack with 3 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 bombers and 1 infantry in Belarus, round 1 :  4/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 3 artilleries and 13 infantry
                    ANZAC defend with 2 infantry; British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 2 cruisers in Egypt, round 1 :  1/2 hits
                        Italians roll dice for 1 armour, 3 artilleries and 13 infantry in Egypt, round 1 :  8/17 hits
                        British roll dice for 1 aaGun and 5 infantry in Egypt, round 1 :  4/5 hits
                        3 infantry owned by the British , 2 infantry owned by the ANZAC , 1 aaGun owned by the British and 4 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Italians: 4 infantry

    Non Combat Move - Italians
                1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                6 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                3 bombers moved from Belarus to Poland

    Place Units - Italians
                1 artillery and 9 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Poland : 1 flag, 3 bombers
        Tobruk : 1 flag, 1 mech_infantry
        Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 9 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Belarus : 1 flag, 1 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 armour
        Persia : 1 flag
        98 Sea Zone : 1 flag, 2 cruisers and 6 transports

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 23 / 25
        Japanese : 56 / 67
        Americans : 56 / 76
        Chinese : 5 / 6
        British : 26 / 27
        UK_Pacific : 17 / 14
        Italians : 23 / 39
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 fighter and 1 infantry
        Queensland : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 3 infantry
        45 Sea Zone : 1 flag, 4 destroyers and 2 transports
        54 Sea Zone : 1 flag, 1 destroyer
        62 Sea Zone : 1 flag, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 23 / 25
        Japanese : 56 / 67
        Americans : 56 / 76
        Chinese : 5 / 6
        British : 26 / 27
        UK_Pacific : 17 / 14
        Italians : 23 / 39
        ANZAC : 10 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Scotland : 1 flag, 1 infantry
        United Kingdom : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 23 / 25
        Japanese : 56 / 67
        Americans : 56 / 76
        Chinese : 5 / 6
        British : 26 / 27
        UK_Pacific : 17 / 14
        Italians : 23 / 39
        ANZAC : 10 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 19 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Finland to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                      Germans take Archangel from Russians
                2 artilleries and 2 infantry moved from Karelia to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Baltic States to Novgorod
                5 armour, 4 artilleries, 23 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 fighter moved from Southern Italy to Holland Belgium
                1 bomber, 2 fighters and 2 infantry moved from Western Germany to Holland Belgium
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Caucasus
                1 bomber moved from Germany to Caucasus
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Caucasus

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 3 fighters and 2 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 1 :  3/6 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 1 :  1/2 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 5 armour, 5 artilleries, 25 infantry and 10 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 5 armour, 5 artilleries, 25 infantry and 10 mech_infantrys in Ukraine, round 1 :  13/45 hits
                        Russians roll dice for 3 infantry in Ukraine, round 1 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 5 armour, 5 artilleries, 24 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                    British defend with 2 fighters
                        Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Caucasus, round 1 :  3/7 hits
                        Russians roll dice for 2 fighters in Caucasus, round 1 :  2/2 hits
                        1 tactical_bomber owned by the Germans , 2 fighters owned by the British and 1 fighter owned by the Germans lost in Caucasus
                    Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 2 fighters
                Battle in Novgorod
                    Germans attack with 1 armour, 2 artilleries and 3 infantry
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Novgorod, round 1 :  0/6 hits
                        Russians roll dice for 1 armour in Novgorod, round 1 :  0/1 hits
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Novgorod, round 2 :  3/6 hits
                        Russians roll dice for 1 armour in Novgorod, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                2 aaGuns moved from Western Ukraine to Ukraine
                1 armour moved from Baltic States to Bessarabia
                1 aaGun moved from Eastern Poland to Bessarabia
                4 infantry moved from Poland to Eastern Poland
                4 infantry moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 bomber and 3 fighters moved from Holland Belgium to Western Germany
                2 infantry moved from Trans-Jordan to Egypt
                1 battleship, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 bomber moved from Caucasus to Bessarabia
                2 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia

    Place Units - Germans
                10 infantry placed in Western Germany
                9 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    Egypt : 1 flag, 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 16 infantry
        Poland : 1 flag, 4 infantry and 1 mech_infantry
        Germany : 1 flag, 1 factory_major, 9 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 4 infantry
        Bessarabia : 1 flag, 1 aaGun, 1 armour and 1 bomber
        Ukraine : 1 flag, 2 aaGuns, 5 armour, 5 artilleries, 1 factory_minor, 24 infantry and 10 mech_infantrys
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag, 1 mech_infantry
        113 Sea Zone : 1 flag, 1 destroyer and 4 submarines
        81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport
        127 Sea Zone : 1 flag, 2 transports
        Northwest Persia : 1 flag, 2 fighters and 2 tactical_bombers
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 17 / 25
        Japanese : 56 / 67
        Americans : 53 / 76
        Chinese : 5 / 6
        British : 26 / 27
        UK_Pacific : 17 / 14
        Italians : 23 / 39
        ANZAC : 10 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Founder TripleA Admin

    I’m around again tonight. If you can get Russia done, I’ll have Japan done before the morning.

  • Liaison TripleA '11 '10

    Guys I have to call this game… 110 days… But it’s too damn hard to say!

    Any chance you can finish it live?  Or is one party willing to admit defeat?  I’d like to hear the arguments from each side.

    Japan is in a heap of trouble, but they’ve got some great attacks this turn, and they also don’t face much new opposition.

    India is also in BIG trouble… and with that done, and -not enough- ground work in Europe, I think Russia will erode before too long.

    I want to say 60/40 Axis, because that’s my gut… but maybe there’s something I’m not seeing from the allied side?

    Please comment.

  • Founder TripleA Admin

    We were doing about 5 turns a day until yesterday if we can go a couple more days, we should be able to get in two rounds.

  • Liaison TripleA '11 '10

    I did notice… hence I held my tongue.
    ;)

  • Founder TripleA Admin

    I don’t know what happened yesterday though. I’m rearing to go.

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