Scramble to 95?
16L G40 Slovenehero (Allies +15) vs Rubioton (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 mech_infantrys moved from Bulgaria to Turkey
Germans take Turkey from British
6 armour and 6 mech_infantrys moved from Rostov to Turkey
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
2 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Spain to Gibraltar
2 bombers moved from Southern Italy to Gibraltar
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to GibraltarCombat - Germans
Battle in Gibraltar
Germans attack with 2 artilleries, 5 bombers, 3 fighters, 9 infantry, 4 mech_infantrys and 3 tactical_bombers
British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour and 1 infantry; Americans defend with 2 aaGuns, 3 artilleries, 5 bombers, 1 fighter, 6 infantry and 3 mech_infantrys
Germans win with 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 84
Casualties for Germans: 2 artilleries, 1 fighter, 9 infantry and 4 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 2 aaGuns, 3 artilleries, 5 bombers, 1 fighter, 6 infantry and 3 mech_infantrysNon Combat Move - Germans
5 bombers, 2 fighters and 2 tactical_bombers moved from Gibraltar to France
3 infantry moved from Normandy Bordeaux to Spain
2 infantry moved from Southern France to Spain
1 infantry moved from Finland to Karelia
5 infantry moved from Sweden to Finland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 cruiser moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Archangel to Belarus
2 aaGuns and 3 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from France to Yugoslavia
1 mech_infantry moved from Northern Italy to Albania
1 tactical_bomber moved from Gibraltar to Spain
10 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
4 aaGuns, 3 armour, 17 artilleries, 22 infantry and 11 mech_infantrys moved from Bryansk to BelarusPlace Units - Germans
3 mech_infantrys placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 5 bombers, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Germany : 1 factory_major and 10 mech_infantrys
Albania : 1 mech_infantry
Belarus : 6 aaGuns, 3 armour, 17 artilleries, 23 infantry and 14 mech_infantrys
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 infantry
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Caucasus : 12 mech_infantrys
113 Sea Zone : 1 cruiser
Turkey : 1 flag, 6 armour and 10 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier
92 Sea Zone : 1 transport
Sweden : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 mech_infantry
Spain : 5 infantry and 1 tactical_bomber
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 64 / 83
Russians : 18 / 23
Japanese : 70 / 86
Americans : 54 / 74
Chinese : 0 / 5
British : 37 / 45
UK_Pacific : 0 / 0
Italians : 17 / 21
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Volgograd
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
2 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Smolensk to Bryansk
5 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
8 armour moved from Russia to Bryansk
1 artillery moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 9 armour, 1 artillery, 1 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 9 armour, 1 artillery, 1 infantry and 5 mech_infantrys in Bryansk, round 2 : 4/16 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 9 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/5 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Volgograd to Russia
1 aaGun moved from Russia to Smolensk
5 infantry moved from Russia to Smolensk
6 artilleries and 15 infantry moved from Russia to Bryansk
21 artilleries moved from Russia to Bryansk
5 aaGuns moved from Russia to Bryansk
39 infantry moved from Russia to BryanskPlace Units - Russians
5 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Bryansk : 5 aaGuns, 9 armour, 28 artilleries, 54 infantry and 5 mech_infantrys
Russia : 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 aaGun and 5 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 62 / 83
Russians : 22 / 22
Japanese : 70 / 86
Americans : 54 / 74
Chinese : 0 / 5
British : 37 / 45
UK_Pacific : 0 / 0
Italians : 15 / 21
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.435
Median : 4.000
Variance : 1.227
Standard Deviation : 1.108
Total rolls : 23Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 4 times
2 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.619
Median : 4.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 1 destroyer, 3 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer and 1 fighter moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
4 fighters moved from 25 Sea Zone to Wake Island
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Burma to New Guinea
1 artillery moved from Dutch New Guinea to New Guinea
3 mech_infantrys moved from Burma to West India
4 infantry moved from West India to Afghanistan
1 infantry moved from Eastern Persia to Afghanistan
2 mech_infantrys moved from Malaya to Burma
1 bomber moved from Burma to Caucasus
1 bomber moved from Burma to Turkey
4 mech_infantrys moved from India to Afghanistan
1 armour moved from India to Afghanistan
1 aaGun and 4 artilleries moved from India to West India
1 artillery and 1 infantry moved from Shensi to TsinghaiPlace Units - Japanese
2 armour and 1 mech_infantry placed in India
2 carriers and 1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery and 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 mech_infantrys
India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag
New Guinea : 1 flag, 1 artillery and 1 bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield, 2 artilleries, 4 fighters and 2 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
West India : 1 flag, 1 aaGun, 4 artilleries and 3 mech_infantrys
Caucasus : 1 bomber
Afghanistan : 1 flag, 1 armour, 5 infantry and 4 mech_infantrys
Turkey : 1 bomber
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 62 / 83
Russians : 22 / 22
Japanese : 70 / 80
Americans : 54 / 74
Chinese : 0 / 5
British : 37 / 45
UK_Pacific : 0 / 0
Italians : 15 / 21
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 10 artilleries, 1 destroyer and 8 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Western United States to 92 Sea Zone
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 transport; Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans, 1 transport owned by the Germans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 transport
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 25 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 25 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
1 battleship moved from 26 Sea Zone to 10 Sea Zone
4 submarines moved from 26 Sea Zone to 10 Sea Zone
4 carriers moved from 26 Sea Zone to 10 Sea Zone
2 cruisers moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
8 transports moved from 91 Sea Zone to 101 Sea Zone
3 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
2 artilleries and 8 infantry placed in Eastern United States
8 artilleries placed in Central United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Guam : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 5 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Midway : 1 airfield
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 submarine
10 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 submarines and 2 transports
54 Sea Zone : 1 flag
Central United States : 8 artilleries and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 10 infantry
93 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
101 Sea Zone : 1 destroyer and 10 transports
Brazil : 1 flag
Venezuela : 1 flagProduction/PUs Summary :
Germans : 62 / 83
Russians : 22 / 22
Japanese : 70 / 80
Americans : 54 / 76
Chinese : 0 / 5
British : 37 / 45
UK_Pacific : 0 / 0
Italians : 15 / 21
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 cruisers moved from 91 Sea Zone to 92 Sea Zone
2 battleships moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from United Kingdom to Algeria
1 armour and 1 mech_infantry moved from Saudi Arabia to Persia
1 infantry moved from Persia to Northwest Persia
2 artilleries moved from Iraq to Persia
3 mech_infantrys moved from Egypt to Saudi ArabiaPlace Units - British
1 artillery placed in Quebec
1 transport placed in 106 Sea Zone
British undo move 2.
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Persia
3 armour placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
26 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Algeria : 2 fighters
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Russia : 5 fighters
Saudi Arabia : 1 flag, 3 mech_infantrys
106 Sea Zone : 1 flag, 1 transport
109 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 2 battleships, 2 cruisers, 1 destroyer and 1 submarine
71 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 2 infantry, 7 mech_infantrys and 1 tactical_bomberProduction/PUs Summary :
Germans : 62 / 83
Russians : 22 / 22
Japanese : 70 / 80
Americans : 54 / 76
Chinese : 0 / 5
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 15 / 21
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Northwest Persia
1 bomber moved from Yugoslavia to Northwest Persia
1 infantry moved from Spain to Gibraltar
Italians take Gibraltar from BritishCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -9
Casualties for British: 1 infantry
Casualties for Italians: 1 bomberNon Combat Move - Italians
5 infantry and 1 mech_infantry moved from Spain to Southern France
1 mech_infantry moved from Southern France to Northern Italy
3 infantry moved from Northern Italy to Southern France
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Spain to Southern France
1 infantry moved from Portugal to Spain
1 aaGun, 1 armour and 1 artillery moved from Belarus to Eastern PolandPlace Units - Italians
1 fighter placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Southern France : 1 aaGun and 8 infantry
Northern Italy : 1 factory_major, 5 infantry and 3 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Belarus : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 armour and 1 artillery
Caucasus : 1 flag
Portugal : 1 flag
97 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 armour
Spain : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 62 / 83
Russians : 22 / 22
Japanese : 70 / 80
Americans : 54 / 76
Chinese : 0 / 5
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Northwest Persia
1 bomber moved from Yugoslavia to Northwest Persia
1 infantry moved from Spain to Gibraltar
Italians take Gibraltar from BritishCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -9
Casualties for British: 1 infantry
Casualties for Italians: 1 bomberNon Combat Move - Italians
5 infantry and 1 mech_infantry moved from Spain to Southern France
1 mech_infantry moved from Southern France to Northern Italy
3 infantry moved from Northern Italy to Southern France
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Spain to Southern France
1 infantry moved from Portugal to Spain
1 aaGun, 1 armour and 1 artillery moved from Belarus to Eastern PolandPlace Units - Italians
1 fighter placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Southern France : 1 aaGun and 8 infantry
Northern Italy : 1 factory_major, 5 infantry and 3 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Belarus : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 armour and 1 artillery
Caucasus : 1 flag
Portugal : 1 flag
Northwest Persia : 1 flag, 1 armour
Spain : 1 flag, 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 62 / 83
Russians : 22 / 22
Japanese : 70 / 80
Americans : 54 / 76
Chinese : 0 / 5
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 1 cruiser moved from 26 Sea Zone to 10 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 10 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Hawaiian Islands : 4 fighters
10 Sea Zone : 2 carriers and 1 cruiser
Egypt : 2 infantryProduction/PUs Summary :
Germans : 62 / 83
Russians : 22 / 22
Japanese : 70 / 80
Americans : 54 / 76
Chinese : 0 / 5
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Morocco to Algeria
1 cruiser moved from 91 Sea Zone to 89 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Algeria : 3 infantry
89 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 62 / 83
Russians : 22 / 22
Japanese : 70 / 80
Americans : 54 / 76
Chinese : 0 / 5
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 bombers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Turkey to Volgograd
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 armour moved from Turkey to Iraq
Germans take Iraq from British
1 armour moved from Iraq to Persia
4 armour and 10 mech_infantrys moved from Turkey to Persia
3 armour and 3 mech_infantrys moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Caucasus to Syria
Germans take Syria from French
9 mech_infantrys moved from Caucasus to PersiaCombat - Germans
Battle in Volgograd
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 5 armour and 19 mech_infantrys
British defend with 1 armour, 2 artilleries, 1 factory_minor, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans win, taking Persia from British with 5 armour and 9 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 10 mech_infantrys
Casualties for British: 1 armour, 2 artilleries, 2 infantry, 7 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 mech_infantry moved from Caucasus to Rostov
1 mech_infantry moved from Albania to Turkey
1 mech_infantry moved from Yugoslavia to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 infantry moved from France to Southern France
1 tactical_bomber moved from Spain to France
5 infantry moved from Spain to Southern France
1 carrier moved from 97 Sea Zone to 98 Sea Zone
6 aaGuns, 17 artilleries, 22 infantry and 11 mech_infantrys moved from Belarus to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
5 bombers moved from France to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Southern France
1 fighter placed in France
4 bombers placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 68 PUs (3 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour, 9 infantry and 2 mech_infantrys
Syria : 1 flag, 1 mech_infantry
France : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 3 tactical_bombers
Western Germany : 1 airfield, 9 bombers, 1 factory_major and 1 harbour
Germany : 1 factory_major
Belarus : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 mech_infantry
Nenetsia : 1 flag, 3 armour and 3 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 6 aaGuns, 17 artilleries, 22 infantry and 22 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
112 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
Turkey : 1 flag, 1 mech_infantry
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
Persia : 1 flag, 5 armour, 1 factory_minor and 9 mech_infantrys
Sweden : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 71 / 92
Russians : 18 / 22
Japanese : 70 / 80
Americans : 54 / 76
Chinese : 0 / 5
British : 33 / 42
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 fighter moved from Russia to Caucasus
1 tactical_bomber moved from Russia to Caucasus
5 artilleries moved from Russia to Tambov
1 infantry moved from Russia to Tambov
4 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
4 infantry moved from Bryansk to Rostov
5 artilleries moved from Bryansk to Rostov
5 infantry moved from Bryansk to Rostov
5 artilleries moved from Bryansk to RostovCombat - Russians
Battle in Tambov
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 5 artilleries and 5 infantry in Tambov, round 2 : 4/10 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 10 artilleries and 10 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 10 artilleries and 10 infantry in Rostov, round 2 : 7/20 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 10 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 bomber
Russians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 1/2 hits
Italians roll dice for 1 bomber in Caucasus, round 2 : 0/1 hits
1 bomber owned by the Japanese lost in Caucasus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - Russians
1 aaGun and 4 infantry moved from Smolensk to Vologda
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 fighter moved from Belarus to Russia
3 aaGuns moved from Bryansk to Russia
5 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
2 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Belarus : 2 infantry
Bryansk : 2 aaGuns, 9 armour, 18 artilleries, 1 fighter, 37 infantry and 1 tactical_bomber
Rostov : 10 artilleries and 10 infantry
Russia : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 2 infantry and 9 mech_infantrys
Tambov : 5 artilleries and 5 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Vologda : 1 aaGun and 4 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 92
Russians : 26 / 26
Japanese : 70 / 80
Americans : 54 / 76
Chinese : 0 / 5
British : 33 / 42
UK_Pacific : 0 / 0
Italians : 14 / 20
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.692
Median : 4.000
Variance : 0.342
Standard Deviation : 0.585
Total rolls : 39Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.600
Median : 4.000
Variance : 0.559
Standard Deviation : 0.748
Total rolls : 35 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New ZealandCombat - Japanese
Battle in New ZealandNon Combat Move - Japanese
7 carriers moved from 33 Sea Zone to 63 Sea Zone
3 fighters moved from Caroline Islands to 63 Sea Zone
6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 63 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Wake Island to 63 Sea Zone
3 fighters moved from Japan to Wake Island
1 artillery moved from New Guinea to Dutch New Guinea
1 aaGun and 4 artilleries moved from West India to Eastern Persia
5 infantry moved from Afghanistan to Kazakhstan
3 mech_infantrys moved from West India to Afghanistan
1 armour and 7 mech_infantrys moved from Afghanistan to Kazakhstan
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
2 armour and 1 mech_infantry moved from India to Afghanistan
2 mech_infantrys moved from Burma to West India
1 bomber moved from Turkey to IndiaPlace Units - Japanese
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 carrier placed in 6 Sea Zone
3 fighters placed in Japan
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 2 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag, 1 bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield, 2 artilleries, 4 fighters and 2 infantry
Kazakhstan : 1 armour, 1 artillery, 6 infantry and 7 mech_infantrys
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
37 Sea Zone : 1 flag, 1 transport
39 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
63 Sea Zone : 7 carriers, 12 fighters, 2 tactical_bombers and 1 transport
West India : 1 flag, 2 mech_infantrys
Afghanistan : 1 flag, 2 armour and 1 mech_infantry
Eastern Persia : 1 flag, 1 aaGun and 4 artilleriesProduction/PUs Summary :
Germans : 64 / 92
Russians : 26 / 26
Japanese : 72 / 82
Americans : 54 / 76
Chinese : 0 / 5
British : 33 / 42
UK_Pacific : 0 / 0
Italians : 14 / 20
ANZAC : 8 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Americans
Americans spend 30 on tech rolls
Americans roll 2,5,4,6,5,4 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Super subsActivate Technology - Americans
Americans activating Super subsPurchase Units - Americans
Americans buy 1 fighter and 6 submarines; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
5 artilleries moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
7 artilleries moved from 91 Sea Zone to Spain
7 infantry moved from 91 Sea Zone to SpainCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Spain
Americans attack with 7 artilleries and 7 infantry
Italians defend with 1 infantry
Americans roll dice for 7 artilleries and 7 infantry in Spain, round 2 : 7/14 hits
Italians roll dice for 1 infantry in Spain, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Spain
Americans win, taking Spain from Italians with 7 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
6 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Guam : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 artilleries, 5 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
Midway : 1 airfield
30 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 6 submarines and 2 transports
10 Sea Zone : 6 submarines
54 Sea Zone : 1 flag
Central United States : 2 artilleries and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 artillery and 1 infantry
93 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
Brazil : 1 flag
Venezuela : 1 flag
Spain : 1 flag, 2 aaGuns, 7 artilleries and 9 infantry
91 Sea Zone : 1 destroyer and 10 transportsProduction/PUs Summary :
Germans : 64 / 92
Russians : 26 / 26
Japanese : 72 / 82
Americans : 56 / 76
Chinese : 0 / 5
British : 33 / 42
UK_Pacific : 0 / 0
Italians : 12 / 20
ANZAC : 8 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.593
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 27Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Italians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 5 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 armour moved from Egypt to Syria
1 battleship moved from 10 Sea Zone to 26 Sea ZoneCombat - British
Battle in Syria
British attack with 3 armour
Germans defend with 1 mech_infantry
British roll dice for 3 armour in Syria, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Syria
British win, taking Syria from Germans with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in IraqNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 5 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Algeria to Gibraltar
2 battleships moved from 92 Sea Zone to 91 Sea Zone
2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
5 fighters moved from Russia to CyprusPlace Units - British
1 airfield placed in Gibraltar
3 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 33 PUs (3 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
26 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Cyprus : 5 fighters
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Syria : 1 flag, 2 armour
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 transport
Saudi Arabia : 1 flag, 3 mech_infantrys
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 2 infantry
92 Sea Zone : 1 submarine
71 Sea Zone : 1 transport
Spain : 1 artillery and 1 infantry
91 Sea Zone : 2 battleships, 2 cruisers, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 61 / 92
Russians : 26 / 26
Japanese : 72 / 82
Americans : 56 / 76
Chinese : 0 / 5
British : 36 / 39
UK_Pacific : 0 / 0
Italians : 12 / 20
ANZAC : 8 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.286
Median : 3.000
Variance : 0.296
Standard Deviation : 0.544
Total rolls : 28Null / Other
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northwest Persia to Iraq
2 fighters moved from Southern Italy to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 armour and 2 fighters
British defend with 2 infantry
Italians win, taking Iraq from British with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
2 fighters moved from Iraq to Turkey
5 infantry moved from Northern Italy to Southern France
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Eastern Poland to Romania
1 aaGun moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to NovgorodPlace Units - Italians
2 fighters placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Italians undo move 1.
2 fighters placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUsTerritory Summary for Italians :
Southern France : 1 aaGun and 13 infantry
Romania : 1 aaGun and 1 artillery
Northern Italy : 1 factory_major and 3 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Eastern Poland : 1 flag
Novgorod : 1 armour
Caucasus : 1 flag
Portugal : 1 flag
Turkey : 2 fighters
94 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 61 / 92
Russians : 26 / 26
Japanese : 72 / 82
Americans : 56 / 76
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 14 / 18
ANZAC : 8 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 4 artilleries, 1 fighter and 9 infantry moved from New South Wales to South Australia
2 carriers and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 31 Sea ZonePlace Units - ANZAC
1 aaGun, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 4 artilleries, 1 fighter and 9 infantry
31 Sea Zone : 1 cruiser
26 Sea Zone : 2 carriers and 4 fighters
Egypt : 2 infantryProduction/PUs Summary :
Germans : 61 / 92
Russians : 26 / 26
Japanese : 72 / 82
Americans : 56 / 76
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 14 / 18
ANZAC : 8 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 cruiser moved from 89 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Algeria : 3 infantry
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 61 / 92
Russians : 26 / 26
Japanese : 72 / 82
Americans : 56 / 76
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 14 / 18
ANZAC : 8 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Persia to Syria
2 mech_infantrys moved from Persia to Syria
1 mech_infantry moved from Turkey to Syria
4 armour and 7 mech_infantrys moved from Persia to Saudi Arabia
1 bomber moved from Western Germany to 80 Sea Zone
1 bomber moved from Western Germany to Syria
7 bombers moved from Western Germany to 91 Sea Zone
3 fighters and 3 tactical_bombers moved from France to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Nenetsia to Timguska
Germans take Urals from Russians
Germans take Timguska from Russians
2 armour and 2 mech_infantrys moved from Nenetsia to Belarus
1 artillery and 9 infantry moved from Novgorod to Belarus
17 artilleries, 22 infantry and 19 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus -
Scramble SZ 91?
-
Yes max scramble