ABH vs Innocentbystander G40


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 1 carrier, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Anhwe to Szechwan
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Kansu
                1 fighter moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Shan State
                1 fighter moved from French Indo China to Szechwan
                1 tactical_bomber moved from French Indo China to Szechwan
                1 bomber moved from French Indo China to Shensi
                1 bomber moved from French Indo China to Kansu
                1 fighter moved from French Indo China to Szechwan
                1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter moved from French Indo China to Szechwan
                1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter moved from French Indo China to Szechwan
                1 tactical_bomber moved from French Indo China to Szechwan
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to Philippines
                1 fighter moved from 42 Sea Zone to Philippines
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to 36 Sea Zone
                4 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 42 Sea Zone to Philippines
                1 fighter moved from 42 Sea Zone to Philippines
                1 submarine moved from 43 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 fighter
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 4 infantry; Russians defend with 2 mech_infantrys
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Chinese: 4 infantry
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Japanese: 1 armour, 1 mech_infantry and 1 tactical_bomber
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 4 fighters and 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 4 fighters and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                4 fighters moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                4 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
                1 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 bomber moved from Kansu to Hunan
                4 infantry moved from Anhwe to Hunan
                1 bomber moved from Shensi to French Indo China
                1 mech_infantry moved from Manchuria to Chahar
                1 armour and 1 mech_infantry moved from Manchuria to Anhwe

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                1 armour and 1 mech_infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Manchuria
                1 bomber and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
                Japanese collect 56 PUs; end with 56 PUs total


  • I don’t just want to quit the game on Russia 6.  I think there is a whole lot more play in the Pacific and Atlantic theaters.  I think I might have something I can pull off but I’m not sure.


  • Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                1 bomber moved from Midway to Queensland
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 submarines moved from 54 Sea Zone to 44 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 2 submarines and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 44 Sea Zone from Japanese with 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Morocco to Tunisia

    Place Units - Americans
                1 infantry placed in Western United States
                1 artillery placed in Eastern United States
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • Japanese have been rolling awesome the whole game.  I just can’t take Yunan.


  • Game History

    Round: 4

    Purchase Units - British
                British buy 1 airfield, 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Yunnan
                1 artillery moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Malta to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 mech_infantry moved from Belgian Congo to Ethiopia
                1 infantry moved from Iraq to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Caucasus to Rostov
                1 armour moved from Belgian Congo to Ethiopia
                1 armour moved from Belgian Congo to Egypt
                1 fighter moved from Gibraltar to Malta
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to India
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 artillery moved from India to Burma
                2 infantry moved from India to Burma
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt

    Place Units - British
                1 airfield placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 cruiser
                EDIT: Adding units owned by British to 98 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 artilleries and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Bryansk
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Romania to Western Ukraine
                1 fighter moved from Eastern Poland to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 artillery, 1 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bryansk: 1 fighter
                EDIT: Adding units owned by Italians to Bryansk: 1 armour
                EDIT: Changing ownership of Bryansk from Russians to Italians
                EDIT: Turning off Edit Mode
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 artillery moved from Romania to Bessarabia
                1 mech_infantry moved from Northern Italy to Romania
                1 armour and 2 mech_infantrys moved from Northern Italy to France

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total


  • Moscow should fall easily on G6 unless there is some incredibly bad dice rolling.  The Brits are too far away to get there in time, and the Russians have lost too many units in their attempt to slow down Barbarossa.  We definitely can play for as long as you wish.


  • Happy New Year.  I’ve been away for a few days


  • Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • Game History

    Round: 4

    Combat Move - French
                3 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Iraq to Northwest Persia

    Combat - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 bombers moved from Eastern Poland to Russia
                1 fighter moved from Eastern Poland to Tambov
                1 fighter and 2 tactical_bombers moved from Eastern Poland to Tambov
                1 mech_infantry moved from Belarus to Tambov
                1 mech_infantry moved from Belarus to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Belarus to Tambov
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 fighter and 5 infantry moved from Finland to Karelia
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                4 bombers moved from Western Germany to Karelia
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 fighter moved from Western Germany to 115 Sea Zone
                1 tactical_bomber moved from Western Germany to 115 Sea Zone
                1 tactical_bomber moved from Western Germany to 115 Sea Zone
                1 tactical_bomber moved from Western Germany to 115 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Karelia
                    Germans attack with 4 bombers, 1 fighter and 5 infantry
                    Russians defend with 5 artilleries and 3 infantry
                    Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 5 artilleries and 3 infantry
                Battle in Tambov
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
                    Russians defend with 1 cruiser and 1 submarine
                    Germans win with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6,4,8 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 aaGuns, 9 armour, 11 artilleries, 19 infantry and 8 mech_infantrys moved from Belarus to Bryansk
                3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
                2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
                3 bombers moved from Russia to Bryansk
                2 infantry moved from Baltic States to Belarus
                1 fighter moved from Karelia to Belarus
                1 fighter moved from Belarus to Bryansk
                1 fighter and 3 tactical_bombers moved from 115 Sea Zone to Belarus
                3 aaGuns and 1 artillery moved from Western Germany to France
                4 bombers moved from Karelia to Belarus
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Norway to Finland

    Place Units - Germans
                1 infantry placed in France
                4 bombers placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 3 aaGuns and 1 artillery
                EDIT: Adding units owned by Germans to Germany: 3 aaGuns and 1 artillery
                EDIT: Turning off Edit Mode
                Germans undo move 1.
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Germans collect 53 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs


  • If you had wanted to scramble your 2 Russian fighters against the 3 German bombers, let me know and I can roll that combat here on the forum.  Alternatively, you can roll it and make the changes.


  • @Arthur:

    If you had wanted to scramble your 2 Russian fighters against the 3 German bombers, let me know and I can roll that combat here on the forum.  Alternatively, you can roll it and make the changes.

    Actually, I don’t think I have a choice.  I have to max my production this turn and hope I do a number on your bombers.  So yes, I’ll scramble and let you roll.


  • DiceRolling 2d6:
    (1, 5)  
    DiceRolling 3d6:
    (3, 3, 5)


  • You shot down a bomber.  Here is the damage:
    DiceRolling 2d6:
    (1, 2)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 bombers moved from Eastern Poland to Russia
                1 fighter moved from Eastern Poland to Tambov
                1 fighter and 2 tactical_bombers moved from Eastern Poland to Tambov
                1 mech_infantry moved from Belarus to Tambov
                1 mech_infantry moved from Belarus to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Belarus to Tambov
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 fighter and 5 infantry moved from Finland to Karelia
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                4 bombers moved from Western Germany to Karelia
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 fighter moved from Western Germany to 115 Sea Zone
                1 tactical_bomber moved from Western Germany to 115 Sea Zone
                1 tactical_bomber moved from Western Germany to 115 Sea Zone
                1 tactical_bomber moved from Western Germany to 115 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Karelia
                    Germans attack with 4 bombers, 1 fighter and 5 infantry
                    Russians defend with 5 artilleries and 3 infantry
                    Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 5 artilleries and 3 infantry
                Battle in Tambov
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
                    Russians defend with 1 cruiser and 1 submarine
                    Germans win with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6,4,8 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 aaGuns, 9 armour, 11 artilleries, 19 infantry and 8 mech_infantrys moved from Belarus to Bryansk
                3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
                2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
                3 bombers moved from Russia to Bryansk
                2 infantry moved from Baltic States to Belarus
                1 fighter moved from Karelia to Belarus
                1 fighter moved from Belarus to Bryansk
                1 fighter and 3 tactical_bombers moved from 115 Sea Zone to Belarus
                3 aaGuns and 1 artillery moved from Western Germany to France
                4 bombers moved from Karelia to Belarus
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Norway to Finland

    Place Units - Germans
                1 infantry placed in France
                4 bombers placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 3 aaGuns and 1 artillery
                EDIT: Adding units owned by Germans to Germany: 3 aaGuns and 1 artillery
                EDIT: Turning off Edit Mode
                Germans undo move 1.
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Germans collect 53 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 bomber
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 10


  • Well, the dice were in your favor for those rolls.


  • Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 26 PUs;
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                12 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Timguska to Kansu

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Americans

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