@EmuGod:
I like to take Hawaii on turn 2 as Japan (if possible) rather than turn 1. It’s best to focus your forces on turn 1 against China and India and even Soviet East Asia if you’re feeling bold. Japan has the worst economy and needs to boost its economy quickly. Taking India, China and SEA will increase you 7 IPCs from when you started while taking China, Hawaii and India will increase your economy by only 6 IPCs.
Depending on what the Allies do T1, of course, attacking all those places at once seems like a bad idea. Unless the 3rd attack is very small, I don’t think Japan should attempt more than 2 major attacks T1–the reason is manpower–while the Allied forces in Asia are weak, on T1 so are the Japanese. Very often I’ve seen it happen that a player attacks China, Ssinkiang (or SFE) and India all at once and either cleared territories and not had enough INF left to take them, had to choose between losing a FTR or not taking the territory, or straight up lost after a couple bad dice rolls and had to retreat. I think its better to attack in just 2 places and pretty much know you are going to win and be set up for next turn’s attacks than to take a gamble and split your forces hoping for some good luck.
As far as the Hawaii attack, I think when you Pearl Harbor you should always try to sieze Hawaii at the same time–this prevents the Eastern USA FTR from participating should the Americans counterrattack on their turn. Use 1 INF from Japan, 1 from Wake Island, land them on Hawaii. Use the FTR from the CV against Hawaii as well. Use all available ships (except the Phillipines TR) against the USA fleet at Hawaii + the BMR from Japan and the FTR from Philippines (who can just barely make it). I think using both BBs is optional, you really only need 1 unless you fear counterrattack. Attack in China w/ 2 INF from Manchukuo, 1 INF from Kwangtung and your 3 remaining FTRs. You should take it w/ 1 INF.
On noncombat land all planes ( the Hawaii plane must land on the CV, the BMR should land on Manchuria, the China planes can land in Burma or Manchuria or split between). P/U 1 INF from Philippines, 1 INF Japan and land them on Manchuria. Move the 1 INF from Kwangtung to Burma. Place the 2 TRs and 3 INF you built on Japan. Next turn you will be able to land 4 INF, 1 ARM in Asia and can commence really kicking butt…
I think Japan can be one of the most dynamic & exciting countries to play, but don’t overextend yourself and start losing battles–your German ally is counting on you to steadily drive in against USSR, and having to rebuild shattered armies is a good way to let him down…
Just some thoughts…
Ozone27