Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4


  • R 7

    46 IPCs

    10 Inf (30)
    4 Art (16)

    save 0


  • Combat

    1 Inf, 1 Art Kar to Nov
    1 Tac Fin to Nov

    1 Inf, 1 Fig Sukr to Bes

    1 SS SZ 127 to SZ 125

    4 Inf Bury to Amu
    1 Fig Yak to Amu


  • Send the tank from Finland to Novgorod as well.

    Nov

    Attack (1 Inf, 1 Art, 1 Arm, 1 Tac)
    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (6, 3)1@3: (2)1@4: (1)

    Defense (2 Mech)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 3)

    Bes

    Attack (1 Inf, 1 Fig)
    DiceRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (2)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    SZ 125

    Attack (1 SS)
    DiceRolls: 10@2; Total Hits: 610@2: (4, 2, 2, 5, 5, 2, 1, 6, 1, 1)

    Defense (1 DD)
    DiceRolls: 10@2; Total Hits: 210@2: (5, 1, 6, 2, 6, 6, 6, 3, 5, 4)

    Amu

    Attack (4 Inf, 1 Fig)
    DiceRolls: 4@1 1@3; Total Hits: 04@1: (6, 3, 3, 2)1@3: (4)

    Defense (3 Inf)
    DiceRolls: 3@2; Total Hits: 23@2: (4, 2, 1)


  • Nov lwol
    Bes lwol
    SZ 125 cwlo 1 SS

    Sigh retreat from Amu, lose 2 Inf

    Non-coms

    1 Fig Amu to Bury
    2 Inf, 1 AA gun Kan to Sui
    3 Inf Kaz to Cau
    1 Inf Bry to Bel
    2 Mech Kar to Arch
    1 Tac Nov to Bry
    10 Inf, 6 Art Rus to Bry
    1 Fig Bes to Rus
    27 Inf, 7 Art, 1 Arm, 1 AA gun Sukr to Bry
    1 Mech Sukr to Smo
    1 Mech Volo to Tim
    1 Arm Volo to Bry

    Place

    1 Inf Sukr
    2 Inf, 1 Art Vol
    7 Inf, 3 Art Rus

    Collect

    31 + 5 NO = 36 IPCs

    4 Spoox vs Alsch 07bR.AAM


  • Can’t currently edit the map, but-
    please move the Art from Vol to Rus, and move an Inf from Rus to Vol.
    Thanks.


  • sure

    like this

    4 Spoox vs Alsch 07bR.AAM


  • Japan turn 7

    –>Purchase & repair

    purchase: 3 INF (9) + 3 Mech (12) + 5 DD (40) + 1 SS (6) = 67
    save 0 ipc

    –>Combat movement

    z6: 1 DD --> z18
    Kwa: 1 Fig, 1 TacB --> z18 (land z6)
    z6: 1 DD --> z17
    Kwa: 1 bomber --> z17 (land Jap)
    z6: 1 DD --> z16
    Kwa: 1 bomber --> z16 (land Jap)
    Fic: 1 INF --> Shn
    Kwa: 2 Fig, 2 TacB --> Shn (land Kwa)
    Kwa: 1 INF --> Yun
    Kwa: 2 Fig, 2 TacB --> Yun (land Kwa)
    Hon: 1 Mech --> Hun
    Sze: 2 Fig --> Hun (land Sze)
    Kwa: 1 Fig --> Hun (land Kwa)
    z36: 1 SS --> z37
    z36: 2 Fig, 2 TacB --> z37 (land z36)
    z36: 1 DD --> z42
    z36: 3 Fig, 1 TacB --> z42 (land z36)

    –>Combat

    z18
    A:
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (1)1@4: (4)
    D:
    DiceRolls: 1@1; Total Hits: 01@1: (5)

    z17
    A:
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (3)
    D:
    DiceRolls: 1@1; Total Hits: 01@1: (5)

    z16
    A:
    DiceRolls: 1@2 1@4; Total Hits: 01@2: (4)1@4: (6)
    D:
    DiceRolls: 1@1; Total Hits: 01@1: (6)

    Shn
    A:
    DiceRolls: 1@1 2@3 2@4; Total Hits: 21@1: (5)2@3: (1, 5)2@4: (4, 6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Yun
    A:
    DiceRolls: 1@1 2@3 2@4; Total Hits: 21@1: (2)2@3: (4, 1)2@4: (4, 6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Hun
    A:
    DiceRolls: 1@1 3@3; Total Hits: 11@1: (3)3@3: (4, 2, 5)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    z37
    A:
    DiceRolls: 1@2 2@3 2@4; Total Hits: 21@2: (5)2@3: (1, 3)2@4: (6, 6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    z42
    A:
    DiceRolls: 1@2 3@3 1@4; Total Hits: 21@2: (3)3@3: (4, 3, 6)1@4: (3)
    D:
    DiceRolls: 1@1; Total Hits: 11@1: (1)


  • z18 twol
    z17 twol
    Shn twol
    Yun twol
    Hun twol
    z37 twol
    z42 twlo 1 DD

    z16 round 2
    A:
    DiceRolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (2)
    D:
    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • z16 twol

    –>NCM

    Hon: 2 Mech --> Anh
    z6: 1 DD --> z35
    1 Fig from Shn battle lands Fic

    –>Placement

    z6: 5 DD, 1 SS
    Fic: 3 INF
    Hon: 3 Mech

    –>Income

    territories: 61
    no’s: 5
    total: 66

    4 Spoox vs Alsch 07cJ.AAM


  • US 7

    88 IPCs

    2 CV (32)
    4 Fig (40)
    1 TT (7)
    1 SS (6)

    save 3


  • Combat

    1 SS, 6 Fig, 3 Tac SZ 33 to SZ 35

    1 SS SZ 33 to SZ 17
    1 Strat Mid to SZ 17

    1 SS SZ 26 to SZ 16
    1 Tac Haw to SZ 16

    1 Strat Ind to Fic (Strat bomb)

    2 CA, 2 BB, 1 TT SZ 33 to SZ 42, take
    1 Inf, 1 Art Car to Jav
    1 TT SZ 54 to SZ 42, take
    1 Inf, 1 Arm Que to Jav


  • SZ 35

    Attack (1 SS, 6 Fig, 3 Tac)
    DiceRolls: 1@2 6@3 3@4; Total Hits: 61@2: (5)6@3: (4, 1, 2, 5, 1, 3)3@4: (2, 5, 3)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    SZ 17

    Attack (1 SS, 1 Strat)
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (3)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    SZ 16

    Attack (1 SS, 1 Tac)
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (6)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Fic IC

    AA gun - 1 Strat
    DiceRolls: 1@1; Total Hits: 01@1: (5)

    Damage if miss
    DiceRolls: 1@6; Total Hits: 11@6: (6)
    +2

    Jav

    Attack (2 Inf, 1 Art, 1 Arm, 2 CA, 2 BB)
    DiceRolls: 1@1 2@2 3@3 2@4; Total Hits: 31@1: (5)2@2: (4, 5)3@3: (4, 5, 1)2@4: (1, 4)

    Defense (1 Inf, 1 Art)
    DiceRolls: 2@2; Total Hits: 12@2: (3, 2)


  • Er I missed your fighter in Fic…  :lol:
    Move the bombing from there to Hon.

    Hon IC takes 6 damage.
    SZ 35 cwlo 1 SS
    SZ 17 cwol
    SZ 16 cwol
    Jav lwlo 1 Inf

    Non-coms

    6 Fig, 3 Tac SZ 35 to SZ 42
    Fleet SZ 33 to SZ 42
    1 Strat Hon to Shn
    1 Strat SZ 17 to Haw
    1 CV, 1 TT SZ 26 to SZ 54, take
    1 Inf, 1 Art Haw to Que
    2 Tac Haw to Que
    1 Tac SZ 16 to Mid
    10 SS SZ 10 to SZ 26
    1 Inf Wus to Cus
    4 Mech Bco to Cus
    1 SS, 1 DD SZ 89 to SZ 101

    Place

    3 Fig Eus
    1 SS, 2 CV, 1 TT, 1 Fig SZ 101

    Collect

    54 + 25 NO + 3 leftover = 82 IPCs


  • China 7

    8 IPCs

    2 Inf, save 2

    Combat

    1 Inf Cha to Jeh (mt)

    1 Inf She to Kwe (mt)

    2 Inf Hop to Anh
    1 Fig Sui to Anh


  • Jeh lwol
    Kwe lwol

    Anh

    Attack (2 Inf, 1 Fig)
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (3, 6)1@3: (4)

    Defense (2 Mech)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 6)


  • Alright I’m sick of these Jap infantry defending so magically.

    Retreat to Hop

    Non-coms

    1 Fig Anh to Sui

    Place

    1 Inf Cha
    1 Inf She

    Collect

    9 + 2 leftover = 11 IPCs


  • UK 7

    Calcutta has 8 IPCs

    2 Mech (8)

    save 0


  • Combat

    1 TT SZ 10 to SZ 3, take
    1 Inf, 1 Arm Wus to Sfe (mt)

    1 Inf, 1 Tac Bur to Yun
    1 Fig Ind to Yun

    1 Inf Bur to Shn
    1 Fig Ind to Shn


  • Sfe lwol

    Yun

    Attack (1 Inf, 1 Fig, 1 Tac)
    DiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (4)1@3: (1)1@4: (6)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Shn

    Attack (1 Inf, 1 Fig)
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Yun lwol

    Shn hwol  :roll:

    Non-coms

    1 Fig, 1 Tac Yun to Ind
    1 Fig Shn to Ind
    1 Inf Ind to Bur
    1 Inf Wind to Epr
    3 Inf, 2 Art, 1 Arm Cpr to Npr (activate)
    1 Fig, 1 Tac Eth to Tur
    3 Inf, 1 Mech, 1 Arm, 1 AA gun Eth to Sud
    Fleet SZ 39 to SZ 42, take
    1 Inf, 1 Art Bur to Jav

    Place

    2 Mech Ind

    Calcutta collects

    6 IPCs

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