I am so confused about the formats. I can not use MARTI with gmail apparently.
I have another game that is moving along smoothly at TripleA
anyway, as long as you are happy, so am I. Glad the Jpn ftrs are just out of range of my UK flotilla
Oh and 1 Inf, 1 Art Aba to Bco
Anzac 7
15 IPCs
1 TT (7)
1 DD (8)
save 0
Combat
1 DD SZ 54 to SZ 37
Plus 1 Fig SZ 42 to SZ 37
Attack (1 DD, 1 Fig)
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3)
Defense (1 SS)
Rolls: 1@1; Total Hits: 01@1: (5)
SZ 37 cwol
Non-coms
2 Fig Car to Jav
Fleet SZ 54 to SZ 42, take
1 Inf, 1 Art Que to Jav
2 DD SZ 62 to SZ 42
2 Inf Sau to Nsw
Place
1 DD, 1 TT SZ 54
Collect
10 + 5 NO = 15 IPCs
Couple changes to US’s non-coms, unaffected by Anzac and others’ rounds-
2 SS SZ 33 to SZ 44
2 SS SZ 33 to SZ 43
Italy turn 7
–>Purchase & repair
purchase: 1 Fig (10) + 2 INF (6) + 1 ART (4) + 3 SS (18) + 1 ARM (6) = 44
save 2 ipc
–>Combat movement
Nukr: 1 INF --> Bes
Epl: 1 ART --> Bes
Egy: 2 INF, 1 ART, 1 TacB --> Sud (land Irq)
z81: 2 Fig --> Sud (land z96)
Trj: 1 ARM, 1 Mech --> Sud
Trj: 1 INF --> Saf (walk in)
Irq: 1 INF --> Cpr (walk in)
–>Combat
Bes
A:
Rolls: 2@2; Total Hits: 12@2: (2, 4)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
Sud
AA fire (first 2 shots at Figs, 3rd at TacB)
Rolls: 3@1; Total Hits: 03@1: (5, 4, 5)
Bes twlo 1 INF
Sud round 1
A:
Rolls: 2@1 2@2 3@3 1@4; Total Hits: 42@1: (1, 3)2@2: (1, 3)3@3: (4, 5, 2)1@4: (3)
D:
Rolls: 5@2 1@3; Total Hits: 05@2: (3, 3, 4, 4, 3)1@3: (6)
Sud round 2
A:
Rolls: 2@1 2@2 3@3 1@4; Total Hits: 32@1: (4, 3)2@2: (5, 6)3@3: (3, 3, 2)1@4: (5)
D:
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (6)
Sud twlo 1 INF (lucky there)
–>NCM
Trj: 5 INF, 5 ART, 1 ARM --> Irq
z81: 2 SS, 1 DD --> z94
z81: 1 CV --> z96
z91: 1 BB, 1 DD, 2 CA --> z92
z81: 2 TT --> z97
z97: 2 SS --> z92
Nukr: 4 ARM, 1 Mech --> Epl
Rom: 2 Mech --> Epl
Nita: 2 ARM --> Hun
–>Placement
Sita: 1 Fig
Nita: 2 INF, 1 ART
Egy: 1 ARM
z93: 3 SS
–>Income
to be updated
Germany later
Excellent defense, boys. :lol:
At least they were Brits.
and the last of the French :evil:
Yes; they’re quite extinct now.
Germany turn 8
–>Purchase & repair
purchase: 10 Mech (40) + 4 ARM (24) + 1 INF (3) = 67
save 2 ipc
–>Combat movement
Nor: 1 ARM, 3 INF, 2 ART --> Fin (walk in) --> ARM blitzes Kar (walk in)
Bal: 6 INF, 2 ART --> Nov
Nukr: 1 bomber --> Nov (land Epl)
Epl: 4 ARM --> Nov
Nukr: 4 TacB, 3 Fig --> Sukr (land Epl)
Nukr: 1 INF --> Sukr
–>Combat
Nov
A:
Rolls: 4@1 4@2 4@3 1@4; Total Hits: 34@1: (2, 4, 6, 2)4@2: (3, 4, 3, 5)4@3: (1, 3, 5, 2)1@4: (6)
D:
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 5)1@3: (5)
Sukr
A:
Rolls: 1@1 4@3 3@4; Total Hits: 21@1: (2)4@3: (1, 5, 3, 6)3@4: (5, 5, 5)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
Nov twol
Sukr hwlo 1 INF
–>NCM
Nukr: 11 INF, 22 ART, 13 Mech, 7 ARM, 1 AA --> Epl
Pol: 1 INF --> Bal
Wgr: 1 Fig --> Epl
Wgr: 1 Mech --> Pol
Ger: 9 Mech, 1 ARM --> Epl
Uk: 3 ARM --> Nor
z112: 1 SS --> Nor
–>Placement
Ger: 4 ARM, 6 Mech
Wgr: 1 INF, 4 Mech
–>Income
to be updated
Italy collects
territories: 32
no’s: 19
saved: 2
total: 53
Germany collects
territories: 52
no’s: 20
saved: 2
total: 74
R8
36 IPCs
12 Inf (36)
save 0
Combat
1 Inf Bel to Bal
1 Fig Rus to Bal
1 Inf, 1 Tac Bry to Nukr
1 Fig Rus to Nukr
Bal
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (6)
Nukr
Attack (1 Inf, 1 Fig, 1 Tac)
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (6)1@3: (2)1@4: (4)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (5)
Nukr lwol
Bal R2
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (5)
Bal lwol
Non-coms
1 Fig Bal to Bel
1 Fig, 1 Tac Nukr to Bel
54 Inf, 20 Art, 8 Arm, 1 AA gun Bry to Bel
2 Mech Arch to Bel
1 Mech Smo to Bel
1 Inf Volo to Arch
1 Inf Sui to Kan
2 Inf, 1 AA gun Bury to Yak
1 Mech Tim to Yak
1 Fig Bury to Tim
6 Inf, 4 Art Rus to Smo
3 Inf Vol to Ros
Place
1 Inf Sukr
1 Inf Vol
10 Inf Rus
Collect
30 IPCs