TripleA Turn Summary for game: World War II Europe 1940, version: 2.5
Game History
Round :1
Politics - Germans
Game Loaded
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 infantry moved from Holland Belgium to France
2 infantry moved from Western Germany to France
3 tactical_bombers moved from Western Germany to France
1 fighter moved from Western Germany to France
2 armour moved from Holland Belgium to France
2 armour moved from Greater Southern Germany to Southern France
2 mech_infantrys moved from Western Germany to France
1 mech_infantry moved from Western Germany to Southern France
1 fighter moved from Holland Belgium to France
1 bomber moved from Germany to France
1 fighter moved from Western Germany to France
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Germans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 6 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 7 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 7 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 8 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 8 : 0/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 9 : 1/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 submarine
French defend with 1 cruiser; British defend with 1 cruiser
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship and 1 fighter in 112 Sea Zone, round 1 : 1/2 hits
French roll dice for 2 cruisers in 112 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 fighter in 112 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 cruiser in 112 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
Germans win with 1 battleship and 1 fighter remaining. Battle score for attacker is 18
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser
Casualties for British: 1 cruiser
Germans win with 1 battleship and 1 fighter remaining. Battle score for attacker is 18
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser
Casualties for British: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/3 hits
French roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits
French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits
French roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/3 hits
French roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/2 hits
French roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Germans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 1 : 2/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 2/2 hits
1 infantry owned by the French , 1 armour owned by the Germans , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from French with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 2 armour, 1 bomber, 3 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 2 armour, 1 bomber, 3 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in France, round 1 : 6/15 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 7 infantry in France, round 1 : 4/12 hits
1 infantry owned by the British , 5 infantry owned by the French and 4 infantry owned by the Germans lost in France
Germans roll dice for 2 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in France, round 2 : 5/11 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 : 4/6 hits
1 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 1 armour owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French , 2 mech_infantrys owned by the Germans and 1 fighter owned by the Germans lost in France
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers in France, round 3 : 6/7 hits
French roll dice for 1 fighter in France, round 3 : 1/1 hits
1 fighter owned by the French and 1 fighter owned by the Germans lost in France
Germans captures 17PUs while taking French capital
Germans win, taking France from French with 1 armour, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 2 fighters, 4 infantry and 2 mech_infantrys
Casualties for French: 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Germans win with 1 armour, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 2 fighters, 4 infantry and 2 mech_infantrys
Casualties for French: 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Recording Battle Statistics
Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Setting uses for triggers used this phase.
Non Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
3 tactical_bombers moved from France to Western Germany
1 bomber moved from France to Germany
2 tactical_bombers moved from Western Germany to Germany
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
4 infantry moved from Greater Southern Germany to Slovakia Hungary
1 artillery moved from Greater Southern Germany to Slovakia Hungary
3 artilleries moved from Germany to Poland
2 artilleries moved from Germany to Slovakia Hungary
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to Western Germany
1 fighter moved from France to Germany
1 fighter moved from 112 Sea Zone to Norway
Place Units - Germans
1 armour, 1 fighter and 1 mech_infantry placed in Germany
1 artillery and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 40 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 1 Control Europe: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 armour and 1 harbour
France : 1 flag, 1 airfield, 1 armour and 1 factory_major
Greater Southern Germany : 2 infantry
Slovakia Hungary : 1 armour, 3 artilleries and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
Romania : 2 infantry
Poland : 1 armour, 3 artilleries and 3 infantry
Germany : 1 aaGun, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Norway : 1 fighter and 1 infantry
Denmark : 1 infantry
Holland Belgium : 1 armour and 2 infantry
112 Sea Zone : 1 battleship
113 Sea Zone : 1 transport