How does everyone play with the 2-hit BB’s? My friends and I are at a disagreement when we play. Although I don’t think there is one “right” way to play I was wondering what seems to work the best in the long run.
Option 1: BB takes 2 hits to kill. After 1st hit BB gets put on its side and can only attack and defend at 2. Cost $12 to repair to full and only at IC.
Option 2: BB takes 2 hits but can “absorb” 1st hit. Still attacks/defends @ 4 even after 1st hit and repairs after battle at no cost.
Option 3: Argue a lot and drink more beer.
It’s possible to mix these options. Maybe a combination of the two like the BB attacks/defends @ 2 but repairs itself after battle at no cost or whatever. And I would caution mixing beer with any of the options however this is usually what happens with us.
A second question. Let’s say you have the Japanese fleet at Pearl and you want to amphibious assault Panama (2 spaces away), however there is a pesky little TRN in the way in the Mexican SZ 1 space away. Can you clear the water with the BB’s and then move through with your Trannies to assault Panama even though it is 2 spaces away??? Or can you use 1 BB on the TRN and use the other to move 2 spaces and take a pot shot at Panama with your trannies?? Or do all ships have to stop in the Mexican SZ because that is where the battle is taking place.
Obviously, this wouldn’t even be an issue if there were no BB’s but because they are there I thought you might be able to pull this off.
Once again, thanks in advance. Happy drinking.