Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2


  • Andy did not slide the aagun to Amu as I suggested, new map:

    Auswander&James vs Alsch 08bR.AAM


  • oops


  • J8

    65 IPCs

    19 Inf (57)

    save 8


  • Combat

    1 SS SZ 6 to SZ 20
    7 Fig, 7 Tac Kwa to SZ 20
    2 Fig, 1 Tac SZ 36 to SZ 20

    1 Inf Jeh to Man
    1 Strat Kwa to Man

    2 Strat Kwa to Ind (bomb IC)

    1 SS SZ 36 to SZ 44 (TT destroyed)

    1 SS, 2 TT SZ 36 to SZ 42 (TT destroyed), take
    3 Inf, 1 Art Kwa to Jav
    1 Fig, 2 Tac SZ 36 to Jav


  • SZ 44 cwol
    SZ 42 cwol

    SZ 20

    Attack (1 SS, 9 Fig, 8 Tac)
    DiceRolls: 1@2 9@3 8@4; Total Hits: 111@2: (3)9@3: (1, 5, 1, 3, 5, 3, 1, 2, 5)8@4: (5, 1, 5, 1, 5, 1, 1, 3)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Man

    Attack (1 Inf, 1 Strat)
    DiceRolls: 1@1 1@4; Total Hits: 21@1: (1)1@4: (1)

    Defense (1 Art)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Ind AA - 2 Strats
    DiceRolls: 2@1; Total Hits: 02@1: (6, 6)

    Damage
    DiceRolls: 2@6; Total Hits: 22@6: (4, 6)
    +2 per bomber

    Jav

    Attack (3 Inf, 1 Art, 1 Fig, 2 Tac)
    DiceRolls: 2@1 2@2 2@3 1@4; Total Hits: 32@1: (6, 2)2@2: (5, 1)2@3: (4, 1)1@4: (1)

    Defense (1 Inf, 1 Art)
    DiceRolls: 2@2; Total Hits: 12@2: (3, 2)


  • SZ 20 cwol
    Man cwlo 1 Inf
    India IC takes 14 damage
    Jav twlo 1 Inf

    Non-coms

    1 Fig, 2 Tac Jav to SZ 42
    2 CV SZ 36 to SZ 42
    1 SS SZ 36 to SZ 39
    1 SS SZ 36 to SZ 44
    2 Inf Anh to Kwe
    2 Strat Ind to She
    1 Arm Sik to She
    1 Inf She to Sik
    4 Inf, 3 Art Kwe to She
    1 Mech Kwe to She
    1 Arm Kwa to Kwe
    1 Inf Sha to Jeh
    2 Inf Sha to Anh
    1 Strat Man to Jap
    2 Inf, 1 Art Hon to Kwa
    Remaining fleet SZ 36 to SZ 37
    1 Inf Yun to Shn
    9 Fig, 8 Tac SZ 20 to Jap
    1 DD SZ 35 to SZ 20

    Place

    3 Inf Fic
    3 Inf Hon
    3 Inf Sha
    10 Inf Jap

    Collect

    54 - 8 + 8 leftover = 54 IPCs

    Auswander&James vs Alsch 08cJ.AAM


  • Mistake with IC damage.

    Auswander&James vs Alsch 08cJ.AAM


  • USA turn 8:
    Production: 79

    3 ftr=30
    2 dd=16
    2 trn=14
    3 sub=18
    Save 1=1
    30+16=46+14=60+18=78+1=79
    Combat Moves:
    To Sik: 5bmbr-Kor vs inf
    DiceRolls: 5@4; Total Hits: 35@4: (1, 4, 5, 5, 4)
    DiceRolls: 1@2; Total Hits: 11@2: (1)
    To Ahn: 5bmbr,ftr-Kor vs inf
    DiceRolls: 1@3 5@4; Total Hits: 31@3: (2)5@4: (2, 5, 1, 6, 6)
    DiceRolls: 2@2; Total Hits: 02@2: (4, 5)
    To Jeh: arm-Amu; ftr,2bmbr-Kor vs inf
    DiceRolls: 2@3 2@4; Total Hits: 12@3: (5, 5)2@4: (4, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (6)
    To Hon: 6bmbr,ftr-Kor (ftr must land on a cv if it lives) vs 3 inf
    DiceRolls: 1@3 6@4; Total Hits: 51@3: (5)6@4: (4, 1, 3, 3, 1, 6)
    DiceRolls: 3@2; Total Hits: 03@2: (3, 5, 5)
    To Sha: inf-Amu (via trn-z6:[z5-z6-z19]); 2 tac,4ftr-z6; bmbr-Kor vs 3inf
    DiceRolls: 1@1 4@3 3@4; Total Hits: 61@1: (1)4@3: (3, 6, 4, 2)3@4: (4, 2, 2)
    DiceRolls: 3@2; Total Hits: 03@2: (6, 3, 6)
    To z20: sub,dd,2ftr,tac-z6; bmbr-Kor vs dd,sub
    DiceRolls: 2@2 2@3 2@4; Total Hits: 22@2: (1, 3)2@3: (6, 4)2@4: (2, 5)
    DiceRolls: 1@1 1@2; Total Hits: 01@1: (2)1@2: (5)

    Auswander&James vs Alsch 08dA.AAM


  • Worst case scenario for us…hit our 1 exposed bomber, and force a CV to die…but we didn’t lose 3 escorting ftrs that we exposed so I’m not really complaining  :roll:

    Sik: Japan lost inf; USA lost bmbr
    Jeh: Japan lost inf; USA no loss
    Sha: Japan lost 3inf; USA no loss-Minor factory removed since China is not permitted to own one.
    Anh: Japan lost 2inf; USA no loss
    Hon: Japan lost 3inf; USA no loss
    z20: Japan lost sub,dd; USA no loss

    Noncombat Moves:
    To Kaz: 4bmbr-Sik; 5bmbr-Anh; 2bmbr-Jeh
    To Man: ftr-Jeh; 4ftr,2tac,bmbr-Sha; 6bmbr-Hon; 2ftr,tac,bmbr-z20; ftr-Anh
    To z20: ftr-Hon; cv-z6
    To Kor: inf-z6 (unloads from Anzac trn)
    To z33: bb,3ca,5cv-z6 loaded with 1 anzac ftr for extra range
    To Wak: 2ftr-Wus
    To Wus: mech-Smx
    To Cus: 2mech-Smz

    Placement:
    z6: 3 subs
    Wus: 3 ftr
    z10: dd,trn
    z101: dd,trn

    Collection: 79 (78+1Saved)

    Note to Allied command: request UK inf to board US trn in z101 or it can wait a turn.

    Auswander&James vs Alsch 08dA.AAM


  • China turn 8:
    Production: 6

    2 inf

    Combat Moves:
    To Sik: inf-Tsi uncontested
    To Sui: 15inf,ftr-Kan vs inf
    DiceRolls: 15@1 1@3; Total Hits: 415@1: (2, 4, 3, 1, 2, 4, 1, 4, 4, 6, 3, 5, 1, 3, 6)1@3: (3)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Auswander&James vs Alsch 08eC.AAM


  • Geesh

    1/11 at two?  Ha, good job guys.  :roll:
    Stupid unkillable bombers.


  • Sui: Japan lost inf; China lost inf (tenacious Western Chinese front defenders you have)

    Noncombat Moves:
    To Tsi: inf-Kan
    To Man: ftr-Sui

    Placement:
    Man: inf
    Sui: inf
    Collection: 10

    Auswander&James vs Alsch 08eC.AAM


  • We only got 10 inf…30 ipcs for 12 at the moment, but then you get the cv as well, so its 30 for 28…interesting math at this point…we were suppose to just lose 3 ftrs…30 for you 30.


  • This is why the air concept may work, USA will lose on average a few more IPCs then they clear, but the other allies will take back the ground and if we clear the enemy land forces, they cannot retake ground.

    If you hit well, we are slowed, if you miss we grow a bit larger…over time average rolls should level things out. We are due to lose some big air units since this was our second strafe.


  • This UK turn is going to be tricky, may pause for today. Sorry for this slow game, if its an issue let us know and I will push to speed things up.


  • @JamesAleman:

    We only got 10 inf…30 ipcs for 12 at the moment, but then you get the cv as well, so its 30 for 28

    Well you were going to lose that CV regardless of the results of the dice, so you’re still up 12-24 IPCs for that round.


  • Ah I see what you meant.
    You’re right; you are down a CV more than otherwise.


  • It is an unusual round for dice.  The 3 fighter escorts lived.  An unescorted bomber dies.  We place a carrier to die, but that is for next rounds dice.  Just think JJ, he will have to commit at least 4 subs to guarantee no planes die, but he might opt for less, who knows?

    Too bad you can’t change US production after the fact.  I want that bomber back!

    Yes Britain is in process, but it is difficult with my son teething at the moment.  And since it is raining, can’t wear em down for a quiet night.


  • Turn 8 Britain/India

    No production India save 7 IPC

    Britain production 30 IPC:
    1 airbase
    5 inf

    15 + 15 = 30 save 0

    Combat move:
    To z72: 2 Cruiser, 1 Destroyer z71

    z72 combat

    2 cruiser, 1 destroyer
    DiceRolls: 1@2, 2@3; Total Hits: 21@2,: (2)2@3: (2, 6)

    1 destroyer
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Auswander&James vs Alsch 08fBritaincombat.AAM


  • Forgot to declare repair of my Battleship, hope this was understood at the beginning of the turn, sorry.

    z72 1 destroyer Italy sunk, no loss Britain

    Noncombat move:
    To z101: 1 british inf aboard US transport
    To z88: 1 carrier, 1 destroyer z106; 2 fig UK
    To Sco: 1 inf Eir
    To z71: 4 inf, 4 art Saf loaded onto 4 transports
    To z80: 1 Battleship, 1 carrier, 2 destroyer, 4 transports (loaded); 1 tac Cau
    To Cpr: 4 inf, 4 art z80 transports; 1 inf, 3 art, 3 mec Npr; 2 fig, 2 mec Cau; 1 tnk, 3 mec Epr

    JJ please confirm tac to Z80 and number of mecs to Cpr from Cau 1 and 2 respectively.  More mec to Cpr = less mec to Russia

    To Bry: 1 tnk, 5 mec Cau
    To Kaz: 1 mec Cau

    JJ please confirm 1 mec to Kaz.  We can take from Bry for three in Kaz.

    To Epr: 3 art Wind
    To Wind: 4 inf, 4 art Ind

    To Man: 1 tnk Korea

    To z33: 1 Cruiser z6

    Auswander&James vs Alsch 08fBrit.AAM

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