TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
2 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
10 submarines moved from 10 Sea Zone to 26 Sea Zone
Americans take 10 Sea Zone from Japanese
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 10 submarines
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 submarine, 2 tactical_bombers and 6 transports
Americans roll dice for 10 submarines in 26 Sea Zone, round 1 : 1/10 hits
1 cruiser owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 6 transports in 26 Sea Zone, round 1 : 3/6 hits
3 submarines owned by the Americans lost in 26 Sea Zone
1 submarine owned by the Japanese Submerged
Americans roll dice for 7 submarines in 26 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 carrier owned by the Japanese
1 cruiser owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers and 6 transports in 26 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Americans lost in 26 Sea Zone
Americans roll dice for 5 submarines in 26 Sea Zone, round 3 : 2/5 hits
1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 2 carriers and 6 transports in 26 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 5 submarines in 26 Sea Zone, round 4 : 3/5 hits
Units damaged: 1 carrier owned by the Japanese
1 carrier owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 carrier and 6 transports in 26 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 5 submarines in 26 Sea Zone, round 5 : 1/5 hits
1 carrier owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 5 submarines in 26 Sea Zone, round 6 : 1/5 hits
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 5 submarines in 26 Sea Zone, round 7 : 4/5 hits
4 transports owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 5 submarines in 26 Sea Zone, round 8 : 4/5 hits
1 transport owned by the Japanese lost in 26 Sea Zone
5 submarines owned by the Americans Submerged
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 124
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers and 6 transports
Casualties for Americans: 5 submarines
Battle in Tunisia
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 1 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 0/2 hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 0/3 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits
1 infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 4 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 0/2 hits
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 5 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 5 : 1/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour in Tunisia, round 6 : 1/1 hits
Italians roll dice for 1 artillery in Tunisia, round 6 : 1/1 hits
1 artillery owned by the Italians and 1 armour owned by the Americans lost in Tunisia
Italians win with no units remaining. Battle score for attacker is -9
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Americans win with no units remaining. Battle score for attacker is -9
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Recording Battle Statistics
2 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Hawaiian Islands
Non Combat Move - Americans
3 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Morocco to Algeria
3 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Iceland to United Kingdom
Place Units - Americans
1 transport placed in 101 Sea Zone
2 armour, 2 bombers and 2 infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Territory Summary for Americans :
Mexico : 2 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Alaska : 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 5 submarines