Pellulo
Is there a 3 player game AH could win, of course there is, AH empire, versus, Italy & USA. It would take three turns for USA forces to get to Italy, just to drop off 2 troopers & 2 guns. Venice would be taken, &, Tuscany(maybe Rome, skipping Piedmont) ready to fall, still it might save Rome for a while with the US forces arriving, but, all AH has to do is spend its funds on mostly naval forces. The AH navy would buy time for the land forces to take Rome.
Skipping AH empire, would USA & Italy have a chance versus Germany. It helps that GE. does not touch Italy, so it would be mostly a naval game. Where would GE. strike the USA or Italy?, once a capital is contested the war is over, especially if GE. gets naval dominance and keeps the transports coming. True Italy could take out GE. colonies, both Allies could try to combine their fleets, but, still GE. is a force to recon with(on the flip side the Allies will probably never land any forces in GE.).
Round One: Germany builds transport, sub., C & BB. Moves subs. from Sea Zones 5&7 to 3(to link up with surface fleet leaving Sea Zone 10). Eventually the fleet will sail to Sea Zone 14(equidistant from Rome & D.C.).
Italy builds transport & sub., BB & transport goes to East Africa with 2 troopers(who boarded from Rome), on Italian mainland an adjustment of guns and troopers(goal of 4 troopers & gun) for each province. A reserve to be built in Rome, and, to garrison the home islands in the future with a trooper & gun(Sicily & Sardinia).
USA builds fighter, transport and submarine.
Round Two: Germany builds 2 transports, 2 subs., &, a BB. Now is moving fleet to Sea Zone 14(equidistant from Rome & DC, hard for Allies to link up).
Italy builds fighter, gun, &, 2 troopers. Arrives off GE. E. Africa transport & BB, drops off gun & trooper(BB shelling wipes defending trooper), colony falls.
USA builds BB, 2 troopers & gun. Has 2 troopers boarding transport.
Round Three: GE. builds 2 transports, sub. & BB. More ships arrive Sea Zone #14, leaving home waters BB & 2 subs. & 2 transports(2 troopers & gun & fighter).
Sea Zone #14 does not let US Fleet link up with Italians, or, go through Med. Sea or down west coast of Africa.
Italy builds 2 subs. & a trooper. Moves from Rome via transport of trooper & gun to Sicily. Two troopers board transport off GE. East Africa, sail to Kamerun, where defending trooper is destroyed by BB shelling, and, troopers from transport have landed, the colony has fallen. Italy knows GE. transports are due to land at Rome/D.C. soon.
USA builds 2 subs., gun & 2 troopers.
Round Four: Germany builds tank, transport, &, 4 submarines. Fleets moving to Sea Zone 14.
Italy builds gun, trooper, &, tank. Moves from Venice garrison trooper & gun to Rome via transport. Combat off S.W. Africa 2 troopers land from transport, and, BB shells. Defending troopers destroyed by shelling, the colony falls.
USA builds trooper, tank, &, moves troops back to shore from transport, in case GE. fleet attacks next round.
ROUND FIVE: GE. builds 3 transports and a BB. Decides to move from Sea Zone 14 to East Coast America! Also moves from 8 to 2(sea zones) of BB, sub., &, 2 transports. Along with from 10 to 8(sea zone) moves 4 subs.
Combat 3BB, 3C, 7subs., &, 3 loaded transports, versus, USN 2 BB, C, transport, 5 subs., and, fighter. Losses to mines damaged BB & 3 submarines, also rest of GE. fleet with 2 transports lost, &, all U.S.A. fleet lost sans transport (including fighter that had scored a hit is lost). Lone GE. transport tries to land trooper & gun, but, destroyed by defending guns. All that remains of both fleets are a transport.
For rest of Rd. 5 played Italy will take Togoland and try to send Med. fleet to East Coast, while USA rebuilds its fleet.
Political lost for both sides, USA is no pushover for GE., but, Italy gives back GE. colonies to end war(GE. still has a surface and submarine fleets coming down to Med. Sea).
Now if GE. had instead attacked Italy first. Moves ships from Sea Zone 8 to 14, Sea Zone 10 to 8, part of fleet already in Sea Zone 14 to 17. Off Italy mines damage BB & sinks submarine. Battle 3 BB , 2 submarines, &, 3 transport, versus, Italian C, 3 submarines, fighter, and, transport. Losses only 2 damaged BB remains, 3 transports, &, fighter for Italy. BBS shell & defending guns fire, each side losses 2 troopers.
Transports land 1 trooper, 2 guns, &, fighter (Italian fighter lost in air duel), versus, 3 troopers, 3 guns, and, tank(which absorbs a hit). Losses GE. gun and fighter. Rome is contested!
Italy builds 3 submarines, reinforcement trooper from Naples & Tuscany enter Rome, moves BB & transport to Togoland(shelling takes out defending trooper & landed troops take over colony).
Combat Roman garrison counterattacks 5 foot and 3 guns, &, tank, versus GE. trooper & gun, losses Allies 2 troopers & Axis all.
USA builds BB, transport, &, trooper. Moves fleet from East Coast to Sea Zone 14 of 2 BB, C, 5 subs., &, transport(heads for S. Africa), versus, GE. fleet of BB, 3C, 5 subs., &, 2 transports. Losses all but GE. 2 Transports.
Again political sour grapes for all, 2 transports will not take out Rome, still GE. has fleets, but, with USA in the flank, hard to just concentrate on Rome alone. Also Italy can get GE. out of the Med. for good, give back the colonies.
Now starting Round Five again, with GE. attacking both Allies at the same time. Splitting the GE. fleet, would not probably lead to any landings on the East Coast(if the fleet is not wiped out), probably landings in Italy, but, without BBs(back on East Coast) to help with shelling.
Losses IPCs when USA attacked first:Land Axis 15 & Allies none, Air both sides 6, Sea Axis 111 & Allies 63.
Last edited by pellulo on Tue Jun 24, 2014 9:56 pm, edited 2 times in total.
Pellulo