TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
Yes, ineptitude would sum it up completely. It’s almost like a mental block; If Hitler and Hirohito are going well for me, I always know that Mussolini is waiting in the winds to screw me before the round is over. But as you noted, we all have our horror stories.
Regardless, onwards and semi-good luck 8-)
Touché! And for the record at least your historically accurate in your game play. Mussolini’s impatience with Yugoslavia and Greece cost Germany 4-5 valuable months in which they delayed Barbarossa.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to South Australia
2 infantry moved from New South Wales to South Australia
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 artillery moved from Queensland to South Australia
1 infantry moved from Malaya to Shan State
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to 62 Sea Zone
1 aaGun and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 aaGun moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
scramble in italy??
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - French
No scramble Captain……
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 aaGun and 1 tactical_bomber
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Germans: 1 aaGun
Casualties for French: 1 artillery, 1 fighter and 1 infantry
Battle in 97 Sea Zone
French attack with 1 cruiser and 1 destroyer; British loiter and taunt with
Italians defend with 1 transport
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
Turn Complete - French
well the dice evened out a bit for you there lol! I’m feeling lucky that you did not scramble!!
Yeah, thought about it but I’m quite confident I would have ended up on the bottom of the Mediterranean……
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 fighter and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 infantry moved from Baltic States to Belarus
3 bombers moved from Western Germany to Belarus
Combat - Germans
Germans creates battle in territory 106 Sea Zone
Germans creates battle in territory 111 Sea Zone
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 111 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Belarus
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Belarus, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 3 bombers and 1 infantry in Belarus, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans winRussians win with no units remaining, taking Belarus from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 aaGun, 3 artilleries and 6 infantry moved from Poland to Baltic States
1 aaGun, 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
3 bombers moved from Belarus to Baltic States
5 fighters and 3 tactical_bombers moved from Western Germany to Baltic States
1 tactical_bomber moved from Holland Belgium to Baltic States
3 infantry moved from Western Germany to Germany
3 artilleries moved from France to Western Germany
3 armour moved from France to Germany
Place Units - Germans
3 mech_infantrys placed in Western Germany
5 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 mech_infantrys
Germany : 8 armour, 1 factory_major, 3 infantry and 5 mech_infantrys
Norway : 2 infantry
Denmark : 2 infantry
Northern Italy : 2 aaGuns
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 7 infantry
Baltic States : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 3 bombers, 6 fighters, 6 infantry and 5 tactical_bombers
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 6 infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag
113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag
111 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 49
Russians : 31 / 41
Japanese : 39 / 42
Americans : 52 / 72
Chinese : 10 / 16
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 18 / 14
ANZAC : 10 / 22
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Novgorod to Belarus
2 artilleries and 6 infantry moved from Novgorod to Archangel
1 fighter moved from Russia to Belarus
1 mech_infantry moved from Russia to Bryansk
1 submarine moved from 111 Sea Zone to 109 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Caucasus to Bryansk
18 infantry moved from Buryatia to Amur
1 mech_infantry moved from Caucasus to Bryansk
1 armour and 2 mech_infantrys moved from Bryansk to Russia
Combat - Russians
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns moved from Novgorod to Archangel
2 aaGuns moved from Buryatia to Amur
Place Units - Russians
3 artilleries placed in Ukraine
1 artillery, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 battleship, 1 carrier, 1 fighter and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from French Indo China to Shan State
2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
1 artillery and 3 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 carrier, 1 destroyer and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Shan State
Japanese attack with 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 6/14 hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Celebes
Battle in Java
Non Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Anhwe
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
2 bombers, 5 fighters and 4 tactical_bombers moved from Shan State to Kwangsi
2 fighters and 1 tactical_bomber moved from Japan to Manchuria
2 infantry moved from Jehol to Anhwe
1 aaGun and 4 infantry moved from Jehol to Manchuria
Place Units - Japanese
1 harbour placed in Hainan
1 airfield placed in Kwangsi
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 4 artilleries, 2 bombers, 5 fighters, 7 infantry and 4 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 fighters, 8 infantry and 1 tactical_bomber
Hainan : 1 harbour
Hunan : 1 flag, 1 artillery and 3 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 battleship and 3 transports
35 Sea Zone : 1 destroyer and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 49
Russians : 34 / 39
Japanese : 52 / 52
Americans : 52 / 72
Chinese : 8 / 16
British : 31 / 36
UK_Pacific : 6 / 10
Italians : 18 / 14
ANZAC : 10 / 22
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Did you want to use any Kamikaze defense in Philipines water?? I dd and one Sub for me against one dd and one sub for you in battle!
Its late and Im going to assume you don’t want to use one and would rather save them for more important fronts and battles. If you decide you do want to I’m totally fine with that also and we can re roll the marti outcome if you like. Good below average luck!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Western Germany
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to United Kingdom
Combat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
retreated to 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 artillery and 1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
3 infantry moved from Yunnan to Burma
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
4 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
I’m going to assume you also want to save your italian fighter against 2 cruisers and a DD again. If you wish to scramble instead we can re roll if you like!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer, 2 factory_minors and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 5 infantry moved from Greece to Bulgaria
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from Malta to Bulgaria
1 infantry moved from 97 Sea Zone to Albania
2 fighters moved from Malta to Greece
1 tactical_bomber moved from Malta to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from New Brunswick Nova Scotia to Iceland
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Albania
Battle in Bulgaria
British attack with 1 artillery, 1 bomber and 5 infantry
Italians defend with 5 infantry
1 artillery owned by the British retreated to Greece
Italians win, taking Albania from Italians with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 5 infantry
Casualties for Italians: 3 infantry
Battle in Iraq
British attack with 1 armour, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber moved from Bulgaria to Greece
3 aaGuns, 1 artillery and 5 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Shan State to India
Place Units - British
1 factory_minor placed in Persia
1 mech_infantry placed in Egypt
1 destroyer placed in 109 Sea Zone
1 factory_minor placed in Greece
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,6,3,4,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 fighter moved from Northern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 2 fighters and 2 infantry
British defend with 1 artillery, 1 bomber, 1 factory_minor and 2 fighters
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 2 : 3/5 hits
British roll dice for 1 artillery, 1 bomber and 2 fighters in Greece, round 2 : 1/4 hits
1 bomber owned by the British , 1 artillery owned by the British , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Greece, round 3 : 0/4 hits
British roll dice for 1 fighter in Greece, round 3 : 0/1 hits
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Greece, round 4 : 0/4 hits
British roll dice for 1 fighter in Greece, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 2 fighters in Greece, round 5 : 3/3 hits
British roll dice for 1 fighter in Greece, round 5 : 1/1 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour and 1 fighter remaining. Battle score for attacker is 20
Casualties for British: 1 artillery, 1 bomber and 2 fighters
Casualties for Italians: 1 fighter and 2 infantry
Non Combat Move - Italians
1 armour moved from Southern France to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Greece to Southern Italy
Place Units - Italians
1 artillery placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Territory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Algeria : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Tobruk : 1 artillery and 3 infantry
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Ethiopia : 1 artillery and 1 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 1 factory_minor
Yugoslavia : 1 flag, 1 aaGun and 1 armour
Production/PUs Summary :
Germans : 41 / 49
Russians : 34 / 39
Japanese : 51 / 52
Americans : 52 / 72
Chinese : 8 / 14
British : 31 / 31
UK_Pacific : 7 / 6
Italians : 21 / 19
ANZAC : 10 / 22
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
Non Combat Move - ANZAC
1 aaGun moved from Dutch New Guinea to New Guinea
1 aaGun moved from New South Wales to South Australia
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs