Bear in mind, the land units on the transport only act on their Turn.
National Advantages
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I have always been a BIG fan of nation specific (Russian Winter for Russia, wolf-packs for Germany, etc.) national advantages in Axis and Allies, and I was hoping to incorporate some house rules into this version.
Any thoughts on some good ones….?
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You may want to check under the House Rules section, people have posted good ideas of NAs on there before. Here is a link to one. http://www.axisandallies.org/forums/index.php?topic=19976.0
Suggested Topics
