Thanks for the update. Enjoy your travels :)
G40 NoMercy(Axis) vs TerrorBane(Allies)
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Sorry about that I forgot about them and didn’t mean to leave them there, they land in SUI
And for the 3 planes left over in Europe there German (2 fgts, 1 tac) (you probably saw them on the map just wanted to make sure it was typed out).
This is only my 2nd game as Axis and I haven’t played to much yet, I kind of had a theory and plan and not sure if it will work or not, I hope your enjoying the game so far though and that I am giving you a good fight.
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US Purchase (70/70)
1 carrier
2 destroyers
2 transports
1 infantry
1 fighter
1 tac bomberCombat
2 transports load 1 inf 1 mech inf unload gibraltar + morocco from sz 101Bor
1 transport loads 1 tk 1 inf from car unloads borsz 20
2 cruisers
2 battleships
3 carriers
5 fighters
1 tac bomber
3 destroyers all from sz 33
1 sub sz 43
1 transport loaded with 1 art 1 inf which will un load onto hko if battle successfulsz 6
1 sub from sz 26 clears 2 ttsiwo
1 transport sz 26 picks up 1 inf 1 mech inf unloads iwosz 19
1 sub sz 21sz 23
1 destroyer sz 26
2 tac bombers 1 carrier sz 26
1 fighter wak -
borneo
attack
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)defend
Rolls: 1@2; Total Hits: 01@2: (6)sz 19
battle to the death first hit wins
sub attack
Rolls: 20@2; Total Hits: 620@2: (1, 5, 2, 6, 2, 6, 1, 1, 3, 5, 3, 6, 4, 6, 6, 3, 5, 5, 6, 2)destr def
Rolls: 20@2; Total Hits: 1020@2: (2, 2, 4, 6, 2, 3, 5, 1, 1, 4, 1, 1, 3, 2, 6, 4, 2, 1, 4, 5)sz 23
attack
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (6)2@3: (1, 4)1@4: (3)defend
Rolls: 1@2; Total Hits: 01@2: (6) -
sz 19 cleared both sides lose all ships
bor r2
attack
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (4)defend
Rolls: 1@2; Total Hits: 01@2: (4)sz 23 cwol
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bor r3
attack
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)defend
Rolls: 1@2; Total Hits: 01@2: (5) -
are you going to use some kamikazze chips in this battle? if so tell me how many and what ships (sz 20)
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sounds good w/ the german fighters. yeah its been a good battle. wish I would have built 1 destroyer. but we’ll see this is my second game online as well.
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and your order of losses will be helpful…
I’ll assume damage battleship, damage carrier, sub, destr, carrier, cruiser, battleship -
Please use all 6 Kami chips (2 each per AC)
OOL is dmg BB, dmg AC’s, SS’s, then the Ac’s, DD, CA, BB
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Kami
Rolls: 2@1 2@1 2@1; Total Hits: 02@1: (6, 6)2@1: (6, 6)2@1: (2, 2)Attack
Rolls: 4@2 7@3 3@4; Total Hits: 54@2: (1, 6, 2, 2)7@3: (6, 5, 5, 6, 4, 6, 4)3@4: (2, 6, 1)
Defend
Rolls: 2@1 6@2 1@3 2@4; Total Hits: 32@1: (5, 5)6@2: (4, 1, 2, 4, 5, 3)1@3: (4)2@4: (5, 4) -
Kamis all miss, damage 2 battleships lose 1 sub
You damage one battleship three carriers and lose one sub
Attack
Rolls: 3@2 7@3 3@4; Total Hits: 33@2: (1, 4, 3)7@3: (4, 6, 6, 4, 5, 4, 5)3@4: (6, 1, 4)
Defend
Rolls: 1@1 6@2 1@3 2@4; Total Hits: 61@1: (2)6@2: (1, 5, 1, 5, 2, 1)1@3: (6)2@4: (4, 2) -
Geez
I lose three destroyers, one cruiser one carrierYou lose one sub
And two caRriers
Attack
:aaa 6@3 3@4:
Defend
Rolls: 4@2 1@3 2@4; Total Hits: 34@2: (6, 3, 3, 4)1@3: (3)2@4: (2, 4) -
Attack
Rolls: 6@3 3@4; Total Hits: 76@3: (1, 5, 1, 2, 6, 3)3@4: (3, 3, 3) -
I lose one cruiser one fighter one tac bomber
You are left with one dmged battleship
Attack
Rolls: 4@3 2@4; Total Hits: 44@3: (2, 3, 6, 4)2@4: (3, 1)Defend
Rolls: 1@4; Total Hits: 11@4: (2) -
Cleared with crazy losses. I lose 1 more fighter
Hko taken
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I sorely wish I had left my planes on my Aircraft-Carriers now… (I can still counter-attack strongly mind you)
Also this may change a lot of your losses as well but doesn’t a kami hit at a 2 instead of a 1?
Unless that changed in alpha 2? Please see page 14 of the Pacific Rulebook.This would change drastically what you have left in SZ 20 as 1 extra AC is also killed.
Actually it all could have been avoided if I didn’t foolishly forgot to kill the Sub which I thought I could ignore until after I did combat and realized I couldn’t Non-com there, LOL
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yeah you’re right about the 2 thing for kami’s my bad.
hmm lets see, so there is one carrier left rather than three, so if its allright with you instead of losing that cruiser I will lose a fighter that will not change battle outcomes since they are both threes, as I would have done that had I known it would have just crashed into the sea instead of landing on the carrier
I should have just retreated and finished up that battleship with my anzac forces… o well
so left in that sea zone are 2 fighters 1 carrier, 2 damaged battleships a cruiser and a transportUS NCM
1 tac 1 fighters sz 23 >> us carrier sz 23
1 tac >> caroline islands
2 subs 2 destroyers 1 transport (w/ 1 mech inf 1 inf) sz 10 >> sz 26 unload land units on hawaii
1 mech inf wus to eus -
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China
Purchase 2 inf
Combat
Walkin
She, kwe 1 inf each
Ncm to yun
Deploy 2 inf yun
Collect 11 -
UK Pacific
Purchase (15/15 save)
1 airbase
1 infantry
Combat
kwa
1 tk fic
2 mech inf bur
1 fighter 1 tac bomber bur
1 fighter india
Attack
Input ErrorThere was an error in your dice throw: “1” is not correct syntax.
Defend
Rolls: 1@4; Total Hits: 11@4: (4)hun
1 mech inf to hun walkin
IRQ
1 inf load tt eth >> unload Iraq
1 bombard from battleship
1 tk Egypt >> iraq
1 tac bomber india >> Iraq
Rolls: 1@1 1@3 2@4; Total Hits: 01@1: (5)1@3: (6)2@4: (5, 6)
Defend
Rolls: 3@2; Total Hits: 03@2: (3, 3, 5)
Siam
1 tk walk in from Malaya