A new G40 online TripleA tournament is getting setup.
ABH vs Innocentbystander G40
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Do me a favor. Advance my AAA from Yakut SSR to Yenissey. Thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 unit repaired.
2 mech_infantrys moved from Quebec to Alberta Saskatchewan Manitoba
1 fighter moved from Eastern United States to British Columbia
1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to British Columbia
1 submarine moved from 26 Sea Zone to 1 Sea Zone
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 33 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 tactical_bomber moved from New Guinea to 62 Sea Zone
1 bomber moved from Java to Celebes
1 bomber moved from Java to Shan State
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery moved from 125 Sea Zone to Norway
1 infantry moved from 125 Sea Zone to Norway
1 fighter moved from Eastern United States to 123 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from Eastern United States to Alberta Saskatchewan Manitoba
2 carriers, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Eastern United States to 121 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 5 submarines
Japanese defend with 1 destroyer and 2 submarines
Americans win, taking 6 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer and 2 submarines
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 aaGun
EDIT: Adding units owned by Japanese to Yenisey: 1 aaGun
EDIT: Turning off Edit Mode
Battle in Norway
Battle in Philippines
Battle in Celebes
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Norway from Germans, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in British Columbia
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
retreated to British Columbia
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery
Battle in Iceland
Battle in Alberta Saskatchewan Manitoba
Americans attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Americans win, taking Iceland from Germans, taking Alberta Saskatchewan Manitoba from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 121 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from 121 Sea Zone to 123 Sea Zone
1 fighter moved from British Columbia to Western United States
1 bomber moved from Celebes to Java
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from 33 Sea Zone: 1 battleship
EDIT: Adding units owned by UK_Pacific to 33 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
2 armour, 4 fighters and 1 mech_infantry moved from Caucasus to Ukraine
1 bomber moved from Iraq to Ukraine
3 fighters moved from United Kingdom to Finland
1 armour moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Yunnan to French Indo China
1 mech_infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Hunan to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Anhwe
1 armour and 4 mech_infantrys moved from India to Yunnan
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 76 Sea Zone to 71 Sea ZoneCombat - British
Battle in Ukraine
British attack with 2 armour, 1 bomber, 4 fighters and 1 mech_infantry
Germans defend with 2 infantry; Italians defend with 1 armour and 1 factory_minor
British win, taking Ukraine from Italians with 2 armour, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Italians: 1 armour
Battle in Finland
British attack with 3 fighters
Germans defend with 2 infantry
British win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Anhwe
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 mech_infantrys
retreated to Anhwe
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
1 bomber and 4 fighters moved from Ukraine to Russia
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 artilleries moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Egypt to Iraq
3 fighters moved from Finland to NorwayPlace Units - British
2 fighters and 1 mech_infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 mech_infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 26 PUs total
Some Units in India change ownership: 1 mech_infantry and 1 tactical_bomber -
Unfortunate rolling for Japan in that Naval battle. Regardless, Japan was losing it’s entire Navy due to the American counterattack. The combined economy of China + ANZAC + India was going to be enough to contain Japan without needing additional US spending.
In Europe, things are looking bleak for the Axis. I don’t see a chance for Italy or Germany to capture either Moscow or Egypt any time soon. The invasion of Norway is a major impact on the German economy.
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@Arthur:
Unfortunate rolling for Japan in that Naval battle. Regardless, Japan was losing it’s entire Navy due to the American counterattack. The combined economy of China + ANZAC + India was going to be enough to contain Japan without needing additional US spending.Â
In Europe, things are looking bleak for the Axis. I don’t see a chance for Italy or Germany to capture either Moscow or Egypt any time soon. The invasion of Norway is a major impact on the German economy.
I didn’t even care about the US counter attack. I had to kill the transports. If I had destroyed them, there would have been NO ECOMONIC MOVEMENT in the Pacific for at least two full turns. I crank 58 and then 60 IPCs or so. The allies would not have had even one transport in the entire Pacific Ocean.
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I guess at this point I need to put Russia out ASAP or the game is over.
Italy is cranking. I might hit 30 IPCs next turn.
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Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
4 infantry moved from Romania to Bessarabia
3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to Gibraltar
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 harbour and 3 infantry
Italians win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 3 infantryNon Combat Move - Italians
1 fighter moved from Gibraltar to 92 Sea Zone
2 aaGuns moved from Romania to Bessarabia
2 aaGuns moved from Yugoslavia to Romania
1 submarine moved from 95 Sea Zone to 93 Sea Zone
3 submarines moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
3 infantry moved from Southern Italy to Northern Italy
1 artillery moved from France to Southern FrancePlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 fighter placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 carrier and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Java to 33 Sea ZoneCombat - ANZAC
Battle in Manchuria
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 factory_minor and 1 mech_infantry
ANZAC win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Manchuria ANZAC: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - ANZAC
3 fighters moved from Java to India
1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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Italy is good but they will be spending most of the income defending Europe. It is hard for them to help out much in the war against Russia. Time is not in the Axis’ favor since the Allied Economy is so large.
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@Arthur:
Italy is good but they will be spending most of the income defending Europe. It is hard for them to help out much in the war against Russia. Time is not in the Axis’ favor since the Allied Economy is so large.
Curious about a few things:
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When the US subs went to the USA, did I scramble my lonely fighter? That is why I built the DD so I could get the option
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Was I not able to use my suicide tokens on the ANZAC and USA transport at the Philippines and Manchuria? I am still not locked down on those rules but my whole game at the Caroline’s was about destroying those boats.
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I still have a big pile of Japanese money for ships. I want to build them in the Japan sea zone. Is that an instant fight with the US ships if I drop them there?
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lastly subs don’t block. Can a transport simply pass right by a sub when traveling through sea zones if it is only a sub there?
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Oh good morning and off to church
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Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Belarus to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
8 mech_infantrys moved from Baltic States to Smolensk
Germans take Smolensk from Russians
3 mech_infantrys moved from Novgorod to Smolensk
12 mech_infantrys moved from Belarus to Smolensk
4 artilleries moved from Belarus to Smolensk
8 infantry moved from Belarus to Smolensk
8 infantry moved from Archangel to Smolensk
14 armour moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Belarus to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Alexandria
1 fighter moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
British defend with 2 armour and 1 mech_infantry; Russians defend with 1 factory_minor
retreated to Ukraine
Russians win with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Bryansk to Novgorod
4 aaGuns moved from Belarus to Smolensk
2 aaGuns moved from Archangel to Smolensk
2 bombers moved from Ukraine to Southern Italy
1 fighter moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier, 1 destroyer and 2 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
@Arthur:
Italy is good but they will be spending most of the income defending Europe.� It is hard for them to help out much in the war against Russia.� Time is not in the Axis’ favor since the Allied Economy is so large.
Curious about a few things:
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When the US subs went to the USA, did I scramble my lonely fighter? That is why I built the DD so I could get the option
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Was I not able to use my suicide tokens on the ANZAC and USA transport at the Philippines and Manchuria? I am still not locked down on those rules but my whole game at the Caroline’s was about destroying those boats.
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I still have a big pile of Japanese money for ships. I want to build them in the Japan sea zone. Is that an instant fight with the US ships if I drop them there?
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lastly subs don’t block. Can a transport simply pass right by a sub when traveling through sea zones if it is only a sub there?
1.For some reason the game did not scramble your lonely fighter even though I pressed yes. I rolled separately for it and on the last round, it killed one of the subs. That is why I did an edit to remove an American sub that the fighter hit. Stranage.
2. There was no naval battle so you couldn’t kamikaze. They can only hit destroyers, cruisers, battleships, and carriers. Never transports or subs or planes.
3. you can build them in the Japan SZ. There will be a battle the US turn unless I move the subs away.
4. There are some complicated rules about transports moving through the sub-containing zones. I think that they need to be escorted by another unit, but I haven’t needed that rule for a while.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
5 fighters and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 fighter and 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns and 22 infantry moved from Timguska to NovosibirskPlace Units - Russians
5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
welp, I am going to attack Western/Northern Mexico with my Alaskan division. (heh) If the system lets me pass by your “sub” that is.
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if the Americans attack the German carrier, do NOT score a hit on the capital ship until you get your sixth hit. Casulties are as follows….
Sub, sub dd, dd, tactical bomber in scramble, 2-hits on carrier, then the 4 fighters.
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okay
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I decided not to annex Tijuana…. right after I completed my entire turn and forgot to attack it. (doh)
Just the same, I only get two IPCs from Mexico and to replace the Artilery, would cost four. Doing what I did forces you to “hang” either the dd or the sub attacking my transport which is just fine.