Infrastructure vs Stalingradski take-2


  • 2inf,art in Len
    3inf in Rom
    2inf, mech in Greece
    4inf in E. Ger
    1inf, 2subs in Ger.

    Germany collects 51 +10NO -4CNV = 57.

    SRG3T16GERend.AAM


  • I Just noticed I forgot to place my Fighter on the map in London… will fix.


  • I’ve noticed you’re not complaining much about hits against you… I applaud your restraint!

    One of my biggest lessons I still need to learn is to just deal with the fact that dice are random and don’t follow my fantasy of having to always follow the odds…


  • Russia purchases… 7 Infantry, Armor.

    Combat. This is going to get bloody fast!

    Archangel
    a Hit+DiceRolls: 4@3, 1@4; Total Hits: 34@3,: (4, 2, 4, 2)1@4: (2)
    d Hit+DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

    Belarus
    a Hit+DiceRolls: 1@1, 6@3, 1@4; Total Hits: 51@1,: (3)6@3,: (5, 2, 5, 2, 3, 3)1@4: (3)
    d Hit+DiceRolls: 3@2; Total Hits: 13@2: (3, 4, 2)

    E Poland
    a Hit
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    Bessarabia
    a Hit+DiceRolls: 1@1; Total Hits: 11@1: (1)
    dDiceRolls: 2@2; Total Hits: 12@2: (1, 3)

    SRG3T16RUScom.AAM


  • My armor and fighters were too effective… I almost had the perfect round… 9 of your infantry for 4 of mine… all five of my armor were hopefully to strafe Belarus and pull bask into Bryansk… it worked to perfection in Archangel… with the purchase of an armor, I still would have had 10 armor and 6 aircraft - enough to demolish any force you brought too close… but the loss of those armor probably means the death of Russia. It was a gamble I had to take, because I was looking at a slow death.

    I like the chance I took… it was bold, and smart, and nearly perfect… so be it!

    Russia places 3 Inf in Ukraine, 2 Inf in Stalingrad, 2 Inf/Armor in Moscow. Collect 25.

    SRG3T16RUSend.AAM


  • Th fighter you added to London, is that the one that got shot down???  I’m confused.


  • Oh, you meant the British fighter.  Got it.  I had America on the brain.

    Japan $; carr, dest, 2sub, tran, 2arm, art, 8inf = 83.

    Timg, Evenk, Kenya, Tanga; walk ins.

    SZ44; cleared.

    E. Per;
    A; Hit
    D;DiceRolls: 1@2; Total Hits: 01@2: (5)

    Sikang;
    A;DiceRolls: 2@2, 2@1; Total Hits: 12@2,: (4, 6)2@1: (6, 1)
    D;DiceRolls: 1@2; Total Hits: 01@2: (5)

    Kansu;
    A; Hit
    D;DiceRolls: 1@2; Total Hits: 11@2: (2)

    SRG3T16JPNcom.AAM


  • India;carr,dest,sub
    Mala;inf,2arm
    Kwa;tran,inf,art
    Kia;3inf
    Kor;3inf
    Jpn;sub

    Japan collects 72 +5NO = 77.

    SRG3T16JPNend.AAM


  • US - 4 Transports, 7 Infantry, Artillery, Fighter, Carrier, Destroyer = 87 IPCs.

    Supplies!

    Combat

    Spain
    a Hit+DiceRolls: 8@2, 3@3, 1@4; Total Hits: 58@2,: (3, 2, 4, 2, 4, 4, 2, 3)3@3,: (4, 1, 4)1@4: (4)
    D Hit+DiceRolls: 3@2; Total Hits: 03@2: (4, 4, 3)

    Portugal
    a Hit+DiceRolls: 1@2, 2@3; Total Hits: 11@2,: (5)2@3: (3, 4)
    dDiceRolls: 2@2; Total Hits: 12@2: (5, 1)

    SZ119
    aDiceRolls: 6@2; Total Hits: 16@2: (6, 3, 2, 6, 3, 4)
    dDiceRolls: 6@1; Total Hits: 06@1: (5, 2, 3, 3, 4, 6)

    SZ110:
    aDiceRolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (2)
    dDiceRolls: 1@1; Total Hits: 11@1: (1)

    Walk into Sumatra.


  • Shoot - forgot to add map… this one only has Spain taken.

    SRG3T16UScom.AAM


  • Super Sub in SZ110… you should take that one out of the box and paint it.

    Place everything in the Atlantic. Collect 94 IPCs.

    Let the taking of neutrals begin.

    I’ll try to finish this in the early afternoon… I’m heading to camp for the weekend with Chad and family…

    SRG3T16RUSend.AAM


  • Britain purchases 6 Infantry, 3 Mech Infantry.

    Combat

    Turkey
    a Hit+DiceRolls: 4@1, 4@2, 6@3, 1@4; Total Hits: 64@1,: (2, 1, 6, 2)4@2,: (4, 5, 5, 2)6@3,: (2, 3, 4, 4, 3, 6)1@4: (2)
    d Hit+DiceRolls: 5@2; Total Hits: 25@2: (2, 1, 3, 6, 6)

    Kenya
    a Hit
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    Mozambique
    aDiceRolls: 5@1; Total Hits: 05@1: (2, 6, 4, 6, 5)
    dDiceRolls: 2@2; Total Hits: 02@2: (6, 5)

    Saudi Arabia
    a Hit+DiceRolls: 1@1; Total Hits: 01@1: (4)
    dDiceRolls: 2@2; Total Hits: 12@2: (1, 6)

    Afghanistan
    a Hit+DiceRolls: 1@3; Total Hits: 01@3: (5)
    d Hit+DiceRolls: 1@2; Total Hits: 11@2: (1)

    SRG3T16BRITcom.AAM


  • Kind of a rough opener for me.

    Turkey
    a Hit+DiceRolls: 1@1, 4@2, 6@3, 1@4; Total Hits: 71@1,: (2)4@2,: (4, 1, 6, 1)6@3,: (1, 6, 1, 4, 3, 1)1@4: (1)
    dDiceRolls: 2@2; Total Hits: 12@2: (1, 5)

    Saudi Arabia
    aDiceRolls: 1@2, 1@3; Total Hits: 01@2,: (4)1@3: (6)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)

    Mozambique
    aDiceRolls: 5@1; Total Hits: 15@1: (1, 3, 6, 5, 3)
    dDiceRolls: 2@2; Total Hits: 02@2: (5, 5)

    Afghanistan
    a Hit+ 1@1:
    dDiceRolls: 3@2; Total Hits: 13@2: (6, 2, 3)


  • Really rough. Not fair!

    Saudi Arabia… how many can you hit?
    aDiceRolls: 1@3; Total Hits: 11@3: (1)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)

    Mozambique
    aDiceRolls: 5@1; Total Hits: 15@1: (3, 1, 2, 4, 5)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    Afghanistan
    aDiceRolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (3)
    dDiceRolls: 2@2; Total Hits: 02@2: (5, 5)

    I suppose I’m past the point of caring.


  • Wow.

    Afghanistan
    aDiceRolls: 1@2, 1@3; Total Hits: 11@2,: (6)1@3: (3)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)


  • Britain places - 3 Mech on Iraq, 3 Inf Egypt, 3 Inf S Africa. Collects 37 - 4 CO = 33 IPCs.

    And China - purchase Infantry, collect 1 IPC = 1 IPC.

    Anzac - purchase Inf, Art, Transport, Save 1.

    Only combat - walk into Borneo.

    Place units - collect 19 + Save 1 = 20 IPCs.

    SRG3T16ANZACend.AAM


  • OK.  Wow.  So I moved the brit AA gun you wanted.  I also removed 1 brit dollar for the convoy off syria.  I checked and double checked and then I removed what looked like an extra american ftr from portugal.  Please check to see that that was indeed extra as it is important to my next turn.  If I don’t here from you by tomorrow night, I will play from this map and we can go from there.  I also marked all apropriate territories with pro axis markers.

    Crazy Weekend for me.  Allie and I are now engaged.
    Hope yours was DnD-tastic!

    Later,
    Steven

    SRG3T16ANZACend.AAM


  • What??

    Yay!!! Many questions to follow!

    Ok, back to A&A…

    In all seriousness Steve, I’m very happy for you and Allie. I say congratulations to the two of you.

    Fighter in Portugal to London.

    Ok, bring it on - this’ll be an important turn, amigo.

    You’d better still be coming on the weekend of the 29th…  :)


  • The problem is that I think that gives you 1 too many ftrs?  It is an important turn and if I am wrong about the extra ftr I need to know…  Please take a look.


  • Oh - I get it. I just looked back at older maps.

    The dice roll still would have been two hits in Portugal, so that’s all set. I created a phantom fighter, so all apologies.

    No fighter on Britain.

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