Strictly speaking, I have played five games of Global, but I don’t put much stock in multiplayer games, so I form my impressions mostly based on my head to head matches.
Thus far, we have had two Allied wins, and one Axis win. Our lone Axis win was our first head to head match, involved many more mistakes, and the Allies still had a couple of decent shots at winning that failed.
Simply put, we are running out of ideas for Germany/Italy. Zooooma has worked out Sea Lion in detail, and has concluded that Sea Lion is only worth it if UK skimps enough on defense. In our first game he went for it, in our second Germany suffered terrible luck in the water and attacked Russia on turn 3, and in our third game Germany went for a turn 2 Barbarossa.
Game three was by far our best game, and even though it can be safely said that Axis had the better share of the dice, it still wasn’t that competitive. The allied victory was overwhelming. The best Axis could really hope for was winning a 31% German shot at Moscow, and trading USSR for Germany.
I am not ready to say that the game is broken, as fascinating ideas about Japanese threats on North America are cropping up, and the intricacies of this game are extreme. That said, autopilot Germany attacks Russia sinks UK ships and waits for Japan to help strats fail miserably.
Game on.