12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs


  • Phi twlo 2inf….at least the trns can pick up inf off Borneo or Sumatra now  :|

    Kwa
    A-2inf ftr
    DiceRolls: 2@1 1@3; Total Hits: 22@1: (1, 3)1@3: (2)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Kwa twol

    Sui
    A-5inf
    DiceRolls: 5@1; Total Hits: 15@1: (2, 6, 1, 6, 3)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Sui twol

    Yun
    A-3inf 2ftr
    DiceRolls: 3@1 2@3; Total Hits: 03@1: (3, 6, 3)2@3: (4, 6)
    D-inf ftr
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (5)


  • messed up the ftr roll at 3 instead of 4, but it got a 5 so no harm done…yet

    Yun
    A-2inf 2ftr
    DiceRolls: 2@1 2@3; Total Hits: 22@1: (1, 4)2@3: (2, 4)
    D-inf ftr
    DiceRolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (6)


  • Yun twlo inf

    sz35
    A-2ftr
    DiceRolls: 2@3; Total Hits: 22@3: (3, 1)
    D-dd
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • sz35 cwlo ftr

    sz56
    A-2ftr
    DiceRolls: 2@3; Total Hits: 02@3: (5, 5)
    D-dd
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • sz56
    A-2ftr
    DiceRolls: 2@3; Total Hits: 12@3: (1, 6)
    D-dd
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • sz56 cwol

    sz53
    A-dd 2ftr
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (1)2@3: (5, 5)
    D-bb
    DiceRolls: 1@4; Total Hits: 11@4: (1)


  • these ftrs not hitting are killing me

    sz53
    A-2ftr
    DiceRolls: 2@3; Total Hits: 02@3: (6, 5)
    D-damaged bb
    DiceRolls: 1@4; Total Hits: 01@4: (5)


  • sz53
    A-2ftr
    DiceRolls: 2@3; Total Hits: 02@3: (4, 6)
    D-damaged bb
    DiceRolls: 1@4; Total Hits: 11@4: (4)


  • Six shots and no hits….I should run, but I do not think I can afford to  :|

    sz53 1st hit
    A-ftr
    DiceRolls: 10@3; Total Hits: 810@3: (2, 1, 5, 1, 3, 2, 3, 5, 1, 1)
    D-damaged bb
    DiceRolls: 10@4; Total Hits: 610@4: (3, 6, 1, 4, 5, 5, 3, 4, 6, 3)


  • :roll:

    sz53 cleared by kamikaze with loss of 2ftr dd

    NCM
    ftr sz35 => sz37
    cv sz61 => sz37
    ftr Kwa => FIC
    2ftr Yun => FIC
    2cv sz57 => sz62
    2ftr sz56 => sz62

    Mobilize
    art arm in Jap
    dd in sz62

    Collect: 41

    Russia’s income was missing, so I put it on the map. They had 31 prior to Japan’s turn.

    OBG_vs_cts17_Gm2_01cJap.AAM


  • Buy
    1 IC (15)
    2 CV (28)
    save (0)

    CM:
    1 arm Eca to Fra
    1 SS SZ35 to SZ49

    NCM:
    1 fig Egy to SZ7
    2 fig Gbr to SZ7
    3 inf 1 art 1 arm Egy to Trj
    2 inf Saf to Rho
    1 inf Bur to Ind
    1 DD SZ9 to SZ7
    1 DD 1 TP SZ41 to SZ40

    Mob Units
    2 CV SZ7
    1 IC Ind

    Collect Income
    40+10=50 IPC

    OBG_vs_cts17_Gm2_01dGbr.AAM

  • '12

    interest allied start cts, very aggressive.  will watch with interest


  • Thank you :) You need to be more aggressive with the Allies, I’ve found. Also throws off the Japanese players, as they’re not used to the opposition.

  • '12

    Helps when the j player loses 3 ftr in j1 too.  last 2 games I’ve played with bog he lost no ftrs on j1.  sure makes j much tougher to deal with…  :x

  • '12

    @Boldfresh:

    Helps when the j player loses 3 ftr in j1 too.  last 2 games I’ve played with bog he lost no ftrs on j1.  sure makes j much tougher to deal with…  :x

    Sorry obg I got the b before the o…  :-P


  • @Boldfresh:

    @Boldfresh:

    Helps when the j player loses 3 ftr in j1 too.  last 2 games I’ve played with bog he lost no ftrs on j1.  sure makes j much tougher to deal with…  :x

    Sorry obg I got the b before the o…  :-P

    :-D hey I am good with bog too  8-)


  • @Boldfresh:

    Helps when the j player loses 3 ftr in j1 too.  last 2 games I’ve played with bog he lost no ftrs on j1.  sure makes j much tougher to deal with…  :x

    yeah it does!!!  :x


  • Hey, it looks like I forgot to actually put the dd in sz62. I will fix it on this map.

    Ita1-Buy: 2 inf, art…save 0

    CM
    1. 2inf Lib => Egy
    2. inf Blk/art Ita/cru bb sz14 => Trj 5inf art arm
    3. inf arm ftr Ita/arm Blk => Fra arm

    Trj
    A-inf art cru bb
    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (2, 6)1@3: (2)1@4: (5)
    D-5inf art arm
    DiceRolls: 6@2 1@3; Total Hits: 26@2: (3, 2, 4, 5, 1, 4)1@3: (5)

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