HBG units "Custom" Rules question (Global game)

  • '17 '16

    @toblerone77:

    I have every battle piece HBG sells with the exception of the new Japanese units. Doing this in D6 is difficult but do-able. I’ll keep you posted.

    Here’s one idea though: Use your TD’s like AAA guns but for tanks on defense. Offensively they operate like a medium tank attacking at 3. Remember also Germany has five tank types, the allies have potentially three classes if you use the AA41 JS-2 tanks for UK and USA heavy tanks as well as Russia.

    :wink:

  • '17 '16

    @SpitfirED:

    I know this topic has been dormant for some time but thought it would be better to say here that I play with heavy tanks on a cost: 7/ att and def: 4 basis but with a move of just 1.

    I like to keep house rules ruthlessly simple and eliminating the suggested heavy tank non combat move of 2 also helps to ensure the unit doesn’t become too overpowering. (Also helped by the fact that I also play with heavy artillery on a cost 5, att/def 3 and move 1 basis so both attacker and defender have access to a unit with +1 hit for +1IPC compared to OOB).

    :-)

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