@cystic:
I’m goin’ w/ Spain on this one. It’s a fantastic place to land and forces the Germans to be more versatile and “aggressive”. They can not afford to leave a token defending force in WEU with a landing on Spain by a determined Allied force.
True, but is defending Western Europe even worth it? I mean, regardless of whether the Allies land in Spain or attack directly from the North Sea/Eastern Atlantic, if Germany has NO units in Western Europe and instead builds all INF/ARM every turn in Germany/Southern Europe and has the majority of their ARM and all their FTRs in Eastern Europe, then the Allies are gonna hafta take a good long time to build a force large enough to take Western Europe and HOLD it no matter what. In this case, it’d be better for the Allies to land 1 dude on WE, and just trade it with Germany, than land any force in Spain where it’s doing nothing. If Germany plans to trade Western Europe, then landing on Spain makes no sense at all.
After reading a book about Napoleon’s plot to sieze Ireland, I tried to develop a plan for Germany to take over Ireland and use IT as a base for attacks against England. What I eventually figured out was that ALL of the neutrals basically are dead-ends–you can’t do anything from a neutral that you couldn’t do faster, easier or cheaper from a normal territory.
Therefore, my vote for best neutral is Switzerland. Sure it’s pointless, but it’s fun to land a Japanese INF there, take it over, then build a complex and start pumping out ARM and FTRs into Europe to help the Germans. Of course, you could drive/fly them in a lot faster and cheaper, but seeing the look on the Allies faces when you do this is just priceless! :)
Neutrals–they’re worthless. I’m glad they did away with them in the new game.
Ozone27