• I’m usually a conservative player but Germany really can’t be conservative. Build a transport and 8 infantry, in fact all infantry for the first few rounds as Germany, ya need the fodder. Move the BB and transport with 2 infantry against egypt, tank and infantry from Libya to Egypt and drive the tank through French Equatorial Africa. If the brit sub hits and you hit, bummer but take of the BB, it bites but past T2 if you have put 6 infantry in Africa the fleet has done it’s job. If the sub hits and you miss a real bummer, take the BB off and drop the infantry off in Libya and hope for the best. Ya the newly built transport can be hit by the Brit bomber but it must land in spot you can hit, ensure you have a bomber and fighter or more in Western Europe after T1 to hit any air on gibralter and any transports the allies use for africa or build off the US coast. Make them sacrafice their transport to get a few men in africa……


  • Damnit, I hate replying when not logged in, I’m the target of any flames for the above post :-)

    BB


  • Yes it is 1HBB. I see the value in taking Gibraltor but then i cannot transport to libya to possibly take Egypt next round. Also I’ve attacked UKBB in Med with BB and Bmr. If UKBB hits a parting shot, I was thinking of losing the BB. The Bmr being used later against Allied transports. Don’t forget i now have a tran at Algeria. Do I still need to build a tran on G1? I know there are lots of ways to do this, but for experienced players what works best most often?

    Your SEu tran will be killed by UK bomber and Alg tran killed by US bomber. So you have no Med fleet on turn 2 already. Even if you build a tran in SEu the 2 tran can still be easily killed by the UK bomber. So the lesson is to keep your tran and BB together. Take the bomber as your loss. Build a sacrificial tran in SEu and the UK BB will most likely go after it. Then take your Infs from Gib to amp aslt with BB and Ftrs Egypt or Libya if the UK is foolish enough to take it. Your fleet should survive for a few turns. In the unlikely event that the UK bomber attacks BB and tran, you may want to take BB as a loss so you can take the Inf off Gib and still amp aslt. Taking your tran as a loss is also OK but then you have to choose either rescuing the Gib Infs or amp aslt. The Infs can also walk into Spain but not a good idea. Of course all these will be spoiled if the UK sub survive. :(

    I’m usually a conservative player but Germany really can’t be conservative. Build a transport and 8 infantry, in fact all infantry for the first few rounds as Germany, ya need the fodder. Move the BB and transport with 2 infantry against egypt, tank and infantry from Libya to Egypt and drive the tank through French Equatorial Africa. If the brit sub hits and you hit, bummer but take of the BB, it bites but past T2 if you have put 6 infantry in Africa the fleet has done it’s job. If the sub hits and you miss a real bummer, take the BB off and drop the infantry off in Libya and hope for the best. Ya the newly built transport can be hit by the Brit bomber but it must land in spot you can hit, ensure you have a bomber and fighter or more in Western Europe after T1 to hit any air on gibralter and any transports the allies use for africa or build off the US coast. Make them sacrafice their transport to get a few men in africa……

    Yeah, that’s why I’m reluctant to go after Egypt on the first turn. Losing the BB spells a quick death to the Med fleet. But your way does give Germany a quick start in Africa. :D


  • @dubya:

    Yes it is 1HBB. I see the value in taking Gibraltor but then i cannot transport to libya to possibly take Egypt next round. Also I’ve attacked UKBB in Med with BB and Bmr. If UKBB hits a parting shot, I was thinking of losing the BB. The Bmr being used later against Allied transports. Don’t forget i now have a tran at Algeria. Do I still need to build a tran on G1? I know there are lots of ways to do this, but for experienced players what works best most often?

    As stated above, moving an ARM to Algeria is the better bet, since in Algeria if it survives it can maybe do something, but in Norway it can do nothing but die. Plus leaves 1 extra INF on Norway to maybe score a hit when the Allies attack.

    Of course, if the Allies are planning to land troops on Algeria T1, then 2 INF there would be a better bet, & screw Norway. Tough choice, but all things considered I’d go w/ the 1 ARM: IF–IF–you are planning to move something Norway->Algeria T1…

    Don’t count on that TR to survive longer than UK/USAs T1, though. If you are going to build a TR, then build it & DON’T move the BB!

    Basically if you leave the Gibraltar BB, or the Suez SUB alive T1, they & the UK BMR can be expected to hit Central Med. Since you are attacking the SUB in your scenario w/ only 1 FTR, you are taking a 50%/50% chance that you will miss; the SUB will submerge or withdraw. If you then leave an exposed TR in Central Med T1 it will be sunk by the British. Strength here is in numbers…

    In other words, all your TRs should remain by the side of the BB for as long as all are afloat. Sink all the UK naval units in the Med T1. Exposed German TRs are easy meat for basically any Allied unit.

    Incidentally, the reason why Gibraltar should be taken is to prevent the UK from attacking West Med w/ FTRs. Unless UK owns Algeria, West Europe or Spain–or owns a CV–then they can’t hit West Med from Britain w/ a FTR without landing at Gibraltar. If that is not a factor, then don’t bother w/ it.

    Ozone27


  • If ya don’t put the german fleet in West Med ya don’t have to defend against it’s attack :-) I’m really hooked on the Germans building an xport and moving the med fleet against the brit sub. Mind you we play no russian first attack, germans get jet power, japs get super sub and IC’s are open to anybody. No bidding so the Germans in effect must do or die on T1. If you win and take egypt then only the brit bomber can attack German navy, the new xport or the xport and BB off egypt (unless the brit sub wins….). I think as the brit I would trade 2 air to prevent the germans from getting any more troops to africa. Germany just can’t afford to build another transport past T1. Even a lone bomber against an xport and BB, we both hit, you take the xport, what good is the BB now? If you put troops in algeria it’s worse, as the allies I’d sacrifice a fair bit to kill your xport AND the troops you bring over on T1.


  • My crew plays w/ very similar rules as yours, BigBlocky, except NO Axis Advantage :o . BBs are 1-Hit & Russia is Restricted. Been trying to institute a bid for a while, but until everyone can agree the game is slanted, then a bid is useless (SOMEONE will always bid down to 0). Until then I’m gonna try to institute 20-24 IPC Industries–might help a little…

    BigBlocky makes a GREAT point–without the TRs, the Italian BB is totally useless to Germany. Just recently I played a game where all my German TRs were sunk on T2. My BB sat in port at Southern Europe for the WHOLE GAME, only trying to make a break for it when the game was obviously lost–whereupon it was finally sunk. It just wasn’t worth it to the Allies to sink the BB, since I couldn’t place a TR w/out it being sunk so they knew I wouldn’t buy any. Actually my greatest hope at that point in the game was to somehow use the BB in a suicide strike against the UK fleet (supporting the aircraft) but the opportunity to position it for one never materialized & it was wrecked trying to high-tail it to Japan. Pretty pathetic!

    Don’t lose the TRs.

    Ozone27


  • I don’t play “Do or die.”

    I play “You die.” :roll:


  • Play “You die” all you want. After consulting with my crew, we all agree that I have about 200+ games of A&A under my belt against about 30 different people over 20 years. I hate to brag but I am so good at it…… I’ve lost perhaps 5 games… Comment all you want on maybe I should play new people… Why do you think I am here? Bring it on boyz… :-)

    Seriously, as much as I hate to lose, if I do… I hope it is do to my foe’s superior tactics rather than crappy dice. In that way I have learned. Then I can spring it on my local crew and claim it was inspiration on my part snickers Win if you can, lose if you must but always cheat! wg

    BB


  • @Soon_U_Die:

    Ozone,

    Your best bet when down to the BB only (and early) is to get it thru the canal, if possible, into the RedSea. There it can stay, or IndiaSz etc and provide Japan with a permanent air defence platform for her trannies….freeing one of the Jap Capital ships to go elsewhere. This isn’t always possible, but sometimes it is…otherwise, it’s just like you say.

    Alternatively, I’ve used it in the Med to support the Jap fleet coming thru…but that’s another story.

    SUD

    Dude, I would’ve LOVED to have done that…unfortunately I pulled an absolutely crapola 1st move in Africa & never had a ghost of a chance of siezing the canal.

    You talkin’ Japs thru Atlantic, or thru Suez? What do you have in mind? Last time I pushed a Jap fleet thru Suez, the German fleet just sat there waiting for the linkup (it DID work BTW, but the combined fleets failed to take UK through an absolute total F***-UP on our combat move). I’ve never tried the Atlantic move, though I’ve read all about it. Elaborate…

    Ozone27


  • LOL :lol: …classic SUD… :wink:

    “I’d rate you at intermediate…”

    :lol: I guy has GOT to be good to be able back this kind of stuff up! :lol:

    Bless you, SUD…

    (and I’m not even Christian)

    Ozone27


  • Big fish in the little pond is the term I use. Yep, that’s always the concern. I’d hate to enter a turnament and be blindsided with something all weekend…. To be honest I rarely have much of a plan after the first 2 turns. I think my strength is logistics, yeah yeah a suprise eh? :-) And I have a keen eye on what can get where or hit what. It seems to be the first person to make a major error (Not seeing those extra 2 ftrs and bomber) that shifts an 8 on 8 to an 11 on 8 battle on rather unfavourable terms for the defender. I usually get in a rythm where I can dictate favourable battle exchanges vis-a-vis IPC values and slowly smother the other side.

    I’m tempted to just go and purchase it again… :-)

    I’ve done lots of web searching, haven’t seen anything new and seen tonnes of hairbrained ideas IE. Germany building a carrier and all armour…

    As for bids… yep 'bout as green as you can get. So what kind of bids are we talking here? I’d love to play Germany with some extra goodies… :-) I’m assuming nothing like 4 extra tanks that can hit karelia right? Just extra IPCs?

    BB


  • @Soon_U_Die:

    Ozone,

    What me? LOL.

    Hey bud, you didn’t respond to my last post on the Techs??? thread…

    It’s my job, ya know :)

    SUD

    I read it, just figured it spoke for itself… :wink:

    Keep on rockin’

    Ozone27


  • @BigBlocky:

    Big fish in the little pond … ?

    We are all that at times… me alla time! :roll:
    @BigBlocky:

    …and seen tonnes of hairbrained ideas IE. Germany building a carrier and all armour… ?

    Seen it … killed it. My personal favourite is Germany building a CV & TRN. in the Baltic sz. Once saw the US build ICs in CHI & SSI on US1! I was Germany, so my partner had the pleasure. :lol:
    @BigBlocky:

    …what kind of bids are we talking here? I’d love to play Germany with some extra goodies… :-) I’m assuming nothing like 4 extra tanks that can hit karelia right? Just extra IPCs?

    I’ve seen a variety … from 8 INF in E EUR or UKR down to 2 INF in LIB.
    Some folks try 2 INF in KWA or FICB. But most want to turn Germany more offensive(your example, too.)

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