@Danger:
“Rommel” will probably never make it to Africa without a very determined German player.
Think about it
You’ll probably take a Mediteranean coastal territory on Turn 2 so…
Turn 3 place new Industrial complex on said territory
Turn 4 produce 3 transports, less if you have to also produce escorts becuase of Allied air
Turn 5 move units you’ve had waiting at port to Africa
Does this even sound like a workable plan to anyone? I don’t think so! Perhaps there will be a Complex in Marsielle that will allow you to produce your transports on Turn 3 instead? Either way your getting a few German units to Africa by turn 4-5 but not enough to make an Assualt on Egypt. Don’t forget that while all this is going on your preparing to attack Russia and holding off various U.K mischief.
Meh, I’m guessing that this is SUPPOSED to be the way things play out for Germany to be involved in the Med. Remember, IF the Axis are on the up and up they probably aren’t going to piss off America until the end of Round 3 to avoid the war activation. So, Round 4 will be the turn the US finally gets involved in the war, and the board should look more like what it does in AA50 at startup in '41-'42. Round 4 in AAE40 ='s Round 1 in most Axis and Allies games.
Though, yes, I agree with the original statement, unless the French come with a minor IC in the med at game start, I wouldn’t waste my precious German IPCs to build a minor industrial complex for something so stupid as helping Italy with Africa… Seems a waste of resources.