Game 1 of 2025
Funcioneta (Axis) vs Yoshi (Allies) - G40 OOB (game 2)
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z81 cleared, gib & mor taken, no losses
sud
ARolls: 4@1 1@3 1@4; Total Hits: 04@1: (2, 6, 4, 4)1@3: (6)1@4: (5)
DRolls: 3@2; Total Hits: 33@2: (2, 1, 1) -
buf… I’ll risk…
sud 2
ARolls: 1@1 1@3 1@4; Total Hits: 01@1: (4)1@3: (4)1@4: (5)
DRolls: 3@2; Total Hits: 23@2: (1, 3, 1) -
buf buf… retreat :cry:
NCMs:
tac sud to z81
tra z97 to z81
inf gre, 1 art nita to egy by trasub z39 to z42
3 mech, 2 tanks trj to egy
dd z93 to z92
3 bb, cru, ac, fig z94 to z92art tun to alg
3 inf, art, 2 mech wger to eger
mech yug to eger4 inf nita to wger
tra z94 to z95
Deploy:
ac to z81
2 art to egy
3 inf to nitaIncome: 31 IPCs
Subs can end NCMs in a sz which has enemy dds (they must end the move there, however)
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I have a non scheduled trip to deal with, so I’m quite busy these days… dunno when I’ll be able to move.
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US 12:
Purchase & Repair:
1tac (11)
2fgt (20)
5DD (40)
1tp (7)
2inf (6)Combat moves:
Sz41 (1SS)
1DD, 4fgt, 1tac sz42Sumatra ()
1tnk Java via 1tp sz42 -> sz41Sz43 (1SS)
1DD, 4fgt, 1tac sz42Borneo ()
1art Java via 1tp sz42 -> sz43Sz55 (1DD)
1SS sz41
4bmb W. Australia
2fgt sz42Dice…
Sz43 rd1
A: 1DD, 4fgt, 1tac
Rolls: 1@2 4@3 1@4; Total Hits: 31@2: (1)4@3: (3, 6, 1, 6)1@4: (6)D: 1SS
Rolls: 1@1; Total Hits: 01@1: (2) -
Sz43 cleared, no losses.
Sz41 rd1
A: 1DD, 4fgt, 1tac
Rolls: 1@2 4@3 1@4; Total Hits: 01@2: (6)4@3: (4, 6, 5, 4)1@4: (5)D: 1SS
Rolls: 1@1; Total Hits: 01@1: (5) -
:? :lol:
Sz41 rd2
A: 1DD, 4fgt, 1tac
Rolls: 1@2 4@3 1@4; Total Hits: 11@2: (4)4@3: (4, 5, 1, 4)1@4: (5)D: 1SS
Rolls: 1@1; Total Hits: 01@1: (4) -
Sz41 cleared, no losses.
Sz55 rd1
A: 1SS, 2fgt, 4bmb
Rolls: 1@2 2@3 4@4; Total Hits: 21@2: (4)2@3: (5, 5)4@4: (3, 6, 6, 4)D: 1DD
Rolls: 1@2; Total Hits: 01@2: (6) -
Results:
Sz41 cleared, no losses.
Sz43 cleared, no losses.
Sz55 cleared, no losses.
Borneo taken (mt).
Sumatra taken (mt).NCM:
1AA Java -> Queensland via fleet sz42 -> sz54
2inf Johnston Island -> Queensland via fleet sz30 -> sz54
4fgt, 1tac sz41 -> sz54
4fgt, 1tac sz43 -> sz54
fleet sz63 -> sz54
2fgt sz55 -> sz54
4bmb sz55 -> Queensland
5fgt Queensland -> sz54
fleet sz10 -> sz26
2fgt W. US -> Hawai Islands
9inf, 1art, 1mech, 1tnk Norway -> Denmark via 6tp sz112
2fgt UK -> Denmark
2fgt sz110 -> Denmark
2fgt E. US -> sz110Place Units:
5DD, 1tp sz10
2inf, 1fgt W. US
1fgt, 1tac E. USCollect $62+30-2=90
China 12:
Purchase:
save 4
France 12:
NCM:
1DD sz110 -> sz114
Tryed to place the units as best as possible (specially for the carriers) ; still traveling otherwise, sorry for the delays…
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Germany 13
Buys: 10 inf, 3 art
Combat moves:
1 sub z115 to z114
fig, tac wger to z114
fig eger to z1141 inf bst to novg
3 inf bst to bel
fig z115 to bel
tac rom to belart bes to nukr
2 bomb eger to nukrCombat:
z114
ARolls: 1@2 2@3 1@4; Total Hits: 21@2: (2)2@3: (5, 4)1@4: (1)
DRolls: 1@2; Total Hits: 11@2: (1) -
z114 cleared, sub lost
nukr
ARolls: 1@2 2@4; Total Hits: 21@2: (6)2@4: (4, 3)
DRolls: 1@2; Total Hits: 01@2: (3) -
nukr, novg taken, no losses, facilities stolen
bel
ARolls: 3@1 1@3 1@4; Total Hits: 23@1: (4, 2, 1)1@3: (5)1@4: (1)
DRolls: 2@2; Total Hits: 02@2: (5, 5) -
bel taken, no losses
NCMs:
22 inf wfra to hol
2 inf eger to wger
8 inf, art, aa gun, 8 mech, 15 tanks bst to novg
1 fig z114, fig bel to z115
tac bel to hun
mech bes to hun2 art, aa gun wger to eger
mech rom to eger
2 bomb nukr to eger
1 fig, 1 tac z114 to eger
3 mech, tank bst to egerDeploy:
10 inf to wger
3 art to egerIncome: 47 IPCs
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Sorry for the long delay… traveled a lot in July, and it took me a long time to decide what to do here…
Did not update russian cash last turn ; Staline is supposed to have $33 and not 40.
Russia 13:
Purchase & Repair:
1NB (15)
6inf (18)Combat moves:
Bel (3inf)
5inf, 2art Archangel
5inf, 5art, 11mech, 9tnk Smolensk
3inf BryanskN. Ukranie (1art)
1art Bryansk
1inf S. Ukranie
1fgt RussiaKazakh (1mech)
2inf, 1fgt VolgogradCaucasus (1mech)
2inf, 1tac VolgogradNovo (1inf)
1mech Volgograd
1fgt RussiaTimguska (1mech)
1inf Urals
1bmb RussiaDice…
Bel rd1
A: 12inf, 11mech, 8art, 9tnk
Rolls: 15@1 16@2 9@3; Total Hits: 1215@1: (4, 1, 1, 4, 6, 4, 5, 3, 2, 5, 4, 5, 3, 4, 4)16@2: (3, 4, 1, 1, 3, 5, 3, 4, 4, 5, 1, 4, 6, 2, 5, 3)9@3: (6, 5, 3, 3, 4, 1, 1, 1, 2)D: 3inf
Rolls: 3@2; Total Hits: 03@2: (6, 4, 6) -
messed up the attacking units… that was supposed to be 13inf and 7art… guess that is no problem due to the overwhelming attacking force.
N. Ukranie rd1
A: 1inf, 1art, 1fgt
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 6)1@3: (3)D: 1art
Rolls: 1@2; Total Hits: 01@2: (4) -
N. Ukranie liberated, no losses.
Caucasus rd1
A: 2inf, 1fgt
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 6)1@3: (3)D: 1mech
Rolls: 1@2; Total Hits: 01@2: (6) -
Caucasus liberated, no losses.
Kazakh rd1
A: 2inf, 1tac
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 5)1@3: (4)D: 1mech
Rolls: 1@2; Total Hits: 11@2: (1) -
Kazakh rd2
A: 1inf, 1tac
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (3)D: 1mech
Rolls: 1@2; Total Hits: 01@2: (5) -
Kazakh liberated, 1inf lost.
Novo rd1
A: 1mech, 1fgt
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 4)1@3: (1)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4) -
and a too quick copy / paste…
usually, one solve such a problem by disregarding the one too much @1 dice. If you disagree with that, we should define “our” rule and I can reroll later on.
Novo liberated, no losses.
Timguska rd1
A: 1inf, 1bmb
Rolls: 1@1 1@4; Total Hits: 01@1: (3)1@4: (6)D: 1mech
Rolls: 1@2; Total Hits: 11@2: (2)