XDAP-5 AllWeNeedIsHank vs Cannibalized by Fluff

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 18 damage on 18 factory_majors; Remaining resources: 25 PUs;
                UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians
                2 artilleries moved from Malaya to Shan State
                1 infantry moved from Siam to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 artilleries and 1 infantry in Shan State, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 aaGuns moved from Siam to Shan State
                1 armour and 5 mech_infantrys moved from Egypt to Belgian Congo
                1 bomber moved from Belgian Congo to Egypt
                1 infantry moved from Norway to Finland
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns, 1 artillery and 5 infantry moved from 112 Sea Zone to Norway
                4 fighters moved from United Kingdom to Norway
                1 fighter moved from Norway to Finland
                1 infantry moved from Norway to Finland

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 artillery and 7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,5,1,4,4,5,6,2,3,6,2,5,5,4,4,1,2,3,1,6
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 artillery and 7 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Shan State : 2 aaGuns, 2 artilleries and 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        Malaya : 1 factory_minor and 1 harbour
        Kwangtung : 1 harbour
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 cruisers
        Belgian Congo : 1 armour and 8 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 bomber, 1 harbour and 7 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
        Norway : 2 aaGuns, 1 artillery, 3 fighters and 6 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 destroyer and 4 transports
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Finland : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 18 / 24
        Japanese : 24 / 19
        Americans : 66 / 93
        Chinese : 20 / 26
        British : 29 / 29
        UK_Pacific : 20 / 22
        Italians : 18 / 36
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 18 damage on 18 factory_majors; Remaining resources: 25 PUs;
                UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians
                2 artilleries moved from Malaya to Shan State
                1 infantry moved from Siam to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 artilleries and 1 infantry in Shan State, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 aaGuns moved from Siam to Shan State
                1 armour and 5 mech_infantrys moved from Egypt to Belgian Congo
                1 bomber moved from Belgian Congo to Egypt
                1 infantry moved from Norway to Finland
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns, 1 artillery and 5 infantry moved from 112 Sea Zone to Norway
                4 fighters moved from United Kingdom to Norway
                1 fighter moved from Norway to Finland
                1 infantry moved from Norway to Finland

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 artillery and 7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,5,1,4,4,5,6,2,3,6,2,5,5,4,4,1,2,3,1,6
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 artillery and 7 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by British to 37 Sea Zone: 1 battleship, 1 carrier and 2 cruisers
                EDIT: Removing units owned by British from 42 Sea Zone: 1 battleship, 1 carrier and 2 cruisers
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Shan State : 2 aaGuns, 2 artilleries and 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        Malaya : 1 factory_minor and 1 harbour
        Kwangtung : 1 harbour
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 battleship, 1 carrier and 2 cruisers
        Belgian Congo : 1 armour and 8 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 bomber, 1 harbour and 7 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
        Norway : 2 aaGuns, 1 artillery, 3 fighters and 6 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 destroyer and 4 transports
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Finland : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 18 / 24
        Japanese : 24 / 19
        Americans : 66 / 93
        Chinese : 20 / 26
        British : 29 / 29
        UK_Pacific : 20 / 22
        Italians : 18 / 36
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    please use the last post as we made a noncombat move edit. we forgot to move the uk fleet to sz37 in noncombat.

  • TripleA

    please use this noncombat move edit.

    thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from 39 Sea Zone to India
                1 fighter moved from West India to India
                1 artillery and 2 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 3 transports moved from 79 Sea Zone to 39 Sea Zone
                5 artilleries and 4 infantry moved from West India to India
                1 artillery and 2 infantry moved from 39 Sea Zone to India
                1 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Persia to Trans-Jordan

    Combat - Italians
                Battle in India
                    Italians attack with 6 artilleries, 2 fighters and 6 infantry
                    British defend with 1 airfield, 1 artillery, 1 harbour and 7 infantry; UK_Pacific defend with 1 factory_major
                    Italians captures 22PUs while taking UK_Pacific capital
                    Italians converts factory_major into different units
                    Italians win, taking India from UK_Pacific with 6 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for British: 1 artillery and 7 infantry
                    Casualties for Italians: 4 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                3 mech_infantrys moved from Eastern Persia to Northwest Persia
                2 fighters moved from India to Persia
                1 artillery and 1 infantry moved from Western Germany to Germany
                2 aaGuns moved from Northern Italy to Western Germany
                1 bomber moved from Trans-Jordan to Persia
                1 aaGun and 3 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Belarus to Bessarabia
                1 infantry moved from Persia to Northwest Persia
                1 artillery and 5 infantry moved from Northern Italy to France
                1 aaGun and 12 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 44 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 50 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Germany: 1 aaGun and 10 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 10 infantry
                EDIT: Turning off Edit Mode


  • With Japan pretty much out of the picture and tax season over (I’m an accountant), I’m hoping that we can get through 3-4 more rounds before the deadline. I’m thinking that if Russia isn’t colored grey by the deadline, we will probably just surrender rather than wait for a judgment (if my teammate agrees). I get off work at 5 so expect to see my turns by around 6ish. I won’t take Japan’s turns, because this is a team game after all and I sure wouldn’t let my teammate take my turns.

  • TripleA

    who’s stalling this game?
    they should hurry up and move already.


  • Hank the Tank lost his tracks apparently.

  • TripleA

    @allweneedislove:

    who’s stalling this game?
    they should hurry up and move already.

    That would be you partner… still waiting for your reply to my e-,ail…

  • TripleA

    For the record e-ail is the same thing as electronic mail.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Combat - ANZAC
                Battle in French Indo China

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 bomber moved from New South Wales to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Philippines
                2 infantry moved from Shantung to Kiangsu
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Kiangsu : 2 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 bombers, 1 factory_minor and 1 harbour
        Philippines : 1 bomber
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer, 1 fighter and 2 submarines
        36 Sea Zone : 1 destroyer and 1 transport
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 18 / 24
        Japanese : 22 / 19
        Americans : 66 / 93
        Chinese : 20 / 26
        British : 28 / 29
        UK_Pacific : 17 / 0
        Italians : 22 / 55
        ANZAC : 16 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 4 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 18 / 24
        Japanese : 22 / 19
        Americans : 66 / 93
        Chinese : 20 / 26
        British : 28 / 29
        UK_Pacific : 17 / 0
        Italians : 22 / 55
        ANZAC : 16 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Nenetsia to Smolensk
                3 bombers moved from Novgorod to Russia
                1 bomber moved from Belarus to Russia
                5 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                1 bomber moved from Western Germany to Ukraine
                5 armour, 5 artilleries, 5 infantry and 5 mech_infantrys moved from Belarus to Bryansk
                5 artilleries and 4 infantry moved from Belarus to Bryansk


  • Intercept?

  • TripleA

    No intercept.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Nenetsia to Smolensk
                3 bombers moved from Novgorod to Russia
                1 bomber moved from Belarus to Russia
                5 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                1 bomber moved from Western Germany to Ukraine
                5 armour, 5 artilleries, 5 infantry and 5 mech_infantrys moved from Belarus to Bryansk
                5 artilleries and 4 infantry moved from Belarus to Bryansk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA guns
                    Bombing raid in Russia rolls: 7,5,4 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia causes 16 damage total.
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber, 1 infantry and 5 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 5 armour, 10 artilleries, 9 infantry and 5 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 5 armour, 10 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from Russia to Novgorod
                1 artillery and 6 infantry moved from Vyborg to Novgorod
                5 aaGuns moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 mech_infantry moved from Eastern Poland to Ukraine
                6 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun moved from Western Germany to Germany
                8 mech_infantrys moved from Germany to Baltic States
                3 mech_infantrys moved from Belarus to Bessarabia
                7 armour and 12 mech_infantrys moved from Belarus to Bryansk
                6 mech_infantrys moved from Western Germany to Germany
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 bomber moved from Ukraine to Bessarabia

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 bomber and 9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • I can smell their fear. They feverishly plan against what seems inevitable…      They will have to roll more dice before the end. They try to reassure themselves that the odds are on their side, but deep down in their hearts and in the pit of their stomachs they know one simple truth…    The dice are against them. They cannot trust the dice because the dice are treacherous. The game hangs in the balance, and they cling to the fleeting hope that the dice will be merciful, but they realize that at any moment they might be smitten.

    :mrgreen:


  • I’m going to do some bath salts and eat their faces!

  • TripleA

    Sorry for the delay. You picked a bad week to be less busy, as I have been swamped at work. I will post Russia as soon as I can, but definitely before you eat my face.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 24 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Smolensk
                1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Smolensk
                1 armour moved from Novosibirsk to Urals
                      Russians take Urals from Germans
                1 armour moved from Urals to Vologda

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 1 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                3 armour and 4 mech_infantrys moved from Novosibirsk to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 artillery and 3 infantry moved from Volgograd to Samara

    Turn Complete - Russians
                Russians collect 16 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs

    Territory Summary for Russians :

    Archangel : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 3 armour, 9 artilleries, 1 bomber, 1 factory_major, 2 fighters, 47 infantry, 11 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 1 infantry
        Vologda : 1 armour
        Volgograd : 1 factory_minor
        Samara : 1 artillery and 3 infantry
        113 Sea Zone : 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 57
        Russians : 16 / 45
        Japanese : 22 / 19
        Americans : 66 / 93
        Chinese : 20 / 26
        British : 28 / 29
        UK_Pacific : 17 / 0
        Italians : 22 / 55
        ANZAC : 16 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 3
  • 1
  • 1
  • 4
  • 1
  • 58
  • 4
  • 174
Axis & Allies Boardgaming Custom Painted Miniatures

59

Online

17.4k

Users

39.9k

Topics

1.7m

Posts