@Cow:
axis bid, coupled with russia NO nerf… makes no sense. how he failed to take russia, makes no sense. I blame suboptimal play. -.-
Also changing the VC to 14 changes the dynamics of the game. It is really bad news for axis.
Losing london is not the end of the world. You should win everygame germany takes london (he’ll have a tank and maybe half his air left after).
you may find a more enjoyable game without the UK move capital rule and without the bid. 14 vc is fine if coupled with russian NO nerf.
remember this was alpha +3, not +3.9. we felt that the sealion was to strong, so we gave the move capitol option, and added a bid.
NOs where nerfed because rules as written when we started the game meant that ussr could get NO for eire.
we believed that 14 VC was so bad for the axis that the bid had to be substantial to compare.
anyways, I would prefer for iraq/iran to belong to USSR in 3.9, and maybe build minor IC in egypt, when it is safe. (ie no sealion, dead it fleet). I would maybe chose to take iran with UK, then strafe iraq, and let USSR with 2 mech and 1 tank/ftr finish the job. that way I can get some from both world, altho it might be abit too expecive for ussr.
I think the reason my opponent went for major in rumania was that he thought he would be able to fil it up, bc of the bid.
I do agree that it is not good to make plan based on suboptimal play, but I do think a UK minor in iran will make UK a very potent force in the indian ocean, africa and later the med front. that way USA can focus on carriers DDs and subs for the atlantic, while UK can focus on ftrs for atlantic (1-2 per turn), while the rest can fill the factories in iran and SA with mechs and toys for the med front