no scrambles
13L G40.2 Eqqman (Allies +3) vs. Ziggurat (Axis)
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All USA DDs, All Cruisers, 3 ANZAC Fighter, 1 USA Fighter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 fighter moved from 37 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Kwangsi to 33 Sea Zone
2 fighters moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 33 Sea Zone
2 carriers moved from 35 Sea Zone to 33 Sea Zone
2 battleships moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
2 mech_infantrys moved from Malaya to Burma
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 fighter moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Burma
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New BritainCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 4 bombers, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers
ANZAC defend with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
Japanese roll dice for 5 submarines in 33 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 33 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 battleships, 4 bombers, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 1 : 10/20 hits
Units damaged: 1 battleship owned by the ANZAC
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 6 destroyers, 7 fighters, 2 tactical_bombers and 4 transports in 33 Sea Zone, round 1 : 12/23 hits
Units damaged: 2 battleships owned by the Japanese
3 carriers owned by the Americans , 3 carriers owned by the Japanese , 1 destroyer owned by the ANZAC , 4 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 battleships, 4 bombers, 1 cruiser, 3 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 10/20 hits
Americans roll dice for 2 battleships, 3 cruisers, 5 destroyers, 7 fighters, 2 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 6/19 hits
1 fighter owned by the Americans , 4 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 1 cruiser owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans , 3 destroyers owned by the Japanese , 1 fighter owned by the Japanese and 3 fighters owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 4 bombers, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 : 8/14 hits
Americans roll dice for 2 battleships, 1 destroyer, 3 fighters, 2 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 4/8 hits
3 fighters owned by the Americans , 1 battleship owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 tactical_bombers owned by the Americans , 1 destroyer owned by the ANZAC , 1 battleship owned by the Japanese , 1 submarine owned by the Japanese and 1 battleship owned by the ANZAC lost in 33 Sea Zone
4 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 4 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 127
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 5 submarines and 3 tactical_bombers
Casualties for ANZAC: 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 1 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 1 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in New Britain
Battle in Kweichow
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Kweichow, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking New Britain from ANZAC, taking Kweichow from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to Paulau Island
2 tactical_bombers moved from 33 Sea Zone to Paulau Island
4 bombers moved from 33 Sea Zone to Paulau Island
1 carrier moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
3 mech_infantrys moved from Kwangtung to Yunnan
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Szechwan to Shan State
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Burma to Shan State
2 fighters moved from Kweichow to Shan State
1 fighter moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to AnhwePlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Shantung
3 destroyers placed in 20 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 4 bombers, 2 fighters and 2 tactical_bombers
Shantung : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Yunnan : 1 flag, 1 armour, 2 artilleries and 3 mech_infantrys
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag, 1 fighter and 1 tactical_bomber
Shan State : 1 flag, 4 fighters and 1 tactical_bomber
Burma : 1 flag, 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Britain : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 mech_infantry
Amur : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 mech_infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
47 Sea Zone : 1 transport
33 Sea Zone : 1 battleship
37 Sea Zone : 1 flag
34 Sea Zone : 1 carrier and 2 fighters
39 Sea Zone : 1 submarine
20 Sea Zone : 1 cruiser, 3 destroyers and 4 transportsProduction/PUs Summary :
Germans : 48 / 59
Russians : 25 / 28
Japanese : 64 / 71
Americans : 50 / 70
Chinese : 5 / 9
British : 25 / 30
UK_Pacific : 5 / 4
Italians : 25 / 44
ANZAC : 12 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 bomber moved from Queensland to 47 Sea Zone
2 bombers moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
3 submarines moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 47 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier and 2 fighters
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Battle in 33 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 bombers and 2 fighters in 33 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 battleship in 33 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 33 Sea Zone
Americans win, taking Holland Belgium from Germans with 2 bombers and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 33 Sea Zone to Caroline Islands
2 bombers moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 47 Sea Zone to Caroline Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsProduction/PUs Summary :
Germans : 45 / 59
Russians : 25 / 28
Japanese : 64 / 71
Americans : 53 / 73
Chinese : 5 / 9
British : 25 / 30
UK_Pacific : 5 / 4
Italians : 25 / 44
ANZAC : 12 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.429
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
5 infantry moved from Kansu to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalProduction/PUs Summary :
Germans : 45 / 59
Russians : 25 / 28
Japanese : 63 / 71
Americans : 53 / 73
Chinese : 6 / 6
British : 25 / 30
UK_Pacific : 5 / 4
Italians : 25 / 44
ANZAC : 12 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.429
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 3 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 72 Sea Zone to 70 Sea Zone
1 transport moved from 72 Sea Zone to 70 Sea ZoneNon Combat Move - British
1 carrier, 1 cruiser, 3 destroyers and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - British
3 infantry placed in Union of South Africa
3 transports placed in 110 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 25 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 mech_infantryProduction/PUs Summary :
Germans : 45 / 59
Russians : 25 / 28
Japanese : 63 / 71
Americans : 53 / 73
Chinese : 6 / 6
British : 25 / 25
UK_Pacific : 5 / 2
Italians : 25 / 44
ANZAC : 12 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.588
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Americans Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.429
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Ukraine
Italians take Ukraine from Russians
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from BritishCombat - Italians
Non Combat Move - Italians
1 armour moved from Persia to Iraq
1 battleship, 1 cruiser and 4 transports moved from 81 Sea Zone to 97 Sea Zone
4 artilleries moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 3 artilleries
EDIT: Adding units owned by Italians to Northern Italy: 3 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 5 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
Cyprus : 1 flag
Kenya : 1 flag, 1 artillery
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Western Germany : 1 artillery and 3 infantry
Northern Italy : 2 aaGuns, 4 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Ethiopia : 1 mech_infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 armour and 1 factory_minor
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 4 transports
Iraq : 1 flag, 1 armour
Persia : 1 flagProduction/PUs Summary :
Germans : 45 / 59
Russians : 23 / 28
Japanese : 63 / 71
Americans : 53 / 73
Chinese : 6 / 6
British : 22 / 25
UK_Pacific : 5 / 2
Italians : 30 / 49
ANZAC : 12 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from French West Africa to French Central Africa
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
2 aaGuns, 1 artillery and 3 infantry moved from South Australia to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs totalProduction/PUs Summary :
Germans : 45 / 59
Russians : 23 / 28
Japanese : 63 / 71
Americans : 53 / 73
Chinese : 6 / 6
British : 22 / 25
UK_Pacific : 5 / 2
Italians : 30 / 49
ANZAC : 12 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 45 / 59
Russians : 23 / 28
Japanese : 63 / 71
Americans : 53 / 73
Chinese : 6 / 6
British : 22 / 25
UK_Pacific : 5 / 2
Italians : 30 / 49
ANZAC : 12 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
9 armour, 15 artilleries, 18 infantry and 15 mech_infantrys moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
3 bombers moved from Eastern Poland to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 3 bombers, 3 fighters and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers, 3 fighters and 3 infantry in Holland Belgium, round 1 : 3/9 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 12 armour, 15 artilleries, 19 infantry and 25 mech_infantrys
Russians defend with 6 infantry
Germans roll dice for 12 armour, 15 artilleries, 19 infantry and 25 mech_infantrys in Bryansk, round 1 : 19/71 hits
Russians roll dice for 6 infantry in Bryansk, round 1 : 3/6 hits
6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 12 armour, 15 artilleries, 16 infantry and 25 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 6 infantryNon Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Novgorod to Western Ukraine
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
3 bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Novgorod to 112 Sea Zone
2 fighters moved from Southern Italy to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Ukraine
2 infantry moved from Novgorod to Karelia
1 submarine moved from 97 Sea Zone to 95 Sea ZonePlace Units - Germans
1 carrier and 1 transport placed in 112 Sea Zone
3 artilleries and 5 infantry placed in Western Germany
1 infantry placed in Germany
1 armour placed in Germany
Germans undo move 4.
1 armour placed in NovgorodTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 6 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Germany : 1 factory_major and 1 infantry
Holland Belgium : 3 infantry
Belarus : 1 flag
Karelia : 1 flag, 2 infantry
Bryansk : 1 flag, 12 armour, 15 artilleries, 16 infantry and 25 mech_infantrys
Vyborg : 1 flag
Bessarabia : 1 flag
Ukraine : 2 infantry
Western Ukraine : 1 flag, 3 aaGuns, 3 mech_infantrys and 4 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 transports
125 Sea Zone : 1 flag
95 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 21 / 28
Japanese : 63 / 71
Americans : 50 / 73
Chinese : 6 / 6
British : 22 / 25
UK_Pacific : 5 / 2
Italians : 30 / 49
ANZAC : 12 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 armour and 1 harbour; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Northwest Persia to Persia
Russians take Persia from Italians
6 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Persia to Iraq
1 fighter and 2 tactical_bombers moved from Volgograd to Iraq
1 bomber moved from India to Malaya
1 armour moved from Sikang to Kweichow
1 tactical_bomber moved from Tsinghai to Kweichow
2 fighters moved from Tsinghai to KweichowCombat - Russians
Battle in Kweichow
Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kweichow, round 1 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Iraq
Russians attack with 7 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 armour
Russians roll dice for 7 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 1 : 9/12 hits
Italians roll dice for 1 armour in Iraq, round 1 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 7 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Strategic bombing raid in Malaya
AA guns fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Malaya causes 3 damage total.Non Combat Move - Russians
1 bomber moved from Malaya to India
2 fighters moved from Kweichow to Tsinghai
1 tactical_bomber moved from Kweichow to Tsinghai
4 aaGuns, 11 artilleries and 30 infantry moved from Rostov to Volgograd
2 tactical_bombers moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest PersiaPlace Units - Russians
1 harbour placed in Soviet Far East
2 armour placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 50 / 60
Russians : 25 / 29
Japanese : 62 / 71
Americans : 50 / 73
Chinese : 7 / 6
British : 22 / 25
UK_Pacific : 5 / 2
Italians : 26 / 49
ANZAC : 12 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 2.892
Median : 3.000
Variance : 1.806
Standard Deviation : 1.344
Total rolls : 37Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 2.824
Median : 3.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17Japanese Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 2.824
Median : 3.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 68 PUs; 6 SuicideAttackTokens;
Japanese buy 2 carriers and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Yunnan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 mech_infantrys moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 fighter moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to Chahar
1 tactical_bomber moved from Shan State to Kweichow
4 fighters moved from Shan State to Kweichow
1 fighter moved from 34 Sea Zone to 62 Sea Zone
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in Chahar
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 : 3/7 hits
Chinese roll dice for 1 armour in Kweichow, round 1 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transportsNon Combat Move - Japanese
2 fighters moved from Paulau Island to 6 Sea Zone
1 fighter moved from 34 Sea Zone to Japan
2 tactical_bombers moved from Paulau Island to 6 Sea Zone
1 carrier moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
3 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
2 artilleries moved from 6 Sea Zone to Japan
4 bombers moved from Paulau Island to Kwangsi
1 mech_infantry moved from Burma to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
4 fighters moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
4 bombers moved from Kwangsi to Yunnan
1 infantry moved from Siberia to Sakha
1 fighter moved from Chahar to Yunnan
1 tactical_bomber moved from Chahar to Yunnan
1 mech_infantry moved from Burma to Yunnan
2 artilleries moved from Yunnan to Burma
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Amur to Korea
1 mech_infantry moved from Sakha to Korea
2 transports moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 carriers placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 factory_minor and 3 mech_infantrys
Korea : 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 armour, 4 bombers, 5 fighters, 6 mech_infantrys and 2 tactical_bombers
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 2 mech_infantrys
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 artilleries
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
New Britain : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
6 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 4 transports
54 Sea Zone : 1 carrier and 1 fighterProduction/PUs Summary :
Germans : 50 / 60
Russians : 24 / 29
Japanese : 68 / 73
Americans : 50 / 73
Chinese : 2 / 6
British : 22 / 25
UK_Pacific : 5 / 2
Italians : 26 / 49
ANZAC : 12 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m officially conceding!
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Good game. Care for a rematch?
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I can try it again with the same bid, sure.
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We could rebid if you’d like. It seems like the consensus around here is between 8-13.
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No that’s ok, I’ll give it another shot.