XDAP-5 AllWeNeedIsHank vs Cannibalized by Fluff


  • What I am saying is that we will concede right now if you want us to, but I really want to see how this plays out. I have no intention of playing defensive and forcing the Allies to achieve their victory conditions to win. If we continue, I will play all out for victory. The Allies cannot take Berlin a second time, so at worst losing Berlin will only set back my plans for Germany 2 rounds. As you said, it will take the US 2 rounds to rebuild their air force, so we will be in the same situation as before except with a stronger Britain.

    I have lost Berlin before and recovered to win under similar circumstances. Losing capitals is only decisive if you can hold them or do a follow up attack. If Hank wants to move on, how about we continue 2v1? The only question I would have is whether you would still hold to your promise that if we end up winning we could go on to the next round of the tournament if Hank chooses not to continue.

    To give you an idea of why I think that I can still win, here is what my impression of the game is. None of this has been by accident. This has been my strategy from the very beginning to play a positional game rather than a VC rush or economic game like most people say are the only two choices. My strategy was to encircle Russia and strangle them by attrition. The Italians would set up a strong position in the Middle-East giving them easy access to Egypt, the Japanese would take India securing Italy’s rear, and the Germans would eventually take Moscow then use their superior position to secure the remaining VC’s. I was relying on long supply lines to mitigate the economic advantage that the Allies had.

    The first thing that went wrong was that Japan failed to take India and then collapsed very quickly. This was not so much the fault of my teammate as it was great play by the Allies in the Pacific. Then I had to get opportunistic and managed to secure India with Italy. Moscow got VERY dicey, but I still achieved that objective, and the entire time I thought that it would come down to control of Novgorod for the win. Novgorod has been and still is the key to victory, and this would seem impossible given the Allies incredible economic advantage for most of the game…

    Except for one thing. There is a serious flaw in the Allied strategy. You can probably guess it. I’ll give you a clue: It rhymes with bamming spombers. Don’t get me wrong, it is a good strategy. It puts a lot of pressure on Germany, but it lacks stopping power. It’s effectiveness is limited once you are forced to engage the enemy. This is the reason that I still think I can win.


  • @allweneedislove:

    we lost a much more brutal battle in moscow. the moscow outcome was probably in the top 1% of positive outcomes for the axis.

    I disagree on this. Factoring in the odds of getting good outcomes on the suicide attacks, I would say we had about a 10% chance of taking Moscow. Give me some credit, it wasn’t all the dice.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                5 artilleries and 8 infantry moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                2 artilleries and 3 infantry moved from Western Germany to Germany

    Combat - Italians
                Battle in Germany
                    Italians attack with 2 artilleries and 3 infantry
                    British defend with 1 artillery and 1 factory_minor
                    Italians win, taking Germany from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for British: 1 artillery
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Iraq to Trans-Jordan
                2 mech_infantrys moved from Persia to Trans-Jordan
                1 infantry moved from Persia to Iraq
                2 fighters moved from Iraq to Ukraine
                3 transports moved from 39 Sea Zone to 79 Sea Zone
                3 artilleries and 3 infantry moved from India to West India
                1 battleship and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                2 artilleries and 1 infantry moved from Northern Italy to Western Germany
                8 infantry moved from Western Germany to Germany

    Place Units - Italians
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Persia
                3 mech_infantrys placed in India
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

  • TripleA

    @DeadTom:

    @allweneedislove:

    we lost a much more brutal battle in moscow. the moscow outcome was probably in the top 1% of positive outcomes for the axis.

    I disagree on this. Factoring in the odds of getting good outcomes on the suicide attacks, I would say we had about a 10% chance of taking Moscow. Give me some credit, it wasn’t all the dice.

    i want to apologize. after reading your response and my post again i can see how it was rude of me and dismissive of your play. you did play well and i was not trying to marginalize your play. you made the right call on making the triple attack on moscow as it was low odds/high rewards.

    i also made a mistake in the math. your results were about top 8% not top 1% like i originally stated. when calculating it i assumed that the above average results from the two suicide attacks on moscow would result in not taking moscow. but you could have had the same moscow result without 7 suicide hits, which i discounted those results. it was the discounting of those results that gave the incorrect upper 1% statement.

  • TripleA

    @DeadTom:

    … If Hank wants to move on, how about we continue 2v1? The only question I would have is whether you would still hold to your promise that if we end up winning we could go on to the next round of the tournament if Hank chooses not to continue…

    that would be unfair to hank. i can’t play and lose a game without him and then tell him, by the way i lost a game so you lose your spot in the tournament.

    i am happy to keep playing. but i think hank was just wanting to move on as he has many games going on right now. we can wait to see what he says.

    if he wants to continue we would need to try to play realtime for an hour or 2 in an evening as we can not bog down the tournament as it is unfair to dairyqryn, boldutch, wewin, and atlanta axis.

    if hank does not have time, i am happy to continue playing at a normal/slow pace.

    i enjoyed this game and would be happy to start another if either or both of you want to start another game


  • How about we pick a time for just the two of us to finish the game on the TripleA lobby just for fun. The result would have no affect on the tournament. I could meet you there Saturday morning if that is alright.


  • I would say that my chances of getting those results were even higher than 8% actually. The suicide attacks by their high risk nature force the odds of any attack closer to 50%. I think it would have been reasonable to assume above average rolls for the suicide attacks in calculating the odds of taking Moscow since the odds were so low. The average would have been about 5 hits compared to the 7 that I actually got, which is not abnormally high especially with the number of @1’s I rolled which increase the variance. Also, If you take the average remaining units by the attacker according to the battle calculator and divide it by the odds of winning (to get rid of the 0 values in the results) you find that the average number of units that I would have left over in a win would be about 14. I think it is safe to assume that the odds of getting these results or better would be as much as 15% which is well within the realm of reasonable possibilities.

  • TripleA

    @DeadTom:

    How about we pick a time for just the two of us to finish the game on the TripleA lobby just for fun. The result would have no affect on the tournament. I could meet you there Saturday morning if that is alright.

    pm sent


  • For anyone interested, Allweneedislove and I continued the game 1v1 and this is the latest save after 16 rounds. The game was a stalemate for a while with the only major event being a naval battle in the Pacific where both the Allied and Japanese fleets were wiped out. The Axis were flirting with economic parity for a while, but now the Allies have liberated India. We plan to continue the game hopefully next week.

    Keep in mind that officially Cannibalized by Fluff has already conceded, so this has no effect on the tournament.

    AllweneedisFluff.tsvg

  • TripleA

    it is still an interesting game.
    deadtom is outplaying me. i think the allies had a good enough lead to hold on to this game in-spite of my poor play and deadtom’s good play.

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